Solved HOW TO CONFIGURE AUTOMATIC OVERLAYS LOAD PER GAME IN MAME ?
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@Substring
in retroarch do you need option per game enable ? -
Some facts :
- recalbox 4.1 is using retroarch 1.4.0
- what i suggested only works for recalbox 4.1
- it is not recalbox philosophy to let users mess around with emulators configuration in order to achieve something particular. We try to "ease the pain" when users want a feature
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@Substring, according to some posts that I saw around Internet, it is possible to make launch of individual overlays at the start up of retroarch 1.3.4, but u would have to change a file called emulatorlauncher.sh. But for me is not an easy task and I am not want to try it, due to the dificult. At least for me....
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@Substring, I think config per game is a need of several members of the comunity in order to let saved configurations of multiple overlays for every arcade game you want to keep in this way. With the consoles the need is when multiple systems share the same core. When you choose an especific overlay for a core, others systems that share the same core get the same overlay. This is an annoying thing.
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@TheRealFox i never said you can't, i said we ease the pain. Retropie would probably have some doc on that feature
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@Substring overlays load per game works ok with this method, is it posible to configure a default overlay for horizontal and other default for vertical games? is it posible a default overlay per core? wich would be the trick?
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Understood.
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I had the same problem on PC.
The origin of the bug is in Retroarch.cfg when you edit width a text editor the value
[input_overlay] to reset it
the correct value is
input_overlay = "nul"
the bug occurs when you have
input_overlay = "" -
@ydhainaut
please dont up old topic.https://github.com/recalbox/recalbox-os/wiki/Retroarch-setup-overlays-(EN)