N64 Games Not Playing Since Fitting Screen
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 I'm betting it's something stupidly simple that I have not yet done... I replaced my coot\config with the code at the end of this post allowing me to rotate the screen etc (sorry I don't know the tags to use for code  ) as I have just mounted the pi on a 7inch screen. ) as I have just mounted the pi on a 7inch screen.It's rotated just fine but I have two problems regardless of rotation: - The rainbow splash screen is still shown
- N64 games just come up with a black screen and then exit. Everything else seems to work just fine... they also worked fine when connected to a TV via the HDMI port
 . boot\config.txt##if you plug your tv at the same time as your rpi and that 
 ##the rpi switches from the hdmi or give a low resolution
 ##because tv had no enough time to initialize it.
 boot_delay=3##Disable rainbow at startup 
 disable_splash=1##Overclock 
 gpu_mem_256=128
 gpu_mem_512=256
 gpu_mem_1024=512
 avoid_safe_mode=1
 kernel=zImage##1=no HDMI, 0=HDMI optional 
 hdmi_ignore_hotplug=0##Composite mode 
 #dtv_mode=0 #Normal NTSC
 #sdtv_mode=1 #Japanese version of NTSC no pedestal
 sdtv_mode=2 #Normal PAL
 #sdtv_mode=3 #Brazilian version of PAL 525/60 rather than 625/50##Overscan 
 disable_overscan=0##No rotation 
 #display_rotate=0
 #overscan_left=4
 #overscan_right=-14
 #overscan_top=10
 #overscan_bottom=-14##180° rotation 
 display_rotate=2
 overscan_left=-11
 overscan_right=6
 overscan_top=-14
 overscan_bottom=-8##Aspect ratio 
 sdtv_aspect=1 # 4:3
 #sdtv_aspect=2 # 14:9
 #sdtv_aspect=3 # 16:9##Resolution 
 framebuffer_width=320
 framebuffer_height=240##Activate overscan scaling (important: has to be last entry!) 
 overscan_scale=1
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 I've made some progress by editing the recalbox config file to use the default n64 video mode - it works (bonus) but it's crammed to the left side of the screen in a 4:3 ratio. Is there a way of at least shifting the display to be more central?? ##N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution) 
 ##So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).
 ##If your screen is not compatible with one of these video modes, please check the recalbox's wiki.
 #n64.videomode=DMT 4 HDMI
 #n64.videomode=CEA 1 HDMI
 ##If you are using a CRT screen, please change the setting above with this one :
 n64.videomode=defaultEDIT: N64 works but PSX has stopped working... fml 
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 N64 works but PSX has stopped working... fml 
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 There's no edit function... (lol just found it making this - duh!) Added psx.videomode=CEA 4 HDMI to the recalbox config changed boot\config.txt ###Aspect ratio 
 sdtv_aspect=1 # 4:3
 #sdtv_aspect=2 # 14:9
 #sdtv_aspect=3 # 16:9to 
 ###Aspect ratio
 #sdtv_aspect=1 # 4:3
 #sdtv_aspect=2 # 14:9
 sdtv_aspect=3 # 16:9and now the psx works, doesn't fill the screen anymore but it is central which is nice, still can't get the N64 screen central