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    • stigzler
      stigzler last edited by

      Also made a quick vid for getting it setup. Sure most of you won't need it, but we all had to start sometime...

      UBend

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      • Substring
        Substring last edited by

        @MikaXII looks like a good candidate for the API 😉

        Former dev - Please reply with @substring so that i am notified when you answer me
        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

        stigzler 1 Reply Last reply Reply Quote 1
        • stigzler
          stigzler @Substring last edited by

          @substring I had a quick look at the api, but sadly my coding is purely hobbyist and thus had no idea how to integrate it into my .net app. Shame though, as it would have been great to have been able to use it.
          If anyone could provide an idiots guide, I'd be greatful

          Substring 1 Reply Last reply Reply Quote 0
          • Substring
            Substring @stigzler last edited by

            @stigzler I'll make a much clearer answer : there used to be a nodejs API that doesn't work anymore. MikaXII is working on a new one in Go.

            Your tool relies for now on the web manager (which has all the pain in the world to improve now the dev has decided to set sails ...). What if you just had to call some URL to get the infos you need ? that's the aim of the API. Mika would appreciate some feedback from coders on what is needed in his API.

            Former dev - Please reply with @substring so that i am notified when you answer me
            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

            stigzler kjbstar 2 Replies Last reply Reply Quote 0
            • stigzler
              stigzler @Substring last edited by

              @substring Thanks Sub. So the way I'm reading that is that we'd send commands to recalbox via http commands? That would definitely be awesome.

              @MikaXII - I think my request would be for any methods of communicating with recalbox be made as accessible/generic as possible. That would encourage amateur, hobby coders like myself to develop using it. As soon as the last API started talking about "NodeJS" and "curl" commands - I was lost. Sure that kind of thing is obvious to software engineers and trained coders, but baffling to me/other hobby coders?

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              • kjbstar
                kjbstar @Substring last edited by kjbstar

                @substring said in [SOFT] RecalBoxER:

                @stigzler I'll make a much clearer answer : there used to be a nodejs API that doesn't work anymore. MikaXII is working on a new one in Go.

                Your tool relies for now on the web manager (which has all the pain in the world to improve now the dev has decided to set sails ...). What if you just had to call some URL to get the infos you need ? that's the aim of the API. Mika would appreciate some feedback from coders on what is needed in his API.

                Not for now as I don't have much time, but I'm interested in feedbacking API some day 🙂

                Recalbox 4.0.2 sur Raspberry Pi 2
                Recalboy sur Raspberry Pi Zero

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                • MikaXII
                  MikaXII Staff last edited by

                  @stigzler I will rewrite a Rest API from scratch in golang.
                  You will be able to manage your recalbox by requesting http endpoints.
                  In .net you can use Json.NET to serialize/deserialize a json object.
                  For exemple you want get a list of roms for one system :
                  1- Make a http request GET http://recalbox/api/system/nes/roms
                  2- You will obtain the response in json:

                  [
                    {
                       "title":"super mario",
                       "Editor":"Nintendo"
                    },
                    {
                       "title":"super mario all stars",
                       "Editor":"Nintendo"
                    },
                  ...
                  ]
                  

                  And your C# object :

                  [...]
                  List<Rom> romList = JsonConvert.DeserializeObject<List<Rom>>(requestResult) // Not sure that work like this
                  

                  Currently nothing is available but the first step with the api its to :

                  • Manage rom (Upload, download, listing with hash etc..)
                  • Manage bios
                  • Manage system

                  Off course I will add feature during the developpement like restart ES etc...
                  If you want a specific feature you can open a new issue here https://gitlab.com/MikaXII/recalbox-api/issues :).

                  0_1474376961917_FF8_pampa-mikaXII.gif
                  mika@recalbox.com

                  stigzler 1 Reply Last reply Reply Quote 1
                  • stigzler
                    stigzler @MikaXII last edited by

                    @mikaxii - Nice one! I'll wait for it being developed more.

                    I'll still have a bit of reading to do though! Like, for example - that json.net - is that a library that I'd include in my .net winforms project (i.e. it'll deploy with a Json .dll file).

                    Looks cool though!

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                    • stigzler
                      stigzler last edited by

                      Updates:
                      1.0.1
                      Added:
                      Program Menu shortcuts
                      User settings file included in log

                      1.0.2
                      Launches as highest available UAC
                      Fixed 'doh' updater bug >.<

                      1.0.21
                      Added reset gameslist.xml
                      Added Install Fan script (when adding new drive)

                      1.0.22
                      Included dotnetbrowser error catch

                      1.0.23
                      Include readme as per dotnetbrowser requirements.

                      1.0.24
                      Updated dotnetbrowser license
                      Added RecalBox Running status indicator to bottom bar
                      Added Second explorer window to the file explorer - easier file management

                      1 Reply Last reply Reply Quote 0
                      • stigzler
                        stigzler last edited by

                        RecalBoxER V1.1.0

                        Big Update!
                        Added:
                        ROM drag and drop adds game to database.
                        You can now edit a game's metadata, including images, from RecalBoxER rather than in recalbox
                        Can drag and drop images from the built in browser to the game image or drag and drop image file form file browser.
                        Now auto adds game's metadata to recalbox folders that contain gamefiles (e.g. Psx + Dreamcast)
                        System Game scraping via SSelph Scraper - full parameters control in settings.
                        Individual game scraping system via GamesDB

                        Video in action:
                        https://youtu.be/GvVIh9Lq7xo

                        (P.S. I tried to update my original first post, but can't find any edit option - is it not there? Secondly, there's no way to embed youtube in post? Love RecalBox, but not so sure about the forum software!)

                        1 Reply Last reply Reply Quote 1
                        • MikaXII
                          MikaXII Staff last edited by

                          Hi @stigzler,
                          Nice work, your UI aren't overloaded of buttons and it was pretty clean :).
                          No one can update his post after a few minutes to avoid somes "bulls**ts" : you said some bulls**t you assumed after that ^^.

                          For the embeded video its a good point, we already test in the past a plugin to have embeded link but it literally crashed the forum when somethings went wrong.

                          But I found a lighter plugin for youtube embeded I'll add it for the next forum update

                          0_1474376961917_FF8_pampa-mikaXII.gif
                          mika@recalbox.com

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                          • ronin07
                            ronin07 Banned last edited by

                            This post is deleted!
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                            • gvsouza
                              gvsouza last edited by

                              First thank you for this great tool.
                              Sorry if this is a noob question.... it is possible to change the core and emulator, they are always disabled

                              stigzler 1 Reply Last reply Reply Quote 0
                              • stigzler
                                stigzler @gvsouza last edited by

                                @gvsouza I don't understand your question

                                gvsouza 1 Reply Last reply Reply Quote 0
                                • gvsouza
                                  gvsouza @stigzler last edited by

                                  @stigzler

                                  0_1547461993826_d970278d-2b8b-412d-90ea-6e39319a7bdf-image.png

                                  I mean the fields, emulator and core, i can't type in it, am i doing something wrong or they are disabled

                                  thank you

                                  stigzler 1 Reply Last reply Reply Quote 0
                                  • stigzler
                                    stigzler @gvsouza last edited by

                                    @gvsouza - yes - they're read only - there for info

                                    1 Reply Last reply Reply Quote 1
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