Current state AdvanceMame with Recalbox 6.1
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vector games are definitively better on AdvanceMame (Asteroids, BattleZone...)
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@jorgemagana I don't use mame2003 because as specified, for most of these ROMS I use 2 spinner. with mame2003 I never managed to make it work, while with advancemame it is very simple.
@glook yes also for this use advancemame.
Maybe they inadvertently did something that slowed Advancemame in some way. Before I used these ROMS without any problems.
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I also use Advancemame because I had problems configuring my SpinTrack on the mame2003. We hope they can solve the problems of slowing down. Thanks Dreymix for the test!
I unfortunately don't have any other microSD to do more tests. But as soon as I can I try with other ROMS. -
Good evening,
I was able to find and install again the old version of Recalbox v18.07.13, on the same 32 GB microSD where I had previously installed the Recalbox v6.1. I again formatted and reset the partition with the programs mentioned above.
I tried some games, from the table above, that with the Recalbox v6.1 gave the aforementioned slowdown problems. Instead with the v18.07.13 it has behaved very well.The games have been started, as always, using the AdvanceMame emulator:
- Outrun
- Arkanoid Returns
- Championship Sprint
- Danny Sullivan's Indy Heat
- Dragon Gun
Video Youtube: Recalbox v18.07.13 Advancemame perfect!
https://www.youtube.com/watch?v=NW_sXq-uZUo -
I watched the video and actually something happened. Outrun as I see it behaved very well on the old version.
Is there a way to bring the same version of advmame back to the 6.1 recalbox? -
Advancemame hasn’t been updated... that makes it difficult to track down what could be causing the slowdown. I’d suggest to try mame2003plus, as it has gotten many improvements in the regards that has been mentioned here.
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@paradadf Hello,
I tried several times to configure my SpinTrak with mame2003plus, but I never succeeded. The fact is that Advancemame has the advantage of assigning the mouse ID, even if you attack 2 of them at the same time and all settings are made easily via configuration files. While on mame2003plus I never managed to configure two mice as separate devices. When I access the menu (TAB) of the mame and configure one, then the other takes the same actions. Even by assigning IDs to it through Retroarch I haven't solved.It's not that I want to rush you, God forbid, but I hope that sooner or later you will take a look at what happened with the latest versions. It would really be a shame to lose some features of the Advancemame.
Thx
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@gkm not entirely sure this is exactly what you need, but in the following topic they talk a lot about analog input devices.
https://github.com/libretro/mame2003-plus-libretro/issues/399#issuecomment-457024703
It might be just a configuration thing... contacting the people there might give you insights as I really belive I've read spinners do work with mame2003plus.
See:
https://docs.libretro.com/library/mame2003_plus/#mouse-and-trackball-support -
@paradadf Thanks,
as soon as I have some time, I'll see if I can set up at least one mame2003plus game using two spinners (hoping to succeed).However, the intent of my post was also to make people understand what happened on the latest version of Recalbox. I don't know if you can tell the developers. As I repeat, there is no hurry, as long as it is made present.
Thanks!
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@dreymix the team is well aware of this post, don’t worry.
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@paradadf Sorry for the delay. Thanks a lot