It's a gift for the son of a friend of mine. He is 10 but I'm sure he will like it... He's father will for sure!
Best posts made by mc9625
Latest posts made by mc9625
skip ok screen
I'm sure it has been asked thousand of times, don't flame me, but I really can't find the answer on the forum. Probably I can't think to a clever words to search for, I've tried with game info, ok screen, disclaimer, and so on.
How can I get rid of the game info when mame starts a new game?
RE: how to disable the screenshot feature
I see. Actually I think that I took all that screenshot by mistake, pressing some weird key combo. Probably the only way could be to remap this combo to other keys in order to make it "impossible" to make it by mistake (for instance by pressing the UP and DOWN on the stick, or something like this). Unfortunately it's not very easy to find documentation on such feature.
Thanks for your advice, I will keep looking.
RE: Capacitive touch for coin slot
You are absolutely right! Actually it seems non that easy to find info about this item. Anyway this is a description of how it works:
"As long as a touch (e.g. from a finger) is detected, the AT42QT1010 keeps the output line high. Otherwise, the line is kept low. You just need to provide a power source (1.8V - 5V) and ground for the AT42QT1010 to work."
In the project that inspired me, the author says:
"Since the cap-touch sensor (connected to GPIO23) is active-high, the code needed to interpret it differently since all the other GPIO inputs are active-low. Otherwise, the coin-drop will constantly retrigger. Replace line 226 with the following code:
if (io[i].pin == 23)
pinConfig(io[i].pin, "active_low", "1");
pinConfig(io[i].pin, "active_low", "0"); // Don't invert"
Of course it refers to Adafruit retrogame.c but I hope that makes sense for you anyhow.