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    N64 Games Not Playing Since Fitting Screen

    Recalbox General
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    • Matra
      Matra last edited by

      I'm betting it's something stupidly simple that I have not yet done... I replaced my coot\config with the code at the end of this post allowing me to rotate the screen etc (sorry I don't know the tags to use for code 😞 ) as I have just mounted the pi on a 7inch screen.

      It's rotated just fine but I have two problems regardless of rotation:

      1. The rainbow splash screen is still shown
      2. N64 games just come up with a black screen and then exit. Everything else seems to work just fine... they also worked fine when connected to a TV via the HDMI port

      .

      boot\config.txt

      ##if you plug your tv at the same time as your rpi and that
      ##the rpi switches from the hdmi or give a low resolution
      ##because tv had no enough time to initialize it.
      boot_delay=3

      ##Disable rainbow at startup
      disable_splash=1

      ##Overclock
      gpu_mem_256=128
      gpu_mem_512=256
      gpu_mem_1024=512
      avoid_safe_mode=1
      kernel=zImage

      ##1=no HDMI, 0=HDMI optional
      hdmi_ignore_hotplug=0

      ##Composite mode
      #dtv_mode=0 #Normal NTSC
      #sdtv_mode=1 #Japanese version of NTSC no pedestal
      sdtv_mode=2 #Normal PAL
      #sdtv_mode=3 #Brazilian version of PAL 525/60 rather than 625/50

      ##Overscan
      disable_overscan=0

      ##No rotation
      #display_rotate=0
      #overscan_left=4
      #overscan_right=-14
      #overscan_top=10
      #overscan_bottom=-14

      ##180° rotation
      display_rotate=2
      overscan_left=-11
      overscan_right=6
      overscan_top=-14
      overscan_bottom=-8

      ##Aspect ratio
      sdtv_aspect=1 # 4:3
      #sdtv_aspect=2 # 14:9
      #sdtv_aspect=3 # 16:9

      ##Resolution
      framebuffer_width=320
      framebuffer_height=240

      ##Activate overscan scaling (important: has to be last entry!)
      overscan_scale=1

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      • Matra
        Matra last edited by Matra

        I've made some progress by editing the recalbox config file to use the default n64 video mode - it works (bonus) but it's crammed to the left side of the screen in a 4:3 ratio. Is there a way of at least shifting the display to be more central??

        ##N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)
        ##So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).
        ##If your screen is not compatible with one of these video modes, please check the recalbox's wiki.
        #n64.videomode=DMT 4 HDMI
        #n64.videomode=CEA 1 HDMI
        ##If you are using a CRT screen, please change the setting above with this one :
        n64.videomode=default

        EDIT: N64 works but PSX has stopped working... fml

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        • Matra
          Matra last edited by

          N64 works but PSX has stopped working... fml

          1 Reply Last reply Reply Quote 0
          • Matra
            Matra last edited by Matra

            There's no edit function... (lol just found it making this - duh!)

            Added psx.videomode=CEA 4 HDMI to the recalbox config

            changed boot\config.txt

            ###Aspect ratio
            sdtv_aspect=1 # 4:3
            #sdtv_aspect=2 # 14:9
            #sdtv_aspect=3 # 16:9

            to
            ###Aspect ratio
            #sdtv_aspect=1 # 4:3
            #sdtv_aspect=2 # 14:9
            sdtv_aspect=3 # 16:9

            and now the psx works, doesn't fill the screen anymore but it is central which is nice, still can't get the N64 screen central

            1 Reply Last reply Reply Quote -1
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