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    Solved HOW TO CONFIGURE AUTOMATIC OVERLAYS LOAD PER GAME IN MAME ?

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    configure automatic overlays per mame
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    • Substring
      Substring last edited by

      What you need :

      • create the overlays folder + sub directory with the same name of the system
      • add there your .png, a romname.cfg + romname.zip.cfg

      So here is the basic info through an example

      • System : mame
      • Rom : double dragon (ddragon.zip)

      Folder : /recalbox/share/overlays/mame
      Files :

      • /recalbox/share/overlays/mame/ddragon.zip.cfg :
      input_overlay = /recalbox/share/overlays/mame/ddragon.cfg
      
      • /recalbox/share/overlays/mame/ddragon.cfg :
      overlays = 1
      overlay0_overlay = ddragon.png
      overlay0_full_screen = true
      overlay0_descs = 0
      

      So see the link : recalbox will look for overlays/<system>/<rom.extension>.cfg which itself refers to another .cfg (the file doesn't need to be named like the rom, up to you to customize the input_overlay parameter). Same goes for the overlay name

      these are the very minimum requirements. You can of course add some custom retroarch parameters to ddragon.zip.cfg Most of times you'd force the viewports

      Former dev - Please reply with @substring so that i am notified when you answer me
      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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      • TheRealFox
        TheRealFox last edited by

        Wow..I gonna try later night.......thanks!!!!!!!

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        • TheRealFox
          TheRealFox last edited by TheRealFox

          @Substring, I have made all the steps and doesn't work. In another try I changed in the retroarch gui the overlay directory to /recalbox/share/overlays/fba_libretro.

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          • TheRealFox
            TheRealFox last edited by

            @Substring I cannot put the latest version of Retroarch on recalbox?

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            • Substring
              Substring @TheRealFox last edited by

              @TheRealFox you could. I don't see why you would do that, you dot even k ow our compilation flags

              Former dev - Please reply with @substring so that i am notified when you answer me
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              • TheRealFox
                TheRealFox last edited by

                @Substring, It is because I made this question about configuration per game on the official Retroarch fórum and someone say something about retroarch gui that interested me. He said: " In RetroArch, you would load up your game, go back into the menu and set up your desired overlay, then return to the quick menu and choose 'save game override' ". I noticed that the gui in retroarch 1.3.4 doesnt have this option in quick menu: save game overrride. I wondered if this option would save the overlay config by game.....

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                • TheRealFox
                  TheRealFox last edited by

                  @Substring, recalbox team dont think about upgrade the retroarch version on recalbox?

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                  • TheRealFox
                    TheRealFox last edited by

                    @Substring. Do u have some tip for my failure? The steps that I did seems to be equal of your post. I have been frustated. Even yet I thanks your help.

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                    • acris
                      acris last edited by

                      @Substring
                      in retroarch do you need option per game enable ?

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                      • Substring
                        Substring last edited by

                        Some facts :

                        • recalbox 4.1 is using retroarch 1.4.0
                        • what i suggested only works for recalbox 4.1
                        • it is not recalbox philosophy to let users mess around with emulators configuration in order to achieve something particular. We try to "ease the pain" when users want a feature

                        Former dev - Please reply with @substring so that i am notified when you answer me
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                        • TheRealFox
                          TheRealFox last edited by TheRealFox

                          @Substring, according to some posts that I saw around Internet, it is possible to make launch of individual overlays at the start up of retroarch 1.3.4, but u would have to change a file called emulatorlauncher.sh. But for me is not an easy task and I am not want to try it, due to the dificult. At least for me....

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                          • TheRealFox
                            TheRealFox last edited by TheRealFox

                            @Substring, I think config per game is a need of several members of the comunity in order to let saved configurations of multiple overlays for every arcade game you want to keep in this way. With the consoles the need is when multiple systems share the same core. When you choose an especific overlay for a core, others systems that share the same core get the same overlay. This is an annoying thing.

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                            • Substring
                              Substring @TheRealFox last edited by

                              @TheRealFox i never said you can't, i said we ease the pain. Retropie would probably have some doc on that feature

                              Former dev - Please reply with @substring so that i am notified when you answer me
                              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                              • Pepe
                                Pepe @Substring last edited by

                                This post is deleted!
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                                • Pepe
                                  Pepe @Substring last edited by

                                  @Substring overlays load per game works ok with this method, is it posible to configure a default overlay for horizontal and other default for vertical games? is it posible a default overlay per core? wich would be the trick?

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                                  • Pepe
                                    Pepe @Pepe last edited by

                                    This post is deleted!
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                                    • Pepe
                                      Pepe last edited by Pepe

                                      Understood.

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                                      • ydhainaut
                                        ydhainaut @Substring last edited by

                                        @substring
                                        @TheRealFox

                                        I had the same problem on PC.
                                        The origin of the bug is in Retroarch.cfg when you edit width a text editor the value
                                        [input_overlay] to reset it
                                        the correct value is
                                        input_overlay = "nul"
                                        the bug occurs when you have
                                        input_overlay = ""

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                                        • acris
                                          acris last edited by

                                          @ydhainaut
                                          please dont up old topic.

                                          https://github.com/recalbox/recalbox-os/wiki/Retroarch-setup-overlays-(EN)

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