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    Bluetooth keyboard unusable

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    bluetooth keyboard unusable
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    • Dragu
      Dragu Banned last edited by Dragu

      @Substring
      Problem resolved ! But there is a lag in ES somewhere.
      What I did ?
      I deleted the keyboard section from my saved es_input.cfg and copy es_input.cfg to the /share folder.
      And oh wonder, he found new device "1byone Keyboard" and configurated correctly.
      I downloaded the file again from recalbox and put back the deleted "Keyboard" lines at the beginning of es_input.cfg and loaded it up again.
      Bingo.

      <?xml version="1.0"?>
      <inputList>
      <inputConfig type="keyboard" deviceName="Keyboard" deviceGUID="-1">
      		<input name="a" type="key" id="115" value="1" />
      		<input name="b" type="key" id="97" value="1" />
      		<input name="down" type="key" id="1073741905" value="1" />
      		<input name="left" type="key" id="1073741904" value="1" />
      		<input name="pagedown" type="key" id="1073741902" value="1" />
      		<input name="pageup" type="key" id="1073741899" value="1" />
      		<input name="right" type="key" id="1073741903" value="1" />
      		<input name="select" type="key" id="32" value="1" />
      		<input name="start" type="key" id="13" value="1" />
      		<input name="up" type="key" id="1073741906" value="1" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="GPIO Controller 1" deviceGUID="15000000010000000100000000010000">
      		<input name="a" type="button" id="1" value="1" />
      		<input name="b" type="button" id="0" value="1" />
      		<input name="hotkey" type="button" id="6" value="1" />
      		<input name="pagedown" type="button" id="5" value="1" />
      		<input name="pageup" type="button" id="4" value="1" />
      		<input name="select" type="button" id="6" value="1" />
      		<input name="start" type="button" id="7" value="1" />
      		<input name="x" type="button" id="2" value="1" />
      		<input name="y" type="button" id="3" value="1" />
      		<input name="down" type="axis" id="1" value="1" />
      		<input name="left" type="axis" id="0" value="-1" />
      		<input name="right" type="axis" id="0" value="1" />
      		<input name="up" type="axis" id="1" value="-1" />
      	</inputConfig>
      	..............................................................
      ....................................
      	<inputConfig type="joystick" deviceName="USB gamepad           " deviceGUID="030000001f08000001e4000010010000">
      		<input name="a" type="button" id="1" value="1" code="289" />
      		<input name="b" type="button" id="2" value="1" code="290" />
      		<input name="down" type="axis" id="1" value="1" code="1" />
      		<input name="hotkey" type="button" id="8" value="1" code="296" />
      		<input name="left" type="axis" id="0" value="-1" code="0" />
      		<input name="pagedown" type="button" id="5" value="1" code="293" />
      		<input name="pageup" type="button" id="4" value="1" code="292" />
      		<input name="right" type="axis" id="0" value="1" code="0" />
      		<input name="select" type="button" id="8" value="1" code="296" />
      		<input name="start" type="button" id="9" value="1" code="297" />
      		<input name="up" type="axis" id="1" value="-1" code="1" />
      		<input name="x" type="button" id="0" value="1" code="288" />
      		<input name="y" type="button" id="3" value="1" code="291" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="ipega Bluetooth Gamepad   " deviceGUID="0500000049190000020400001b010000">
      		<input name="a" type="button" id="174" value="1" code="305" />
      		<input name="b" type="button" id="173" value="1" code="304" />
      		<input name="down" type="hat" id="0" value="4" code="16" />
      		<input name="hotkey" type="button" id="183" value="1" code="314" />
      		<input name="joystick1left" type="axis" id="0" value="-1" code="0" />
      		<input name="joystick1up" type="axis" id="1" value="-1" code="1" />
      		<input name="joystick2left" type="axis" id="2" value="-1" code="2" />
      		<input name="joystick2up" type="axis" id="3" value="-1" code="5" />
      		<input name="l2" type="button" id="181" value="1" code="312" />
      		<input name="left" type="hat" id="0" value="8" code="16" />
      		<input name="pagedown" type="button" id="180" value="1" code="311" />
      		<input name="pageup" type="button" id="179" value="1" code="310" />
      		<input name="r2" type="button" id="182" value="1" code="313" />
      		<input name="right" type="hat" id="0" value="2" code="16" />
      		<input name="select" type="button" id="183" value="1" code="314" />
      		<input name="start" type="button" id="184" value="1" code="315" />
      		<input name="up" type="hat" id="0" value="1" code="16" />
      		<input name="x" type="button" id="177" value="1" code="308" />
      		<input name="y" type="button" id="176" value="1" code="307" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="Usb Gamepad" deviceGUID="03000000c01100000055000011010000">
      		<input name="a" type="button" id="1" value="1" code="305" />
      		<input name="b" type="button" id="0" value="1" code="304" />
      		<input name="down" type="hat" id="0" value="4" code="16" />
      		<input name="hotkey" type="button" id="12" value="1" code="316" />
      		<input name="joystick1left" type="axis" id="0" value="-1" code="0" />
      		<input name="joystick1up" type="axis" id="1" value="-1" code="1" />
      		<input name="joystick2left" type="axis" id="2" value="-1" code="2" />
      		<input name="joystick2up" type="axis" id="3" value="-1" code="5" />
      		<input name="l2" type="button" id="6" value="1" code="310" />
      		<input name="l3" type="button" id="10" value="1" code="314" />
      		<input name="left" type="hat" id="0" value="8" code="16" />
      		<input name="pagedown" type="button" id="5" value="1" code="309" />
      		<input name="pageup" type="button" id="4" value="1" code="308" />
      		<input name="r2" type="button" id="7" value="1" code="311" />
      		<input name="r3" type="button" id="11" value="1" code="315" />
      		<input name="right" type="hat" id="0" value="2" code="16" />
      		<input name="select" type="button" id="8" value="1" code="312" />
      		<input name="start" type="button" id="9" value="1" code="313" />
      		<input name="up" type="hat" id="0" value="1" code="16" />
      		<input name="x" type="button" id="3" value="1" code="307" />
      		<input name="y" type="button" id="2" value="1" code="306" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="Ultimarc IPAC 2 Ultimarc IPAC 2" deviceGUID="0300000009d200002004000011010000">
      		<input name="a" type="button" id="2" value="1" code="306" />
      		<input name="b" type="button" id="1" value="1" code="305" />
      		<input name="down" type="hat" id="0" value="4" code="16" />
      		<input name="hotkey" type="button" id="10" value="1" code="314" />
      		<input name="l2" type="button" id="6" value="1" code="310" />
      		<input name="left" type="hat" id="0" value="8" code="16" />
      		<input name="pagedown" type="button" id="5" value="1" code="309" />
      		<input name="pageup" type="button" id="4" value="1" code="308" />
      		<input name="r2" type="button" id="7" value="1" code="311" />
      		<input name="right" type="hat" id="0" value="2" code="16" />
      		<input name="select" type="button" id="9" value="1" code="313" />
      		<input name="start" type="button" id="8" value="1" code="312" />
      		<input name="up" type="hat" id="0" value="1" code="16" />
      		<input name="x" type="button" id="0" value="1" code="304" />
      		<input name="y" type="button" id="3" value="1" code="307" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="ELAN TURBO PAD" deviceGUID="03000000341a00000302000010010000">
      		<input name="a" type="button" id="2" value="1" code="306" />
      		<input name="b" type="button" id="1" value="1" code="305" />
      		<input name="down" type="hat" id="0" value="4" code="16" />
      		<input name="hotkey" type="button" id="12" value="1" code="316" />
      		<input name="joystick1left" type="axis" id="0" value="-1" code="0" />
      		<input name="joystick1up" type="axis" id="1" value="-1" code="1" />
      		<input name="joystick2left" type="axis" id="2" value="-1" code="2" />
      		<input name="joystick2up" type="axis" id="3" value="-1" code="5" />
      		<input name="l2" type="button" id="6" value="1" code="310" />
      		<input name="l3" type="button" id="10" value="1" code="314" />
      		<input name="left" type="hat" id="0" value="8" code="16" />
      		<input name="pagedown" type="button" id="5" value="1" code="309" />
      		<input name="pageup" type="button" id="4" value="1" code="308" />
      		<input name="r2" type="button" id="7" value="1" code="311" />
      		<input name="r3" type="button" id="11" value="1" code="315" />
      		<input name="right" type="hat" id="0" value="2" code="16" />
      		<input name="select" type="button" id="8" value="1" code="312" />
      		<input name="start" type="button" id="9" value="1" code="313" />
      		<input name="up" type="hat" id="0" value="1" code="16" />
      		<input name="x" type="button" id="3" value="1" code="307" />
      		<input name="y" type="button" id="0" value="1" code="304" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="DragonRise Inc.   Generic   USB  Joystick  " deviceGUID="03000000790000000600000010010000">
      		<input name="a" type="button" id="4" value="1" code="292" />
      		<input name="b" type="button" id="3" value="1" code="291" />
      		<input name="down" type="axis" id="3" value="1" code="3" />
      		<input name="hotkey" type="button" id="8" value="1" code="296" />
      		<input name="left" type="axis" id="0" value="-1" code="0" />
      		<input name="pagedown" type="button" id="5" value="1" code="293" />
      		<input name="pageup" type="button" id="2" value="1" code="290" />
      		<input name="right" type="axis" id="0" value="1" code="0" />
      		<input name="select" type="button" id="10" value="1" code="298" />
      		<input name="start" type="button" id="9" value="1" code="297" />
      		<input name="up" type="axis" id="3" value="-1" code="3" />
      		<input name="x" type="button" id="1" value="1" code="289" />
      		<input name="y" type="button" id="0" value="1" code="288" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="Microsoft X-Box 360 pad" deviceGUID="030000005e0400008e02000010010000">
      		<input name="a" type="button" id="1" value="1" code="305" />
      		<input name="b" type="button" id="0" value="1" code="304" />
      		<input name="down" type="axis" id="1" value="1" code="1" />
      		<input name="hotkey" type="button" id="12" value="1" code="318" />
      		<input name="l2" type="button" id="6" value="1" code="312" />
      		<input name="left" type="axis" id="0" value="-1" code="0" />
      		<input name="pagedown" type="button" id="5" value="1" code="311" />
      		<input name="pageup" type="button" id="4" value="1" code="310" />
      		<input name="r2" type="button" id="7" value="1" code="313" />
      		<input name="right" type="axis" id="0" value="1" code="0" />
      		<input name="select" type="button" id="8" value="1" code="314" />
      		<input name="start" type="button" id="9" value="1" code="315" />
      		<input name="up" type="axis" id="1" value="-1" code="1" />
      		<input name="x" type="button" id="3" value="1" code="308" />
      		<input name="y" type="button" id="2" value="1" code="307" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="Gasia Co.,Ltd PS(R) Gamepad" deviceGUID="030000008f0e00000800000010010000">
      		<input name="a" type="button" id="1" value="1" code="289" />
      		<input name="b" type="button" id="2" value="1" code="290" />
      		<input name="down" type="axis" id="1" value="1" code="1" />
      		<input name="hotkey" type="button" id="11" value="1" code="299" />
      		<input name="l2" type="button" id="6" value="1" code="294" />
      		<input name="left" type="axis" id="0" value="-1" code="0" />
      		<input name="pagedown" type="button" id="5" value="1" code="293" />
      		<input name="pageup" type="button" id="4" value="1" code="292" />
      		<input name="r2" type="button" id="7" value="1" code="295" />
      		<input name="right" type="axis" id="0" value="1" code="0" />
      		<input name="select" type="button" id="8" value="1" code="296" />
      		<input name="start" type="button" id="9" value="1" code="297" />
      		<input name="up" type="axis" id="1" value="-1" code="1" />
      		<input name="x" type="button" id="0" value="1" code="288" />
      		<input name="y" type="button" id="3" value="1" code="291" />
      	</inputConfig>
      	<inputConfig type="joystick" deviceName="1byone Keyboard" deviceGUID="05000000e8040000217000001b010000">
      		<input name="a" type="button" id="29" value="1" code="30" />
      		<input name="b" type="button" id="47" value="1" code="48" />
      		<input name="down" type="button" id="105" value="1" code="108" />
      		<input name="hotkey" type="button" id="45" value="1" code="46" />
      		<input name="left" type="button" id="102" value="1" code="105" />
      		<input name="right" type="button" id="103" value="1" code="106" />
      		<input name="select" type="button" id="56" value="1" code="57" />
      		<input name="start" type="button" id="27" value="1" code="28" />
      		<input name="up" type="button" id="100" value="1" code="103" />
      		<input name="x" type="button" id="44" value="1" code="45" />
      		<input name="y" type="button" id="43" value="1" code="44" />
      	</inputConfig>
      </inputList>
      

      Thanks for your help in this stressfull times. 🙂

      Substring 1 Reply Last reply Reply Quote 0
      • Substring
        Substring @Dragu last edited by

        @dragu I do not understand the difference with what I suggested in https://forum.recalbox.com/post/70701

        Former dev - Please reply with @substring so that i am notified when you answer me
        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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        • Dragu
          Dragu Banned last edited by Dragu

          Hi,
          do you work in administration or in private business? I was making IT for over 20 years in early times.
          You suggested to replace es_input.cfg by es_input.cfg from /share_init, what I did at this moment. But in the share_init file, there is already a keyboard section inside, so it cannot resolve the problem. Only delete from this section make him search correctly for bluetooth keyboard, even as he define it as "Joystick". So deleting is only solution.

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          • Dragu
            Dragu Banned last edited by

            @Substring
            Small aftermath. The 1byone keyboard was in the definition above very choppy, so I edit the file, replacing "joystick" by "keyboard" and also all the lines with key instead button from fix keyboard, now working perfect again.

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            • Substring
              Substring last edited by

              I do work in IT 😉 I've done almost any job regarding IT 🙂

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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              • Substring
                Substring @Dragu last edited by

                @dragu d**n i found the bug ! My bad : the code that creates udev rules for 8bitdo pads was triggered for ANY bt device !

                Former dev - Please reply with @substring so that i am notified when you answer me
                Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                • Dragu
                  Dragu Banned last edited by Dragu

                  @Substring
                  Congrat ! And it was new code from march version up, or also before inside ?
                  Anyway, till bugfix with manual editing of es_input.cfg, the problem can be resolved. But great. 🙂

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                  • Dragu
                    Dragu Banned last edited by

                    @Substring
                    There is one problem that I still have. Without the keyboard, he declare USB Dragonrise as controller 0 and 1. When I just switch on my keyboard, and the bluetooth connection was not lost, everything ok. But if I must pair the keyboard again (what will change nothing in es_input.cfg), he will declare my keyboard as controller 0, and the USB Dragonrise as controller 1 and 2.
                    What makes that DOS games are not working anymore because in the Dosbox keymapper you have wrong id. Just for more info.

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                    • Substring
                      Substring @Dragu last edited by

                      @dragu We have no power on the pad ordering. In your case, you should remove the udev rule for your keyboard in /recalbox/share/system/udev/rules.d/99-8bitdo.rules which erronously forces your keyboard as a gamepad. The next update won't treat any BTdevice as a 8bitdo controller ... my bad 😕

                      Former dev - Please reply with @substring so that i am notified when you answer me
                      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                      • Dragu
                        Dragu Banned last edited by

                        @Substring
                        It's gone, thanks. Normal, most software has to much lines 😉

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