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    Best posts made by poppadum

    • [SOFT] dynquee: dynamic marquee for Recalbox

      I'm building a bartop arcade machine based on Recalbox and I wanted to have a dynamic marquee which can change depending on which game system is selected and which game is being played.

      As my Pi4 has dual HDMI outputs I wanted to drive the marquee from the second HDMI output.

      dynquee (say "dinky") is the program I wrote to do that. It's a bit over-engineered for what it does, but it seems to be stable now so I've decided to release it in case others find it useful (it has been asked for a few times before; see e.g. 1 2 3 4).

      For more info see the project page on github.

      All comments / questions / criticism welcome.

      dynquee startup
      dynquee megadrive
      dynquee arcade
      dynquee ChaseHQ
      dynquee Spectrum
      dynquee SNES
      dynquee Commodore 64

      posted in Community projects
      poppadum
      poppadum
    • RE: [SOFT] dynquee: dynamic marquee for Recalbox

      A few more recent photos of dynquee running on my bartop now that I've nearly finished building it.

      P1070738.JPG
      P1070741.JPG
      P1070681.JPG
      P1070769.JPG
      P1070787.JPG
      P1070809.JPG
      P1070826.JPG
      P1070828.JPG

      posted in Community projects
      poppadum
      poppadum
    • RE: WHERE ARE THE INCLUDED GAMES LOCATED?

      @faided The included games are located in /recalbox/share_init/roms

      They don't usually disappear when you add your own ROMs, unless you change the option: Main Menu -> UI Settings -> Game Filters -> Hide Preinstalled Games.

      posted in Emulator Arcade/PC/Console
      poppadum
      poppadum
    • RE: [SOFT] dynquee: dynamic marquee for Recalbox

      @toniosj said in [SOFT] dynquee: dynamic marquee for Recalbox:

      1. Where did you buy that LCD?

      I ordered it from Caison LCD in China - the model is DV190FBM; was not cheap though 😢

      If you can put up with a TN panel there are some less expensive options around e.g. here or here.

      1. Does it work on Recalbox PC?

      I've only tested it on Raspberry Pi so far, but I think it can be made to work. If you've already got Recalbox running on PC, I'd be interested in the output of the command ls -al /dev/fb*

      Does it work in Pi4 if I am using RGBDUAL ?

      Again, not tested but I don't see why not. Let's give it a try.

      posted in Community projects
      poppadum
      poppadum
    • RE: Still same problem with OutRun Port

      @jorgemagana I think it's because it's trying to save the settings to a read-only partition.

      The workaround I use is to create the file roms/ports/Out Run/.core.cfg
      with my preferred settings e.g.

      cannonball_video_hires = "ON"
      cannonball_freeplay = "ON"
      cannonball_fix_bugs = "ON"
      cannonball_fix_timer = "ON"
      cannonball_jap = "OFF"
      

      See the Libretro Cannonball wiki page for a full list of available options.

      posted in Emulator Arcade/PC/Console
      poppadum
      poppadum
    • RE: [SOFT] dynquee: dynamic marquee for Recalbox

      I have managed to get it working on Recalbox PC 😌

      Because EmulationStation runs under X with Openbox it needs a few tweaks. Please see the first draft of the instructions here.

      posted in Community projects
      poppadum
      poppadum
    • RE: [SOFT] dynquee: dynamic marquee for Recalbox

      Version 0.9.6 released featuring much improved support for Recalbox on PC 😃

      posted in Community projects
      poppadum
      poppadum
    • RE: [SOFT] dynquee: dynamic marquee for Recalbox

      Version 0.9.7 released: adds support for showing images/videos when the Recalbox screensaver is active.

      posted in Community projects
      poppadum
      poppadum
    • RE: [SOFT] dynquee: dynamic marquee for Recalbox

      @toniosj On Raspberry Pi, no because the splash video is using the same framebuffer as the marquee.

      On PC dynquee is started from the xinitrc when X (the graphical user interface) starts and I can't think of any way that it could start earlier.

      The one way it could work is if you run dynquee on a different device to recalbox (e.g. a Pi Zero 2W), but even then you couldn't be certain that dynquee would start up faster than recalbox.

      posted in Community projects
      poppadum
      poppadum