Recalbox 7.0

N64 Games Not Playing Since Fitting Screen



  • I'm betting it's something stupidly simple that I have not yet done... I replaced my coot\config with the code at the end of this post allowing me to rotate the screen etc (sorry I don't know the tags to use for code 😞 ) as I have just mounted the pi on a 7inch screen.

    It's rotated just fine but I have two problems regardless of rotation:

    1. The rainbow splash screen is still shown
    2. N64 games just come up with a black screen and then exit. Everything else seems to work just fine... they also worked fine when connected to a TV via the HDMI port

    .

    boot\config.txt

    ##if you plug your tv at the same time as your rpi and that
    ##the rpi switches from the hdmi or give a low resolution
    ##because tv had no enough time to initialize it.
    boot_delay=3

    ##Disable rainbow at startup
    disable_splash=1

    ##Overclock
    gpu_mem_256=128
    gpu_mem_512=256
    gpu_mem_1024=512
    avoid_safe_mode=1
    kernel=zImage

    ##1=no HDMI, 0=HDMI optional
    hdmi_ignore_hotplug=0

    ##Composite mode
    #dtv_mode=0 #Normal NTSC
    #sdtv_mode=1 #Japanese version of NTSC no pedestal
    sdtv_mode=2 #Normal PAL
    #sdtv_mode=3 #Brazilian version of PAL 525/60 rather than 625/50

    ##Overscan
    disable_overscan=0

    ##No rotation
    #display_rotate=0
    #overscan_left=4
    #overscan_right=-14
    #overscan_top=10
    #overscan_bottom=-14

    ##180° rotation
    display_rotate=2
    overscan_left=-11
    overscan_right=6
    overscan_top=-14
    overscan_bottom=-8

    ##Aspect ratio
    sdtv_aspect=1 # 4:3
    #sdtv_aspect=2 # 14:9
    #sdtv_aspect=3 # 16:9

    ##Resolution
    framebuffer_width=320
    framebuffer_height=240

    ##Activate overscan scaling (important: has to be last entry!)
    overscan_scale=1



  • I've made some progress by editing the recalbox config file to use the default n64 video mode - it works (bonus) but it's crammed to the left side of the screen in a 4:3 ratio. Is there a way of at least shifting the display to be more central??

    ##N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)
    ##So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).
    ##If your screen is not compatible with one of these video modes, please check the recalbox's wiki.
    #n64.videomode=DMT 4 HDMI
    #n64.videomode=CEA 1 HDMI
    ##If you are using a CRT screen, please change the setting above with this one :
    n64.videomode=default

    EDIT: N64 works but PSX has stopped working... fml



  • N64 works but PSX has stopped working... fml



  • There's no edit function... (lol just found it making this - duh!)

    Added psx.videomode=CEA 4 HDMI to the recalbox config

    changed boot\config.txt

    ###Aspect ratio
    sdtv_aspect=1 # 4:3
    #sdtv_aspect=2 # 14:9
    #sdtv_aspect=3 # 16:9

    to
    ###Aspect ratio
    #sdtv_aspect=1 # 4:3
    #sdtv_aspect=2 # 14:9
    sdtv_aspect=3 # 16:9

    and now the psx works, doesn't fill the screen anymore but it is central which is nice, still can't get the N64 screen central



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