31 Jan 2017, 05:31

Asked before, can't find answer. I had seen others with similar issue, I'm hoping this has been addressed.
Configured controls for all emulators with controller A (Xbox afterglow) first initially in menu, then in RGUI. Plugging in any other gamepad while Xbox (A) is plugged in, causes me to have to go into rgui and change, player 1 input back to the xbox controller (which has proper hotkey and buttons set up for that controller) because new gamepad seems to have taken priority (p1), but with the Xbox mappings. So let's say I go through this and configure (A) to player 1, and new gamepad to 2 I'm lucky if it doesn't still make itself player 1 as well, god help me I enter a game with only the xbox one plugged in and have to go plug second controller in and fix (A)
I had asked previously, thinking the actual USB port had something to do with controller priority but got no answer. I've since taped each gamepads name to side of pi to keep from swapping them. It doesn't however seem to matter. I had asked if priority is given to the controller that starts the game. As well, why doesn't it have the buttons correctly set up for it if it does end up getting player 1 priority.
Please help whoever can and thank you guys for your work.

Summarize:

  1. What determines priority of gamepad to p1, p2.....
  2. Why would another controller keep taking player 1's spot but not use its own button configuration.
  3. Why doesn't it seem like the controllers retain their individual configuration, rather than whatever emulator says player one should be, irregardless of which controller is actually plugged in.
  4. Any chance I can tweak this, or an option to have whoever starts the game be player 1? (Have a fight stick that I'd occasionally like to use but not have to reconfigure rgui every time to make it p1)
    Re: Multiple controller issues