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    Git checkout recalbox-buildroot wrong version?

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    • hstampfl
      hstampfl last edited by

      Hello When I checkout recalbox-buildroot I see in file recalbox-buildroot/board/recalbox/fsoverlay/recalbox/recalbox.version the value v3.1.0. Shouldn't I get v3.2.2? Regards Heinz

      I started my retro passion in 1985 with my C64.....Today I have a small (retro) console collection including NES, SNES, N64, GC, Wii, WiiU, GB, GBC, GBA, NDS, DSi, 3DS, 3DS XL, 2DS, NEW 3DS, SMS, SMD, SG, SD, XBOX, XBOX360, XBOX ONE, PSone, PS2, PS3, PS4, PSP, PS VITA, VECTREX, C64, AMIGA 600, MIST Board, Turbo Chamäleon

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      • digitaLumberjack
        digitaLumberjack Staff last edited by

        Hi, Don't worry, if you look at commits, it's the good version. It's just that I don't always commit the version file. Are you preparing something for us ? You managed to build and run your own recalbox ?

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        • hstampfl
          hstampfl last edited by

          hi ok, I was confused because on the r3.2.2 image that's running on my arcade machine has the correct version number in it. I managed to install the recalbox-buildroot without the script create script. I managed to get all installed with the instruction in the wiki. But when I call the make menuconfig then all is unselected and also the target is set to i386. Do I have to load an file with some preconfigured settings from , so that I can compile it right away? Hmmm... no, I am not preparing something at the moment. My challange at this stage is to get a self build own recalbox - But as you perhaps recognized, I find something here and there to adjust while I am learning how all your scripts fits together 😉

          I started my retro passion in 1985 with my C64.....Today I have a small (retro) console collection including NES, SNES, N64, GC, Wii, WiiU, GB, GBC, GBA, NDS, DSi, 3DS, 3DS XL, 2DS, NEW 3DS, SMS, SMD, SG, SD, XBOX, XBOX360, XBOX ONE, PSone, PS2, PS3, PS4, PSP, PS VITA, VECTREX, C64, AMIGA 600, MIST Board, Turbo Chamäleon

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          • digitaLumberjack
            digitaLumberjack Staff last edited by

            Yep 🙂 if you check createRecalbox.sh (the last one) you will see a line make $branch_defconfig this take the defconfig in the config directory corresponding to the branch. I updated the wiki : https://github.com/digitalLumberjack/recalbox-os/wiki/Compilation-&-Modifications-(EN)

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