Solved Mapped 2P Buttons Don't Behave Correctly
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@tdelios which board are you using ?
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@Substring How can I tell? I was just told that it was a 2P xin-mo and by looking at it, it has 18 pins for each player
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@tdelios I meant pi ? odroid ? x86 ?
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@Substring Raspberry Pi3
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@tdelios For the xin-mo, you should only map the first player and force it as player 1, the system will autoconfigure the P2 (both inputs and player position)
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@Substring what do I set the 1Player and 2Player values on the controller setup.
1Player = "#0 Xin-Mo" and 2Player = "Default"
or
1Player = "#0 Xin-Mo" and 2Player = "#1 Xin-Mo"
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@tdelios nvm.. read the previous post history on this
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@Substring your awesome!
it was my mistaken to configure the buttons for both controllers.. .Once I configured only the 1 PLAYER and not both.. and then setup the controller for 1P = #0 XIN-MO and 2P = #1 XIN-MO .. then I was good to go..
THANKS!
tom -
@tdelios i'm glad you can now enjoy your recalbox
- 19 days later
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@Substring maybe you can help me.
I have a 3H Dual arcade encoder(it's a xin-mo clone) and managed to configure player 1 and 2 but the problem is that I cannot use diagonals on the joysticks, for example down-right. I use rasberry pi with the last version of recalbox. -
@subvers no hadoken possible ? Which version number is your last recalbox ? 4.0.2 or 4.1 ?