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    niehztog1

    @niehztog1

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    Latest posts made by niehztog1

    • LibRetro Core "gpSP" storing saves in wrong directory

      I recently switched the GBA core from mGBA to gpSP in recalbox.conf. I then noticed that the gba .sav files are stored in the roms directory /recalbox/share/roms/gba/ instead of the save directory /recalbox/share/saves/gba/.

      Where can I fix the save path issue? Is there a seperate config file for gpSP libretro core?

      posted in Emulator Arcade/PC/Console
      niehztog1
      niehztog1
    • Rebooting from emulationstation menu doesnt work

      Hello, since one of the last patches (Im on 4.0.0-final now) the reboot option from the emulationstation menu doesn't work properly (I'm running recalbox on RPi2). After choosing "reboot", it gets stuck at a black screen. any ssh sessions disconnect but the RPi will not reboot. How can I debug/fix it?

      posted in Recalbox General
      niehztog1
      niehztog1
    • RE: [4.0.0-final][ES] all games fail to start - return to ES with changed resolution

      Yes, but you have to remember it! 🙂

      posted in Recalbox General
      niehztog1
      niehztog1
    • RE: [4.0.0-final][ES] all games fail to start - return to ES with changed resolution

      Problem found. Earlyer I followed this guide in order to load my roms from a remote network share. As part of the guide you do the following:

      cd /etc/init.d/
      mv S31emulationstation S92emulationstation
      

      One of the past system updates must have re-created the file S31emulationstation on my system, so as a result I had two of them. So I guess the problem was that emulationstation was running twice. After removing one it worked. Thank you @Substring for your hint with the restart command, that brought me to the idea.

      posted in Recalbox General
      niehztog1
      niehztog1
    • RE: [4.0.0-final][ES] all games fail to start - return to ES with changed resolution

      hello @Substring , thank you for your support

      I did what you suggested and restarted emulationstation. The strange thing is that after restarting it, the games work as expected. I can't reproduce the error this way. Here is the output:

      # /etc/init.d/S31emulationstation restart
      # lvl0:         System "favorites" is missing name, path, extension, or command!
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      /bin/bash: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      lvl0:   Tried to use unset setting INPUT P5NAME!
      lvl0:   Tried to use unset setting INPUT P5GUID!
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      sh: warning: setlocale: LC_ALL: cannot change locale (de_DE.UTF-8)
      PPU.RenderSub = 0
      PPU.FullClipping = 1
      Settings.Transparency = 1
      Settings.SpeedhackGameID = 0
      PPU.SFXSpeedupHack = 0
      coldata_update_screen = 1
      

      Another thing I tried is, launch the game without restarting emulationstation (will end up in menu with broken resolution) and then restarting emulationstation. I was then immediately returned to the game and being able to play. Here is the output:

      # /etc/init.d/S31emulationstation restart
      # tvservice-client: Failed to connect to TV service: -1
      lvl0:   Error initializing SDL!
      
      terminate called after throwing an instance of 'std::logic_error'
        what():  basic_string::_S_construct null not valid
      /etc/init.d/S31emulationstation: line 17:   780 Aborted                 HOME=/recalbox/share/system LC_ALL="de_DE.UTF-8" SDL_VIDEO_GL_DRIVER=/usr/lib/libGLESv2.so SDL_NOMOUSE=1 /usr/bin/emulationstation
      
      posted in Recalbox General
      niehztog1
      niehztog1
    • [4.0.0-final][ES] all games fail to start - return to ES with changed resolution

      all games - no matter which rom or which system - fail to start. As soon as I choose a game from the menu, the game screen is shown for about one second. then the screen returns to emulationstation (unuseable, because it has a too small screen resolution). When I then start a second game, the game initially started is shown for about 5 seconds before the screen again returns to emulationstation (with broken resolution).

      Here is .emulationstation/es_log.txt

      lvl2:   Attempting to launch game...
      lvl2:   Shutting down SDL AUDIO
      lvl2:   MusicEnded
      lvl2:   playing
      lvl2:   MusicEnded
      lvl2:   playing
      lvl2:   MusicEnded
      lvl2:   playing
      lvl2:   Available and configurated : Xbox 360 Wireless Receiver (XBOX)
      lvl0:   Tried to use unset setting INPUT P5NAME!
      lvl0:   Tried to use unset setting INPUT P5GUID!
      lvl2:   No config for player 0
      lvl2:   So i set Xbox 360 Wireless Receiver (XBOX) for player 0
      lvl2:   No config for player 1
      lvl2:   No config for player 2
      lvl2:   No config for player 3
      lvl2:   No config for player 4
      lvl2:   Configure emulators command : -p1index 0 -p1guid 030000005e0400009102000007010000 -p1name "Xbox 360 Wireless Receiver (XBOX)" -p1devicepath /dev/input/event2
      lvl2:   Controllers config : -p1index 0 -p1guid 030000005e0400009102000007010000 -p1name "Xbox 360 Wireless Receiver (XBOX)" -p1devicepath /dev/input/event2
      lvl2:           python /usr/lib/python2.7/site-packages/configgen/emulatorlauncher.pyc -p1index 0 -p1guid 030000005e0400009102000007010000 -p1name "Xbox 360 Wireless Receiver (XBOX)" -p1devicepath /dev/input/event2  -system snes -rom /recalbox/share/roms/snes/Super\ Mario\ Kart\ \(U\).smc -emulator default -core default
      lvl1:   ...launch terminated with nonzero exit code 62720!
      lvl2:   Creating surface...
      lvl2:   Created window successfully.
      lvl2:   Added known joystick Xbox 360 Wireless Receiver (XBOX) (instance ID: 0, device index: 0)
      lvl2:   SDL AUDIO Initialized
      lvl2:   playing
      
      posted in Recalbox General
      niehztog1
      niehztog1