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    Problems while building my arcade with - DragonRise Inc. Generic USB Joystick

    GamePad/GPIO/USB encoder
    while building arcade dragonrise inc
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    • Substring
      Substring @Dragu last edited by Substring

      @dragu should compare with 2 xinmos. I believe it's normal when a controller handles a single player

      As long as they are mapped on separate /dev/input/eventX

      Former dev - Please reply with @substring so that i am notified when you answer me
      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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      • Dragu
        Dragu Banned last edited by

        @Substring
        I totaly agree with you that 1 controller handles a single player. But here he just forget controller #1. So I think that you should be able to map controller #0 to all possible players, with controller #1 (not existing) should be the same.
        If I now define in Retroarch Menu, that Player 1 is not existing, after this he map the controller #0 to Player 2, also in game.

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        • Substring
          Substring @Dragu last edited by

          @dragu do your encoders respond on separate events when you try evtest ?

          Former dev - Please reply with @substring so that i am notified when you answer me
          Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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          • Dragu
            Dragu Banned last edited by

            @Substring
            Absolutely

            # evtest
            No device specified, trying to scan all of /dev/input/event*
            Available devices:
            /dev/input/event0:      DragonRise Inc.   Generic   USB  Joystick
            /dev/input/event1:      DragonRise Inc.   Generic   USB  Joystick
            /dev/input/event2:      1byone Keyboard
            Select the device event number [0-2]:
            

            and he even dont forget my keyboard 😉

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            • Substring
              Substring @Dragu last edited by

              @dragu so it's a pure ra problem

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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              • Dragu
                Dragu Banned last edited by

                @Substring
                Small chance that they resolve with newer version. 😉

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                • Substring
                  Substring @Dragu last edited by

                  @dragu have you checked their github to see if an issue points at your problem ?

                  Former dev - Please reply with @substring so that i am notified when you answer me
                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                  • Dragu
                    Dragu Banned last edited by

                    @Substring
                    Not yet deep inside. Just find traces everywhere. So I will collect. We have 1.6.9 so that's important also.

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                    • Substring
                      Substring @Dragu last edited by

                      @dragu they won't bother with a not up to date RA ...

                      Former dev - Please reply with @substring so that i am notified when you answer me
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                      • Dragu
                        Dragu Banned last edited by Dragu

                        @Substring
                        Perhaps, but the time that this story is trailing over the versions...
                        Discussion in Retropie : https://github.com/RetroPie/RetroPie-Setup/issues/1798
                        (The USB Socket toggeling remember Bells phone time with a lot of young ladies and electric plugs 😄 )
                        and in the Retroarch Github I found the following about controllers :
                        https://github.com/libretro/retroarch-joypad-autoconfig/tree/master/udev

                        What I cannot find in our version is the definition : input_device_display_name,
                        this is perhaps a possibility to distinct the twins ?

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                        • Dragu
                          Dragu Banned last edited by

                          @Substring
                          May be one solution, if not resolved in new version to add usb port number in udev rules ? Like this you would have different device names.

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                          • Substring
                            Substring @Dragu last edited by

                            @dragu what a pain

                            Former dev - Please reply with @substring so that i am notified when you answer me
                            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                            • Chrisitian Alonso
                              Chrisitian Alonso last edited by

                              Just made my own arcade an came up with the same problem when I set up one the other f**ks up. checked the device ID thing and the were both "ID 0079:0006"

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