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    Recalbox 7.2.2 - Aspect Ratio on console games

    Recalbox General
    recalbox 7.2.2 aspect ratio console
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    • RoxBlox
      RoxBlox last edited by

      Hello,
      Apologies if this has been covered elsewhere. I purchased a used ARCADE GUYS Retrocade with Raspberry Pi 400. The previous owner had his buttons unmapped so we restored to factory settings. Upon doing so, aspect ratio on all console games (SNES / Mega Drive etc) is now screwed up / zoomed in. NEO and NAOMI still look perfect. When I change the aspect ratio in the settings / per game, nothing seems to happen. Any help would be appreciated. Thanks.

      Khyron 1 Reply Last reply Reply Quote 0
      • Khyron
        Khyron @RoxBlox last edited by

        @RoxBlox

        Have a similar issue with a couple 4:3 monitors and my main Panasonic TV, and it only seems to happen with a raspberry PI.

        I've tried messing with the EDID parameters etc.. to get an under scan, but it never works right..

        Quick solution is to use integer scaling for all games of the affected system, and you'll end up with the whole image visible and some under scan.

        The best solution is to use a custom aspect ration, keep the integer scaling on, this will keep the image centered so you don't need to play with those setting to center anything.. make sure you start with the "core provided" then switch to custom and just knock off about 10% from the width and height that appear as default values.. You can also play a bit to get more screen coverage while the image still looks good..

        Once you're done save the changes as a "game override", so each time the game loads the parameters loaded..

        Only issue with this method is you need to do this for each game..

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