@zing No, this isn't related. As you can see on https://wiki.recalbox.com/en/tutorials/video/crt/recalbox-on-crt-with-scart-dac the usage for system.crt.vertical_offset specified in recalbox.conf is:
" # Offset the image up (negative) or down (positive)
system.crt.vertical_offset=-2 "
This works well with negative values, but when using positive ones almost all NTSC systems fail when starting a game. It seems there's a bug in some script...