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    Posts made by theoldguy

    • RE: 8bitdo SF30 Pro and M30 Cannot configure

      @Valippo I've also had similar issues with SFC30 and NES 30 Pro controller.
      They seem to work ok in the EmulationStation menu. But when i enter the games, both player 1 and player 2 inputs are wrecked.

      on top of that, during configuring controllers, the buttons are mostly unable to be configured

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • RE: 8bitdo controllers compatibility

      @acris Hey thanks ! I guess it would be quite safe to know there will be support for these controllers at least in this forum.

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • 8bitdo controllers compatibility

      Hi, firstly apologies, i haven't been following the project too closely. But l wanted to find out if new 8bitdo controllers have a compatibility list. Last I checked a year ago, it was this page.
      https://github.com/recalbox/recalbox-os/wiki/8bitdo-on-recalbox-(EN)
      But it doesn't seem to have been updated. Is there a similar page where there is an updated list of 8bitdo controllers available?
      There are alot of new variants like N30, N30 Pro , M30 etc

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • RE: Configure up down left right with analog stick

      @Substring sorry , my bad. I have no idea what happened suddenly i could configure the updownleftright with analog. But the flip side is that some games couldn't play properly. eg. fba game xmen vs streetfighter. Somehow the character just keeps crouching down. Anw i think this should be marked as solved. sry guys.

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • RE: Configure up down left right with analog stick

      @Substring but the fact is that "up down left right" (ie, the first 4 options when configuring controllers) cannot be configured with the ps3 analog stick. That is my main issue actually.

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • RE: Configure up down left right with analog stick

      I'm looking at an analog stick such as this :
      [https://www.adafruit.com/product/512](link url)
      and it only seems to have 1 , "X"out and 1, "Y"out.

      Yeap @Substring the GPIO have 4 axis. but the analog stick only has 2 outputs. I guess i can't replace the d-pad with an analog stick huh~~ Or if anyone has any other solutions for this? please let me know. Cheers

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • RE: RecalBox and Adafruit PiTFT screen all sizes

      Maybe this might help? pointing to adafruit's pitft as well as the waveshare screens.

      https://github.com/recalbox/recalbox-os/wiki/TFT-Screen-SPI-Bus-(EN)

      posted in Community projects
      theoldguy
      theoldguy
    • RE: Configure up down left right with analog stick

      i understand that the analog stick is only 2 axis per stick. What i am asking is that for the first 4 options when configuring a controller, "Up" , "down" , "left" , 'right", i cant configure that using the analog stick. (using ps3 controller)

      The reason I'm asking is because I am planning to make a portable console but I want to do away with the D-pad and just use an analog stick. I can't do that if up down left right cannot be mapped to the analog stick.

      The thing is to navigate through the consoles and selecting games, i'd always require the up down left right to be configured correctly

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • Configure up down left right with analog stick

      Hi, i've tried connecting the ps3 controller to recalbox, but when configuring up down left right, I could not use the analog stick to configure that( only D-pad). Is it disabled by default? how can I change this?

      posted in GamePad/GPIO/USB encoder
      theoldguy
      theoldguy
    • RE: LCD tft screen 3.2" waveshare

      @ian57 dude ! you're the man! Finally got it working. you're right its a windows issue. I used putty and then everything turned out fine. you might want to add that "chmod 755 fbcp" line into the tutorial. i think that'll be the only point that noobs like me will have to contend with. But besides that. Its perfect!!!

      Thanks once again =D

      posted in Recalbox General
      theoldguy
      theoldguy
    • RE: LCD tft screen 3.2" waveshare

      @ian57 !alt text

      any ideas why its not working? apologies for the many questions.

      posted in Recalbox General
      theoldguy
      theoldguy
    • RE: LCD tft screen 3.2" waveshare

      @ian57 ah i think the chmod 755 step was the one i was missing. I'll try it again thanks.

      posted in Recalbox General
      theoldguy
      theoldguy
    • RE: LCD tft screen 3.2" waveshare

      @ian57 Yeap i've tried that before i posted this and and i got stuck at fbcp. In the tutorial it pointed to
      [https://github.com/ian57/rpi-fbcp](link url) this ink and said " copy the right binary " which, i went on to download just that one file in the "Pi3Binary" folder named 'fbcp' am i doing the right thing? or should I be copying the main.c or cmakelists.txt too?

      i put that file into /usr/bin and when i typed "fbcp" in terminal. ( i'm using WinSCP to do that ) the response was "command not found" am i doing something wrong here?

      posted in Recalbox General
      theoldguy
      theoldguy
    • LCD tft screen 3.2" waveshare

      Hi, i've been checking your forums but there seem to be a lack of an easy to follow tutorial to get a TFT screen working on recalbox. Would anyone be so kind as to point me to a good source of how to get my waveshare 3.2" touchscreen tft screen working on recalbox? thanks cheers.

      posted in Recalbox General
      theoldguy
      theoldguy
    • FBCP command with 3.5" touchscreen

      Hi, I was following your tutorial here

      https://github.com/recalbox/recalbox-os/wiki/TFT-Screen-SPI-Bus-(EN)

      for the piTFT touchscreen and I was stuck at "fbcp"
      It doesn't seem to be a recognized command. Anyone knows what I can do to make recalbox run on a TFT Screen? I've looked through all searchable tutorials and there doesn't seem to be one that an amateur like me can follow.

      posted in Recalbox General
      theoldguy
      theoldguy