Recalbox Forum

    • Register
    • Login
    • Search
    • Recent
    • Tags
    • recalbox.com
    • Gitlab repository
    • Documentation
    • Discord

    Solved in game save?!

    Recalbox General
    save
    5
    5
    10878
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Alphamaster
      Alphamaster last edited by

      Hello,
      is it possible to save states in game? for example mario games on nintendo. on the original console when u finish a level the progress is saved. if you turn the console off and on the progress of finished levels is saved and you can play the ´next level. if i do the same on recalbox everything is lost.

      i don't want to use the quick-save feature described here: https://github.com/recalbox/recalbox-os/wiki/Manual-(EN)#duringgame-saves

      Substring 1 Reply Last reply Reply Quote 0
      • Substring
        Substring @Alphamaster last edited by

        @Alphamaster Hi
        What you call save states is precisely https://github.com/recalbox/recalbox-os/wiki/Manual-(EN)#a---saves
        In-game saves are handled without a problem. Do you have an example of what you'd wish ? What you're trying to explain is a little too vague ...

        Former dev - Please reply with @substring so that i am notified when you answer me
        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

        1 Reply Last reply Reply Quote 0
        • Ubivis
          Ubivis last edited by

          Quite old question, but I guess I have the same and can explain a bit more in detail.

          The current state of a game is usually saved on a battery in the cartridge.

          For example:
          Mario Kart - after you have won a GP, you have a trophy next to the race, any time you start the game.
          With the Emulator, you always need to remember to save the state manually and load it when you boot up the game again.

          Isn't there way to automatically emulate the battery system from the cartridges?

          paradadf 1 Reply Last reply Reply Quote 0
          • paradadf
            paradadf Staff @Ubivis last edited by

            @ubivis the answer is still the same. In-game saves work like on the original console.

            If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

            1 Reply Last reply Reply Quote 0
            • patriccote
              patriccote last edited by

              @Univis

              There is a feature in Emulation Station to do precicely that (didn't know until now !). Never tested it but it should work fine :

              • In Emulation Station, press START to access the MAIN MENU.

              • Select the second menu : GAME SETTINGS

              • From there, turn on the auto save/load option :

              The auto save/load option allows you to auto save a savestate when you exit a game, then reload automatically this savestate when you restart this game. Once the game started, and the savestate loaded, if you want to return to the title screen of this game, use the special command reset. You can enable it by emulator in recalbox.conf

              WARNING : I think this option will be ON for every games / emulators included with RetroArch, instead of just the games you want it to be turned on.

              patriccote

              1 Reply Last reply Reply Quote 0
              • First post
                Last post

              Want to support us ?

              55
              Online

              98.7k
              Users

              28.1k
              Topics

              187.0k
              Posts

              Copyright © 2021 recalbox.com