Recalbox 7.0

N64 Retro Fighters controller mapping- Recalbox 18.06.27. anyone successful?

  • Hey everyone, ive tried everything to get this to work, well it almost does, but no matter what settings I choose for the deadzone, it doesnt go away for certain directions on the analog. Every other button works fine. here are my setting in InputAutoCfg.ini

    [HuiJia USB GamePad]
    plugged = True
    plugin = 2
    AnalogDeadzone = 4096,4096
    AnalogPeak = 32768,32768
    Mempak switch =
    mouse = False
    A Button = button(1)
    B Button = button(2)
    C Button D = axis(2+)
    C Button L = axis(3+)
    C Button R = axis(3-) axis(3-)
    C Button U = axis(2-) axis(2+)
    DPad D = hat(0 Down)
    DPad L = hat(0 Left)
    DPad R = hat(0 Right)
    DPad U = hat(0 Up)
    L Trig = button(6)
    R Trig = button(7)
    Start = button(9)
    RumblePak switch =
    X Axis = axis(0-,0+)
    Y Axis = axis(1-,1+)
    Z Trig = button(8)

    This has been bugging the heck outta me for 3 days straight.

  • @videoaddict101 i think the deadzone is handled elsewhere ...

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