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    bemandrill

    @bemandrill

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    Best posts made by bemandrill

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    Latest posts made by bemandrill

    • RE: Xbox One S Controller: UNABLE TO PAIR CONTROLLER

      I saw this post https://forum.recalbox.com/topic/17312/bluetooth-testers-wanted

      but when I reboot, it reposts N and not Y...

      posted in GamePad/GPIO/USB encoder
      bemandrill
      bemandrill
    • RE: Xbox One S Controller: UNABLE TO PAIR CONTROLLER

      @Sureshot thank you for your answer, but I dont undertand it.

      I press HOME buttom to turn on my Xbox One S controller, and then the pair button. I have never press combinations as Start + B or + X, but I tried and it stills not working...

      posted in GamePad/GPIO/USB encoder
      bemandrill
      bemandrill
    • RE: Bluetooth problem in RB 7.0

      @mauline said in Bluetooth problem in RB 7.0:

      Disabling ertm

      Hello @mauline! I have a smiliar problem... how did you disble ertm? Thanks!

      EDIT:

      OK! I saw this post https://forum.recalbox.com/topic/17312/bluetooth-testers-wanted

      but when I reboot, it reposts N and not Y... 😞

      posted in Recalbox General
      bemandrill
      bemandrill
    • Xbox One S Controller: UNABLE TO PAIR CONTROLLER

      Today I have burned the Recalbox 7.01 and I cannot pair my Xbox One S Controller. It is shown in the BT devices list, but when I select my controller always I get the same error:

      UNABLE TO PAIR CONTROLLER

      I have checked with two different Xbox One S controllers, and they properly work by USB cable, but I cannot connect them via BT.

      Before, I always have played with these controllers vua BT... Any idea?

      posted in GamePad/GPIO/USB encoder
      bemandrill
      bemandrill
    • RE: Question when adding new system to recalbox 7.0

      @Zing I have tested it seems to be woriking. I have mixed, GB, GBA, SNES and MD roms, and I can play with all of them except the megadrive rom.

      As extension of this system I have configured with the "zip" extension. The problem is defining the cores and priorities. It works better, when I include all cores from all systems with the same priority 1, but it is not working with Megadrive (obviously, the rom works in the megadrive folder). I think it is not the best option, but I feel close to an optimal solution.

      Now, it is my new system. In platform I have snes, but I dont know waht I can write. Do you hace any suggestion? I am searching information about the cores and priorities, but I didnt fing any explanation yet.

          <system>
          <fullname>StreetFighter</fullname>
          <name>sf</name>
          <path>/recalbox/share/roms/sf</path>
          <extension>.zip</extension>
          <command>python /usr/lib/python2.7/site-packages/configgen/emulatorlauncher.pyc %CONTROLLERSCONFIG% -system %SYSTEM% -rom %ROM% -emulator %EMULATOR% -core %CORE% -ratio %RATIO% %NETPLAY%</command>
          <platform>snes</platform>
          <theme>sf</theme>
          <emulators>
            <emulator name="pisnes">
              <cores>
      		</cores>
            </emulator>
            <emulator name="libretro">
              <cores>
                <core priority="1">snes9x2005</core>
                <core priority="1">snes9x2010</core>
                <core priority="1">snes9x</core>
                <core priority="1">snes9x2002</core>
                <core priority="1">mesen_s</core>
                <core priority="1">mgba</core>
                <core priority="1">gambatte</core>
                <core priority="1">mesen_s</core>
                <core priority="1">tgbdual</core>
                <core priority="1">sameboy</core>
      	  <core priority="1">gpsp</core>
                <core priority="1">mgba</core>
                <core priority="1">meteor</core>
      	  <core priority="1">genesisplusgx</core>
                <core priority="1">picodrive</core>
              </cores>
            </emulator>
          </emulators>
        </system>
      
      posted in Community projects
      bemandrill
      bemandrill
    • RE: Question when adding new system to recalbox 7.0

      @Zing ok thanks! I will investigate more 🙂

      posted in Community projects
      bemandrill
      bemandrill
    • RE: Question when adding new system to recalbox 7.0

      @Zing thank you!

      But my question is not related to create a new theme. I want create a new system in the current recalbox-next theme located in share_init. To add new logos, should I copy/paste the official theme recalbox-next to the hare directory like adding a new theme?

      Could I create a new system based on games (no emulator)? I mean, a Street Fighter collecttion category.

      Thanks

      posted in Community projects
      bemandrill
      bemandrill
    • Question when adding new system to recalbox 7.0

      Hello!

      I am following the official tutorial to display systems (https://recalbox.gitbook.io/documentation/other/configuration/display-of-systems).

      I would like to create two types of systems. The first one, I would like to add a new system SNES with translated roms.

      So, I have created a new es_systems.cfg in "./recalbox/share/system/.emulationstation/es_systems.cfg". In this file, I have copied the same system information of snes from "./recalbox/share_init/system/.emulationstation/es_systems.cfg" changing the fullname and path variables. My question is about the theme. I have created new images for this "new" system, but... where should I save this information? Should I copy the folder "./recalbox/share_init/system/.emulationstation/themes/recalbox-next" to "./recalbox/share/system/.emulationstation/themes"? And then add my specific theme?

      Like in the es_system.cfg case, I think I should include only the information related to my new system, because Recalbox will find the rest of the information in share_init, but I dont achieve it.

      The second question is... Could I create a new custom system based on a specific game? For intance, I would like to create the "StreetFighter" category (like the new categories included in Recalbox 7.0 for genre, number of players...). Is it possible? How could I indicate the specific emulator for each streetfighter rom?

      Thank you so much!!!

      posted in Community projects
      bemandrill
      bemandrill
    • RE: [GPi Case] Recalbox 6.1 Beta 4 (pre-release) - New Public Beta!

      Hello! I have a doubt regarding the pifa romset version. In this post, I can read "you have PiFBA an ARM optimized FBA version that require a 0.2.96.37 romset." But, in the original sources of PiFBA, you can read that the required version is 0.2.96.71 (In think both versions based on the 0.114 MAME version). My question is... is it a typo?

      Thank you so much and congratulations for this realease!

      posted in Testers's corner
      bemandrill
      bemandrill
    • [Recalbox 4.0.2] Rewind problems with rp3

      Hi! I have always had problems with the rewind option on. The N64 roms or CPS didnt work. For that reason, I turn off the rewind option (before by conf file).

      The problem is that yesterday I connected my rp3 to Internet in order to update the system. The problem is that Recalbox works bad, and also the roms. It looks like as the rewind option is ON, but no, the option in the menu appears off. But if I load some rom, I can rewind, then... Could the rewind option apper off but to be on in the conf file?

      The problem of performance of the system with the rewind option ON is normal?

      Thanks

      posted in Recalbox General
      bemandrill
      bemandrill