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    Ports of Recalbox on Pine64 boards need beta-testers

    Testers's corner
    ports recalbox pine64 boards need
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    • ProfMielPops
      ProfMielPops last edited by

      Good news,
      Thanks to the developers @Luke_Pine64, mrfixit2001

      1 Reply Last reply Reply Quote 0
      • Luke_Pine64
        Luke_Pine64 last edited by

        @voljega I see 🙂 The Pine H64 is a pretty powerful board (somewhere halfways between the Rock64 and RockPro64), but it will be many months before its in a software shape to play games.

        Meanwhile, the newest Rock64 image is pretty d**n good performance-wise even without overclocking. A new Pro build is coming too.

        1 Reply Last reply Reply Quote 0
        • OldGreg
          OldGreg last edited by

          Hello,
          If someone wants to compare :
          https://www.hackerboards.com/compare/251,259,244/

          The Pine64 : only 2 usb, no wifi, no bluetooth... but more powerfull than raspeberry pi 3b+.
          The RockPro64 4GB looks more interesting on the board...

          😉

          RPi 3B+ with Recalbox 6.0
          Arcade cabinet with zippy joysticks and xinmo XM-10 encoder. USB SNES gamepads (No name)
          MicroSDHC Sandisk Ultra class10 - 32gb
          USB 3.0 Sandisk Ultra Fit 128 Go

          Luke_Pine64 1 Reply Last reply Reply Quote 1
          • Luke_Pine64
            Luke_Pine64 @OldGreg last edited by

            @oldgreg Thanks. You need to be a bit careful with those pages comparing boards - I submitted 3 corrections (1x for SOPine, 2x for RockPro64) in the past due to incorrect info.
            Then there is question of Linux support for the SOC - which is a whole different story 🙂 Raw power doesn't matter as much as solid sw support; as things stand it will be a few months before H6 graphics are usable.

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            • Luke_Pine64
              Luke_Pine64 last edited by

              Just a heads up to those who wish to help test and offer feedback on here.
              The RockPro64 image has been labeled release because 1) it tests very well - big performance improvements over beta in Dreamcast, PSP and Nintendo 64 (probably best performance on ARM); 2) We've not had any major complaints, except for some PCIe incompatibility of external NVMe SSDs and other hardware, from many people who tested.
              The Rock64 image stays in Beta due to some lingering issues and some missing features (e.g. setting resolution from recalbox config for RA cores, reicast, Mupen and ppsspp) - nothing major.

              1 Reply Last reply Reply Quote 2
              • Rocpro
                Rocpro last edited by

                thank you, good job @Luke_Pine64, mrfixit2001.
                if you are looking for beta tester^^

                Luke_Pine64 1 Reply Last reply Reply Quote 1
                • Luke_Pine64
                  Luke_Pine64 @Rocpro last edited by Luke_Pine64

                  @rocpro Always, do you have a R64 or Pro board ?

                  1 Reply Last reply Reply Quote 0
                  • diamantis42
                    diamantis42 last edited by

                    hello,

                    r64 look good, I want to try it and help you for the beta

                    I'm looking for buy it with 4GB

                    just 1 question about this beta, the GPIO works? if I put the rock64 in retroflag case, the script for on off button works?

                    paradadf 1 Reply Last reply Reply Quote 1
                    • paradadf
                      paradadf Staff @diamantis42 last edited by

                      @diamantis42 I know pine64 is releasing its own case, which will surely get support first. But, if retroflag cases aren’t being supported at this moment (haven’t tested yet to be honest), support will come for it eventually.

                      If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

                      1 Reply Last reply Reply Quote 1
                      • Luke_Pine64
                        Luke_Pine64 last edited by

                        Hey @diamantis42, I think that @paradadf is pretty spot-on in his response. I imagine, however, that support for the retroflag cases woulnd't be much of an issue - just a case of implementing the script they require in the the build.

                        1 Reply Last reply Reply Quote 0
                        • diamantis42
                          diamantis42 last edited by

                          I looking for it

                          I think rpi.gpio python library is not the same

                          But I found this
                          https://github.com/Leapo/Rock64-R64.GPIO

                          And the script in recalbox are configure in bcm

                          The rock64 have same board gpio but not in bcm mode

                          Luke_Pine64 1 Reply Last reply Reply Quote 1
                          • Luke_Pine64
                            Luke_Pine64 @diamantis42 last edited by

                            @diamantis42 I also think that mrfixi2001 baked in that work from Leapo into his image.

                            1 Reply Last reply Reply Quote 0
                            • ty1911
                              ty1911 last edited by

                              Sorry for dragging up an old post, but is there a port for the Pine A64+ ?
                              I have the Kickstarter version of the Pine64 board with 2GB of ram.
                              Thanks,
                              Alan

                              1 Reply Last reply Reply Quote 0
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