[ Recalbox 7.0+] overlays
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Hi all,
In addition to the themes I've created for ARRM ( https://forum.recalbox.com/topic/11850/soft-arrm-another-recalbox-roms-manager/168 downwards), I've been working on a few "old / retro look" bezels in Photoshop.
I mean, if I'm playing an old Atari 2600 game, or a ZX Spectrum game etc, a "period looking" bezel would be perfect, and that's been my aim.I've uploaded a few pics of my work in progress so far, and once Im happy with them in Photoshop, I will work out the config files for each.
There are a few more, but, you get the point.
All will be available to anyone who wants them
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Hi all,
Ive done about 35 ish old tv's, and, Ive figured out what most of the overlay.cfg file contents mean apart from 2 lines.In the example file below....
input_overlay = "/recalbox/share/overlays/c64/c64_overlay.cfg"
aspect_ratio_index = 23
custom_viewport_x = "355"
custom_viewport_y = "90"
custom_viewport_width = "585"
custom_viewport_height = "435"
video_message_pos_x = "0.133333333333333"
video_message_pos_y = "0.0638888888888889"
input_overlay_opacity = "1.0"I understand everything except the 2 lines :
video_message_pos_x = "0.133333333333333"
video_message_pos_y = "0.0638888888888889"Are they actually needed?
Viewport x and y are the start co ordinates of the emulator display, and, viewport width and height is how far across and down the emulator display is drawn, but, those other 2 - anyone know?Many thanks.
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@RustyMG said in [ Recalbox 7.0+] overlays:
video_message_pos_
I'm not sure, but if I'm not mistaken, these settings don't change the position of the overlay: it serve to change the position of Retroarch's messages.
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Cheers Zing -thought as much due to the name "video message".
Finished my "first go" at the "old school" overlays, and I'm not convinced a few will look good enough / are sharp enough to use on a 50" tv, so will need to do some testing, but, here they are so far.
Again, these will be free to use for any Recalbox users
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Well, guess who has just had a portable hard drive failure, losing over a weeks Photoshop work on the above and other stuff......
I have a 240 gig backup, and a backup of the backup, but only backup stuff every few weeks.
Ahhhhhhhh...........Anyway, just before the crash, similar to the above, I decided to create a few bezels / overlays for the hand helds, using actual genuine pics of the consoles, instead of renders, as, who wants say a Gameboy lo-res screen stretched across your 42" or 50" tv screen.
So, here are a few work in progress so far.
The eagle eyed amongst you will notice I've moved a few buttons on the Nintendo handhelds to ensure they get into the picture to make it look better, and a few have had the "screen" area slightly enlarged, but every overlay IS of a genuine handheld.Will keep you updated. All the config files got lost, so that's going to be fun recreating....