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    Recalbox sur TV CRT en RGB

    Recalbox Général
    recalbox crt rgb
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    • Substring
      Substring @n3o_c59 last edited by

      @n3o_c59 Tu as un problème de ratio, on dirait que tu es en 21/9

      Former dev - Please reply with @substring so that i am notified when you answer me
      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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      • n3o_c59
        n3o_c59 last edited by

        Ah ça peut venir de ça ?
        Merci, je vérifie ça en rentrant mais le ratio est sur "custom" il me semble.
        Sinon je le mets dans recalbox.conf ? Ou je dois définir un ratio genre 8/3 et le modifier en fichier cfg pour chaque console ?

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        • Substring
          Substring @n3o_c59 last edited by

          @n3o_c59 essaie juste sous retroarch de changer les ratio pour voir le resultat immediatement

          Former dev - Please reply with @substring so that i am notified when you answer me
          Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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          • n3o_c59
            n3o_c59 last edited by

            Merci @Substring ! J'ai enfin mon plein écran 👍

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            • Substring
              Substring @n3o_c59 last edited by

              @n3o_c59 donc tu es sur quelle valeur ?

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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              • ajefr
                ajefr @aTg last edited by ajefr

                @aTg said in Recalbox sur TV CRT en RGB:

                The schematic for audio+rgb+buttons over gpio...

                https://drive.google.com/open?id=0B71ugqHtPbYMZzY1SHViRFRjUTQ

                It's a quick drawing, I'm still working on it.

                You should take care of never shorting two ouput pins.
                Especially when both signals could have different value at the same time.
                When hsync is high and vsync low, you create a short circuit inside the pi.
                You may destroy it with time.

                aTg 1 Reply Last reply Reply Quote 0
                • aTg
                  aTg @ajefr last edited by

                  @ajefr Ok, tomorrow I can upload a more polished version with everything corrected, also must see if it is possible to avoid putting resistors in the inputs of the MCP23S17, they should only go to mass but the output current can also create a short circuit too.

                  aTg 1 Reply Last reply Reply Quote 0
                  • aTg
                    aTg @aTg last edited by

                    @ajefr Here a clean schematic with the error solved and more clear, the name of the input buttons and the orden is arbitrary.

                    alt text

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                    • aTg
                      aTg last edited by

                      A great job of the friend @Substring already makes it possible to change resolutions on the fly in Recalbox and DPI output.

                      I tested it with RGB-Pi and it works perfectly, here some tests.
                      https://www.youtube.com/watch?v=5-tOQPgltNA

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                      • n3o_c59
                        n3o_c59 last edited by

                        @Substring jai mis 4/3 et j'ai pu du coup mettre hdmi_cvt à 1920 (ça ne passait pas quand je mettais custom) et mes fichiers cfg ressemblent + à ceux du tuto express. Ça me paraissait bizarre de ne pas avoir la même du tout

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                        • aTg
                          aTg last edited by aTg

                          News, i found the way to install Recalbox over CRT, is necessary sustitute noobs by pinn and generate the file config.txt with the modeline and the overlay route and voila:

                          alt text

                          Also pinn solves the problems of boot that has noobs when connecting something by the GPIO as it is discussed in this same thread more up.

                          This way you can edit config.txt from recovery:

                          alt text

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                          • ian57
                            ian57 Staff last edited by

                            @aTg +1 😉

                            "UNIX is basically a simple operating system, but you have to be a genius to understand the simplicity." Dennis Ritchie

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                            • n3o_c59
                              n3o_c59 last edited by

                              This post is deleted!
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                              • n3o_c59
                                n3o_c59 last edited by

                                Petite question, malgré le fait que j'ai pris un de vos thèmes créés pour le CRT, je n'ai pas émulationstation en fullscreen, ça déborde et l'écran est coupé.. J'ai mis 4/3 en global vidéo mode. Quand j'active l'overscan émulationstation est bien cadré mais plus les jeux. Une idée ?

                                Merci

                                aTg 1 Reply Last reply Reply Quote 0
                                • ironic
                                  ironic last edited by

                                  J'ai pas trop eu le temps de tout suivre l'actu CRT mais je vois que ça intéresse pas mal de monde 😉

                                  Pour info, je viens de recevoir un émail de Gert van Loo, développeur Rpi et a l'origine du Gert VGA666.
                                  Je lui avais demander comment passer outre les contraintes de pixel clock du VGA666.
                                  Malheureusement, il me dit qu'il ne connait pas assez le CRT pour nous aider.

                                  Maintenant, j'ai peux être loupé une info et peut être que quelqu'un a la solution.

                                  Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

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                                  • aTg
                                    aTg @n3o_c59 last edited by aTg

                                    @n3o_c59 When you load 1920x224 the system automatically put emulationstation at 16/9, i have this problem and the best option is use 320x224 and emulatostation shows at 4/3, the same problem with the games, is better make the inprovements of @Substring to change the resolutions on every console than use 1920x224 for all game and resize.

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                                    • n3o_c59
                                      n3o_c59 last edited by

                                      @aTg thanks ! I will try tomorrow 👍 !

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                                      • Substring
                                        Substring @ironic last edited by

                                        @ironic lu chez advancemame : le pi ne gère que 3 ou 4 pixel clocks différents ...

                                        Former dev - Please reply with @substring so that i am notified when you answer me
                                        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                                        • ironic
                                          ironic last edited by

                                          J'ai beaucoup (trop, mon CRT en garde des séquelles) joué avec les Pixels Clock sous VGA666 et il m'est arrivé de trouver des pixels clock différents des classiques 4.8k, 6.4k, 9.6k, 19.2k, 38.4k...
                                          Donc il y a un truc. Mais .... plus moyen de retomber dessus...

                                          Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

                                          aTg 1 Reply Last reply Reply Quote 0
                                          • aTg
                                            aTg @ironic last edited by aTg

                                            @ironic If you can not find more frequencies natively we can use hardware to divide them.

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