Advanced Emulator Launcher setup in kodi
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@sarge Hi
It's gonna be kinda complicated from kodi ... ES has much more options regarding what you want to do, namely some options you can't pass to emulatorlauncher. Typically : emulator, core, padsNo real idea on how you should do that, I never used emulatorlauncher without specifying pads.
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indeed i was thinking of launching the emulators directly but i have a feeling that that wouldnt work either as im guessing the emulators configs specifically controller configs are wired in heavily to emulationstation so that may cause issues
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@sarge indeed. But there is worse : environment variables that are set with configgen (the whole name of the process behind emulatorlauncher) ... Anyway, you could try to start emulatorlauncher with just system and rom arguments
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@substring launch it through es and then do a ps -ef | grep emulatorlauncher to get the full command line with alll arguments it work pretty well that way
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@voljega the command line depends on plugged pads. The question is to know if his pads stay the same or not
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@substring yes i know off course but he can't ask too much anyway :op
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atm they could stay the same sure but for future id probably be upgrading the pads
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@sarge Then follow voljega's advice to know how controllers are passed over to emulatorlauncher
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@sarge When you change controllers and configure them through ES then relaunch once through ES and do the ps command again to get the parameters for your new controllers
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@voljega thanks ill give that a try if i understand it correctly as long as my controllers i wish to use are mapped into ES then theyll work so if i own 2 pads and i map them into ES no matter which i use they will work when i purchase a 3rd pad as long as i drop back to ES add it in through the cotroller menu that will also work
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@sarge yep that's it the emulatorlauncher command line you'll get through the ps command references all your controllers and their configuration