Thanks a lot! Using "fbalibretro.shaders" instead of "fba_libretro.shaders" did the trick!
Posts made by Yoakin
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RE: Shaders set via recalbox config are not applied for FBA
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RE: Shaders set via recalbox config are not applied for FBA
The version is 4.0.0-build-121.
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Shaders set via recalbox config are not applied for FBA
Hey everyone.
I have the following problem:
I set up some default shaders for different systems via the recalbox config. For example for Gameboy with gb.shaders=/recalbox/share_init/shaders/dot.glslp. And so on.
Works perfectly for all systems except FBA. I've set the CRT Caligari shader for FBA with the following command:
fba_libretro.shaders=/recalbox/share_init/shaders/crt-caligari_gamma_125.glslpWhen I start a game with FBA, the shaders are selected in the RetroArch menu but not applied. For every game I have to got in the RetroArch menu and select "Apply shader settings" manually.
How can I make FBA apply autoamtically?
PS: It works for NeoGeo btw (which also uses FBA) with neogeo.shaders command.
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RE: Issues after updating to latest version
I was on beta 6 before and all was good.
Then the recalbox autoupdater told me of a new update which I installed. That was the above mentioned version that caused all the issues.Since I found no other solution, I now drastically wiped the entire system and did a clean re-install of beta 4. I will stay clear of updates for now, hoping that this problem will not re-appear.
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Controller doesn't work when using own config
Hi.
I'm sorry if that question has already been answered before, but I couldn't find anything.
I am having the following problem:
I want to save for each system my own shader settings. So I select the shader that I want to use, go to the Retroarch menu and select "Save new config".
In the recalbox config I now assign this new cfg file to the emulator via this command (for SNES for example): snes.configfile=/recalbox/share/system/.config/retroarch/config/snes9x_next.cfgWhen I start a SNES game now, the config is loaded with the correct shader settings but my controls won't work anymore. No inputs are possible.
When I use the retroarchcustom.cfg everything works fine. What am I doing wrong?
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RE: [SOFT] Universal XML Scraper V2
It was "ScreenScraper(Mix) - Recalbox v4". I was using the Standard (3img) Mix Image.
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RE: [SOFT] Universal XML Scraper V2
Hi.
I am getting exeptions with the new version. (previous version worked fine)
Whenever I try to do a scrap, it runs into this error:Line 443 - If StringLower($vCompression) = "yes" Then _Compression($aMi ...
Module: Main/
(File "H:\EmulationStation\Games_scraper\Scraper443 - If StringLower($vCompression) = "yes" Then _Compression($aMi ...•
.exe"):
Error: Array variable has incorrect number of subscripts or subscript dimension range exceeded.
Environment( AutoIt:3.3.14.2 - Language:0407 - Keyboard:00000407 - OS:WIN_10 / CPU:X64 - OS:X64 )
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Issues after updating to latest version
Hi
I need help.
I just got a notification that a update is available for the recalbox. So I did the update and know the recalbox version is: "4.0-rpi3-build-23 2016/10/31 23:59".Since then.. nothing but trouble. So far the following issues came up:
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The hotkey commands no longer work. I start a game (testes snes and pcengine so far) and no hotkey command worked. I also tried to reconfigure my button layout, but still no luck.
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PC Engine CD games no longer run. They worked fine before, the bios is still in the bios folder and I changed nothing on my roms. I don't know if other systems that require bios are affected as well.
Anyone know a solution?
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RE: [BATCH] Scrape your roms on your PC - fastscraper
Hi. I'm new to Recalbox so excuse my silly noob quesion.
First of all, this is working great on PC, thanks a million for that. I ran the fastscraper and ES is displaying all game information perfectly on Windows.
But when I copy the downloaded images folder and gamelist.xml to the corresponding rom folders on Recalbox (or copy the entire rom folder for that matter) the information doesn't show when I restart. What am I doing wrong?