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    Separate menu entry for Capcom games

    Recalbox General
    separate entry capcom
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    • Wulfman
      Wulfman last edited by

      Hello

      I would like to have Capcom (CPS-1-3) in its own menu item. I know how to do this ...

      I developed a manual for this:
      https://forum.recalbox.com/topic/8230/capcom-symbol-im-startmenü-exklusiv-für-cps-roms

      It still works so far (I now have Capcom as a menu item and I can start the games from it). But with the next update, the menu entry is gone, of course. That's why I wrote a shell script which I called after the update - it simply restored the entry.

      Unfortunately, it is no longer allowed to store .sh scripts in the writable area - I can't get them marked as executable with chmod u+x 😞

      Is there an update-safe place where I can put the script and execute it? 😉

      Don't work:
      /recalbox/share/system
      /recalbox/share/userscripts

      I then found a tip for /usr/bin ... but is the directory update-safe?

      Of course it would be better if Capcom would be in Recalbox by default (works for Neogeo too; although Neogeo games also run via fbneo) 🙂

      RustyMG 1 Reply Last reply Reply Quote 0
      • RustyMG
        RustyMG @Wulfman last edited by

        @wulfman I have all the Capcom (CPS-1-3) games on my setup, in the FBA folder, and added a scrape for them to ARRM.

        Screenshot_20210922_212341.jpg

        Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

        1 Reply Last reply Reply Quote 0
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