Solved Confused Over Dos Games
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Feels weird playing old games like Colonization or One Must Fall 2097 with music and sounds as my old 486 SX didn't have any card sound :))
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@Dragu @Cthulhus (continued in english to be readable by the greater number)
So I've now tested around 500 games of the ExoDOS Collection (which not be as complete as I thought because Judge Dredd Pinball sure as hell ain't in it !) and I would say around 15% have troubles or are not working.
By far the most common problem (70-80% of all games with problem) is the special mounting of directory as floppy or cd.
In dosbox.bat any command like the following lines , despite path beeing correct always raises a "Directory not found error"
mount a .\floppy\ -t floppy
or
mount d .\cd\ -t cdrom
I didn't try in dosbox.cfg to see if it was working and trying with imgmount returns a "Use mount instead" error
Those commands come straight from ExoDOS collection and works under windows with the same dosbox version (embedded in exodos)Any idea ?
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@voljega
Its silly question and I dont know if something will change, but do you already tried with slash instead of backslash ? -
@dragu no lol i'll try next time i encounter one
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@voljega
I just tried it out on my files, and imgmount was not working with backslash as he expect linux notifcations. -
@dragu hmmm whaaaat ? All my imgmount use backlashes ( \ right ?) without problems
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@voljega
I used
imgmount d "\recalbox\share\roms\dos\judgepb.pc\JUDGEPB.CUE" -t iso
instead of
imgmount d "/recalbox/share/roms/dos/judgepb.pc/JUDGEPB.CUE" -t iso
and he didnt found the CD.
Still some mistery for me behind dosbox. -
@dragu oh yeah but you're using full path so that seems logical at least.
Was it in dosbox.bat or dosbox.cfg ?
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@voljega
In dosbox.cfg -
@dragu ok well dosbox.cfg seems less picky anyway than dosbox.bat which only accept true dos filenames
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In your story, could you work with variables with pathname inside such as %abc%\floppy\ ?
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@dragu Hmmm I'm not sure at all I should try maybe
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@dragu It does work in dosbox.bat using full path and quote :
mount a "/recalbox/share/roms/dos/Strategy-Gestion/fieldglo.pc/floppy/" -t floppy
Not my favorite solution though
And then it should work with
"./floppy/"
or evenc:\floppy
but I guess at that point in launching (dosbox.bat) the "." is set only for the dos filesystem and not the linux one.No idea why
.\floppy\
orc:\floppy\
doesn't work when it is well interpreted for the imgmount command -
@voljega
Perhaps you could try something like thisset rpath = "/recalbox/share/roms/dos/Strategy-Gestion/fieldglo.pc" mount a %rpath%/floppy/ -t floppy
I am not sure if I made no error and if it is functioning under dosbox.
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@dragu still doesn't change the fact that the full absolute path is embedded in the conf
and so entirely dependent of recalbox and the game pathOk by perusing dosbox documentation, mount indeed only uses paths from the local filesystem whereas imgmount is capable of using both local filesystem and virtual dosbox path so i guess relative path with the mount command won't be possible anyway
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why you don't use "my" methode ?
for exemple, in the 2CDs game Lighthouse from Sierra, I don't use a dosbox.cfg and only the dosbox.bat and here its content :
IMGMOUNT d .\Light-1.iso .\Light-2.iso -t iso
cd SIERRA
cd LIGHTDOS
LIGHT.BATOne file with all what I need... it's more easy when you want to add many DOS games in row.
in your case :
mount a .\floppy -t floppyBut I never mount a folder as a hard/floppy drive with this "silly" method... I use this for more simple fast stuff...
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@cthulhus well if you read everything I put in the last message what you're saying only work with the imgmount command and not the mount one
I also specifically said in the first message about this issue that the exact same command you're advising here doesn't work. That was the issue actually
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sorry, just read the end the end is always better
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@dragu I'm having some trouble to map mouse button on the xbox controller (on shoulder buttons, either the ones below, or the ones up), it doesn't work.
my mapping is like that :
mbutton_left "stick_0 button 4" mbutton_middle mbutton_right "stick_0 button 5" maxis_y- "stick_0 axis 3 0" maxis_x- "stick_0 axis 2 0" maxis_y+ "stick_0 axis 3 1" maxis_x+ "stick_0 axis 2 1"
directions works ok but the mouse clicks refuses to register
I noticed that for keybord keys the line is a little bit different :
key_enter "stick_0 button 9" "key 40"
could it be that the mouse click mapping is missing the original mouse event to "link" controller button and mouse click ? i dit it through the internal mapper though.
does it work for you, did you manage to use mouse buttons on a controller ?
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@voljega
Hi,
for the moment I used it in Crusader with just left mouse button, and this is ok.
When I look now on the Keymapper Screen, mouse, the buttons M and R are grey out. Why, I dont know, because I was not needing. In the mapperfile,
mbutton_middle
mbutton_right
exist, but are not defined. Necessary to dig.
I was just checking, the grey out in the interface means that it is not used. And he accept to use it. Give it a try over the Keymapper Ctrl+F1. Is also the easiest way the first time you create the xxx.map