Reduce dreamcast texture errors ... simple solution
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Limiting the RPI GFX-memory to 128MB is reducing the problems without negative sideffects.
gpu_mem_256=128
gpu_mem_512=128
gpu_mem_1024=128BR
André -
Except if you use an heavy theme, and it gets all fuc*** up because there is no more enough Vram to load it...
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@ratte dreamcast isn’t available on anything lower than rpi3, so these are pointless:
gpu_mem_256=128
gpu_mem_512=128Regarding
gpu_mem_1024=128
And the pi3... as mention before, the WSOD can (still) be a problem, but also some arcade games woul not even start with that setting or would not have sound either.