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    Keyboard neu mappen - iPac

    Controller/GPIO/USB
    keyboard neu mappen ipac
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    • Kai-Christoph
      Kai-Christoph last edited by

      Hallo,
      ich habe mir ein Bartop gebaut. Verbaut habe ich 2 Sanwa Joysticks und jeweils 6 Buttons, sowie weitere 4 Sonderbuttons für Spielstart, Coins, etc.
      Die Knöpfe hängen an einem Ultimarc i-PAC Keyboard Encoder.
      Nun meine Frage: In welcher Datei kann ich das Keyboard ummappen?

      lg
      KC

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      • Substring
        Substring last edited by

        Hi,

        Sorry for not replying in german, but i'm the only one who ca' answer you.

        The ipac is a keyboard encoder. Therefore please read the english wiki for keyboard encoders, with a few steps the ipac should work 🙂

        Former dev - Please reply with @substring so that i am notified when you answer me
        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

        Kai-Christoph 1 Reply Last reply Reply Quote 0
        • Kai-Christoph
          Kai-Christoph @Substring last edited by

          @Substring The i-PAC works in general, isn't it possible to remap the keyboard?
          I read the article in the wiki, but it only says to create an empty file withe the name of the i-PAC-Device in /recalbox/share_init/system/configs/xarcade2jstick/
          That does only works for some Buttons, but not for all.

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          • Substring
            Substring @Kai-Christoph last edited by

            @Kai-Christoph only 9 buttons can be mapped. I have listed which key is mapped to which button, up to you to wire according to the table

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            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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            • Kai-Christoph
              Kai-Christoph @Substring last edited by

              @Substring
              In the Wiki I see 26 mappings for Player 1 and 2?
              https://github.com/recalbox/recalbox-os/wiki/keyboard-encoder-configuration-(EN))#v400-beta4

              Or am I wrong?

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              • Substring
                Substring @Kai-Christoph last edited by Substring

                @Kai-Christoph Just consider v4.0.0-beta4, and yes, 26 mappings. Because we run a pad emulator on top of the keyboard encoders, and so far there are only 13 "inputs" per player

                Former dev - Please reply with @substring so that i am notified when you answer me
                Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                • Kai-Christoph
                  Kai-Christoph @Substring last edited by

                  @Substring I run the Beta, sorry not to mention that. 13 is more than enough per Player. 😉

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                  • Substring
                    Substring @Kai-Christoph last edited by

                    @Kai-Christoph consider upgrading to the stable version 🙂
                    And try the tutorial, so you can tell me if you have problems going through it 🙂

                    Former dev - Please reply with @substring so that i am notified when you answer me
                    Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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