@supermagicom Thanks! It worked flawlessly.
Best posts made by horotony
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RE: Is there a way to make recalbox show rom actual filenames?
Latest posts made by horotony
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RE: Shanwan PS3 controller input delay through bluetooth
@paradadf is there any other solution?
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Shanwan PS3 controller input delay through bluetooth
Hi guys,
I know this is a common issue, but I still didn't manage to fix it in my recalbox.I have 4 shanwan dualshock 3 and, even though they are configured in the recalbox UI (they are not vibrating for no reason while connected), I still have an awful input delay in every emulator I use. This is probably related to the BT connection, since I don't have the same issue while connect via USB.
What can I do to fix that? Would a bluetooth adapter connect to the RPpi3 usb slot help?
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RE: Download and use alternative cores through Retroarch menu
@acris
There's a portuguese translation of Donkey Kong Country 2, which expands the rom size to 6mb.It's on this video https://youtu.be/Z_qZKAxTpBU?t=113.
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RE: Download and use alternative cores through Retroarch menu
@acris is that so? Can you tell me how to proper load MSU-1 roms? I'm probably doing something wrong then.
Edit: I finally made it work. I just needed to make SNES9x (and NOT SNES9X-NEXT) the default core/emulator.
But.. what about roms over 4mb ("hi-roms"), is there any documentation regarding that? I know its something very specific and not very used, but there's a translation patch for a game I love that uses more than 4mb and I couldn't make it work on snes9x.
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RE: Download and use alternative cores through Retroarch menu
@acris Snes9x isn't working for MSU1 enhanced roms (it can't load the proper file, i'm not sure this version is compatible) and also cant run roms over 4mb either.
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Download and use alternative cores through Retroarch menu
I was wondering, since you can actually download new cores through Home + B menu, but they don't seem to work (I wasn't really expecting either).
I ask that because I really wanted to run some MSU-1 enhanced games and other hacks that expands SNES roms over 4mb size limit, but none of the cores current present on Recalbox seems to run those games.
Is there a solution or something in the works right now? I'd love to have lr-snes9x core on recalbox
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RE: Is there a way to make recalbox show rom actual filenames?
@supermagicom Thanks! It worked flawlessly.
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RE: Is there a way to make recalbox show rom actual filenames?
@acris Yeah I know that, I just want an easy way to do that don't involve me manually editing over 700 roms per system.
@Substring I know that too =/
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Is there a way to make recalbox show rom actual filenames?
I ask that cause it's kinda trouble to have two or more versions of the same game.
Let's say I have Castlevania IV (U).smc, Castlevania IV (U) [T-por].smc and Castlevania IV [hack].smc;
They all show the same name ("Castlevania IV"), with the same scraped cover, so I was trying to find a solution for that.