Recalbox Forum

    • Register
    • Login
    • Search
    • Recent
    • Tags
    • recalbox.com
    • Gitlab repository
    • Documentation
    • Discord

    V3.3.0 beta testers needed – besoin de beta testeurs

    Recalbox General
    v3.3.0 beta testers needed testeurs
    78
    401
    225452
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ivwshane
      ivwshane last edited by

      I did some more testing and I've found some issues (they may have been covered already). I cannot get wifi to work at all. On 3.2, wifi worked so long as no special characters were used. On 3.3.0 beta 4, wifi doesn't work at all. I'm using an edimax wifi adapter. I have edited the config file and specified my wifi settings but it never connects. The ssid is three letters long and the password contains only letters, the ssid is not hidden. Another issue which was also an issue on 3.2 and is still an issue with 3.3 beta, is that changing the config file to use snes9x doesn't do anything. No matter what snes emulation always uses pocketsnes instead. When going into the system settings menu in ES, the system says it will reboot regardless if you made any changes or not, is this by design? The reboot doesn't always happen right away either, so the user may think it's ok to start doing something else and then the system will seemingly reboot randomly. Lastly, and I'm sure this has already been discussed but enabling game smoothing doesn't work. The good news is that my beta box upgraded to the new beta no problem and it looks like the xbox controller mapping is back to normal. If I could leave some design feedback I'd like to say that, while I personally like having the option to overclock the PI right from the system menu, it may be something that should be left as an option in the config file. If the point is to make recalbox easy and ready to go out of the box, the overclocking feature and any potential undesired effects may conflict with that goal.

      1 Reply Last reply Reply Quote 0
      • rockaddicted
        rockaddicted last edited by

        Hi @ivwshane, your problems are weird. It seems like every modifications of your recalbox.conf aren't seen by system. Which software are you using to edit the file?

        Recalbox V4.1.0 - RPI3 OC - Xbox360 wireless
        Wiki ENG : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(EN)
        Wiki FR : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(FR)

        Don't forget to upvote messages if it has been useful ;)

        1 Reply Last reply Reply Quote 0
        • ivwshane
          ivwshane last edited by

          I'm using wordpad in windows. I simply delete the ; and add the necessary changes.

          1 Reply Last reply Reply Quote 0
          • acris
            acris last edited by

            Hello not using wordpad, try to notepad++ : https://notepad-plus-plus.org/download/v6.8.3.html or use putty to edit this file : nano /recalbox/share/system/recalbox.conf delete the ; and add the necessary changes. ctrl+x to save, then Y AND entrer to exit

            1 Reply Last reply Reply Quote 0
            • ivwshane
              ivwshane last edited by

              Ok, so after using putty (can I use the editor built into winscp) and deleting the old conf file and recreating it from the template I can now use the snes9x core. Smoothing now works as well. However wifi still doesn't work when using special characters such as _

              1 Reply Last reply Reply Quote 0
              • rockaddicted
                rockaddicted last edited by

                Do you use _ character in your ssid or password? I've too a _ character in my SSID, and when I configure my wifi using recalbox.conf, there is no problem. EDIT : Your dongle is a Edimax EW-7811UN ?

                Recalbox V4.1.0 - RPI3 OC - Xbox360 wireless
                Wiki ENG : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(EN)
                Wiki FR : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(FR)

                Don't forget to upvote messages if it has been useful ;)

                1 Reply Last reply Reply Quote 0
                • karuzo
                  karuzo last edited by

                  Hello everyone, first of all i like to thank the developer to create a wonderful platform to play with. It came out of the box and worked, without configure the hole system for hours. I appreciate that a lot. Now, I play since a week with the recalbox. Started with the RPI1 first and all was good (installed the last stable version). Yesterday I bought the RPI2 and installed the Beta4 on it and played out of the box. I recognized that the control is a little bit delayed. I tried first the Sega mastersystem with Alex Kid and it feels like the move and jump came a little bit delayed. The same with the NES System played Kid Icarus and also it feels like the movement is not accurate. Its just milliseconds. Anyway today I installed the v3.2.11 and tried it again. It feels like a better behave. Maybe it is just my impression. In the moment i have just one micro SD card so if i get a second one i will test it side by side to be sure. I use Logitech Rumble Pad 2 two times for controlling. And thx again for this great OS...

                  1 Reply Last reply Reply Quote 0
                  • nico-irano
                    nico-irano last edited by

                    Have you "game mode" ENABLED on your TV? this was my problem 🙂   My Problem now is the NES30 PRO - No problem with front end , but in emulators, buttons are not mapped 😞

                    1 Reply Last reply Reply Quote 0
                    • myop
                      myop last edited by

                      Bonjour a tous 2 petites interrogations...   - j ai subi qq freeze a priori lié a l overclock 1050mhz sur rpi2. Suis je le seul dans cas ?   - je n avais pas testé l emulation psx depuis un moment et je constate de gros ralentissement sur tony hawk pro skater 2. Ca tournait nickel sur la 3.2 meme sans overclock et je voulais donc savoir si il y avait eu chgt d emulateur pour la psx ou des nouvelles config a faire sur recalbox.conf merci merci pour vos retours

                      1 Reply Last reply Reply Quote 0
                      • rockaddicted
                        rockaddicted last edited by

                        @Myop merci pour ces retours. Perso tous mes rpi2 sont OC et pas de soucis. Mais certaines bêtes peuvent être capricieuses. Sinon concernant l'émulation PSX, peux tu checker dans tes option jeux de menu de ES si tu n'as pas activé l'option rewind/rembobinage par hasard? L'émulateur n'aime pas du tout cette option.

                        Recalbox V4.1.0 - RPI3 OC - Xbox360 wireless
                        Wiki ENG : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(EN)
                        Wiki FR : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(FR)

                        Don't forget to upvote messages if it has been useful ;)

                        1 Reply Last reply Reply Quote 0
                        • nicocalv
                          nicocalv last edited by

                          Bonjour, Avant tout merci pour cette magnifique plateforme ?. J'ai un problème avec OC aussi. Par contre je n'arrive pas à avoir les jeux n64 en plein écran par contre ça fonctionnait parfaitement avec la version 3.2.11, quelqu'un à t'il le même problème. A plus.

                          1 Reply Last reply Reply Quote 0
                          • myop
                            myop last edited by

                            @rockaddicted effectivement j'avais activé l'option rewind sans faire gaffe. et ça refonctionne nickel sans. cool 🙂 pour les problemes de freeze avec l'OC je vais faire les essais avec la ram à 450mhz (cf mon message dans le post dépannage). info à suivre bon dimanche 🙂

                            1 Reply Last reply Reply Quote 0
                            • rockaddicted
                              rockaddicted last edited by

                              @nicolas, ton soucis de n64 tu le rencontres avec les 2 core/plugins n64 et rice ? ou seulement rice ? Si ce n'est qu'avec rice, c'est que ta TV ne switch pas en mode vga 640*480 😕 Je t'invite à lire ce post : http://blog.recalbox.com/forums/topic/v3-3-0-beta-testers-needed-besoin-de-beta-testeurs/page/2/#post-11217 Concernant le soucis avec l'OC, te serait il possible de tester ces paramètres en éditant ton config.txt et nous faire un retour :

                              arm_freq=1050
                              over_voltage=4
                              core_freq=525
                              gpu_freq=350
                              sdram_freq=450
                              over_voltage_sdram_p=2
                              over_voltage_sdram_i=2
                              over_voltage_sdram_c=2
                              

                              Recalbox V4.1.0 - RPI3 OC - Xbox360 wireless
                              Wiki ENG : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(EN)
                              Wiki FR : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(FR)

                              Don't forget to upvote messages if it has been useful ;)

                              1 Reply Last reply Reply Quote 0
                              • fabian
                                fabian last edited by

                                The hotkey button ends mupen64 immediately. Controllers are Xiaomi Bluetooth Controller & Thrustmaster T Mini Wireless Controller. Its the same with both of the controllers.  No chance to save or load a game. There is no way of configuring the hotkey button in mupen64 when I am not mistaken. Any idea on how to get the hotkey button to work in mupen64

                                1 Reply Last reply Reply Quote 0
                                • rockaddicted
                                  rockaddicted last edited by

                                  Yes @Fabian, it is normal. N64 emulation use mupen64plus in standalone version et not retroarch. So the emulator don't support hotkey as the other emulators (using retroarch). For the moment there is no auto configuration of the controlers with this emulator. Only the fonction Hotkey -> exit is automatically configured (otherwise you couldn't close the emulator once started). You can configure it manually by editing the file /recalbox/configs/mupen64/mupen64plus.cfg. There is a section about the "[CoreEvents]" :

                                  [CoreEvents]
                                  
                                  # Mupen64Plus CoreEvents config parameter set version number.  Please don't change this version number.
                                  Version = 1
                                  # SDL keysym for stopping the emulator
                                  Kbd Mapping Stop = 27
                                  # SDL keysym for switching between fullscreen/windowed modes
                                  Kbd Mapping Fullscreen = 0
                                  # SDL keysym for saving the emulator state
                                  Kbd Mapping Save State = 286
                                  # SDL keysym for loading the emulator state
                                  Kbd Mapping Load State = 288
                                  # SDL keysym for advancing the save state slot
                                  Kbd Mapping Increment Slot = 0
                                  # SDL keysym for resetting the emulator
                                  Kbd Mapping Reset = 290
                                  # SDL keysym for slowing down the emulator
                                  Kbd Mapping Speed Down = 291
                                  # SDL keysym for speeding up the emulator
                                  Kbd Mapping Speed Up = 292
                                  # SDL keysym for taking a screenshot
                                  Kbd Mapping Screenshot = 293
                                  # SDL keysym for pausing the emulator
                                  Kbd Mapping Pause = 112
                                  # SDL keysym for muting/unmuting the sound
                                  Kbd Mapping Mute = 109
                                  # SDL keysym for increasing the volume
                                  Kbd Mapping Increase Volume = 93
                                  # SDL keysym for decreasing the volume
                                  Kbd Mapping Decrease Volume = 91
                                  # SDL keysym for temporarily going really fast
                                  Kbd Mapping Fast Forward = 102
                                  # SDL keysym for advancing by one frame when paused
                                  Kbd Mapping Frame Advance = 47
                                  # SDL keysym for pressing the game shark button
                                  Kbd Mapping Gameshark = 103
                                  # Joystick event string for stopping the emulator
                                  Joy Mapping Stop = "J1B0"
                                  # Joystick event string for switching between fullscreen/windowed modes
                                  Joy Mapping Fullscreen = ""
                                  # Joystick event string for saving the emulator state
                                  Joy Mapping Save State = ""
                                  # Joystick event string for loading the emulator state
                                  Joy Mapping Load State = ""
                                  # Joystick event string for advancing the save state slot
                                  Joy Mapping Increment Slot = ""
                                  # Joystick event string for taking a screenshot
                                  Joy Mapping Screenshot = ""
                                  # Joystick event string for pausing the emulator
                                  Joy Mapping Pause = ""
                                  # Joystick event string for muting/unmuting the sound
                                  Joy Mapping Mute = ""
                                  # Joystick event string for increasing the volume
                                  Joy Mapping Increase Volume = ""
                                  # Joystick event string for decreasing the volume
                                  Joy Mapping Decrease Volume = ""
                                  # Joystick event string for fast-forward
                                  Joy Mapping Fast Forward = ""
                                  # Joystick event string for pressing the game shark button
                                  Joy Mapping Gameshark = ""
                                  

                                  So you can add a button for each event, J0=player 1 and B=code of the button to affect. So if you want to add the button 5 of the controler player 1 to the fonction save state, you have to add Joy Mapping Save State = "J0B5" To know what is the code of each button of your controler, you can see this wiki : https://github.com/digitalLumberjack/recalbox-os/wiki/Test-your-joystick-with-jstest-(EN)

                                  Recalbox V4.1.0 - RPI3 OC - Xbox360 wireless
                                  Wiki ENG : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(EN)
                                  Wiki FR : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(FR)

                                  Don't forget to upvote messages if it has been useful ;)

                                  1 Reply Last reply Reply Quote 0
                                  • nicocalv
                                    nicocalv last edited by

                                    Merci de ton retour, j'ai effectué la modif via noob. Et en rebootant, j'ai un écran noir, Je lance a l'aveugle un jeu, puis en sortant du jeu, j'ai un problème d'affichage.   merci de votre aide   Edit: Je n'avais pas bien configuré le fichier .... Je suis passé du coup par putty. Je fais quelque test pour vérifier si OC fonctionne (1050). Pour le moment ça fait 5 min et  ça tient. J'essaye de voir maintenant pour afficher les jeux N64 en fullscreen avec cette Beta

                                    1 Reply Last reply Reply Quote 0
                                    • fabian
                                      fabian last edited by

                                      Thanks for the info. Gonna try this tonight. There should be enough buttons left for the most important functions.   Any plans to include auto config for N64 any ton time soon?

                                      1 Reply Last reply Reply Quote 0
                                      • myop
                                        myop last edited by

                                        hello pour info j'ai du faire les reglages suivants pour centrer l'image de l'émulateur n64 avec le plugin rice sur mon écran crt : fichiermupen64plus.cfg dans la section [Video-General], j'ai ajouté : [Video-General] # Use fullscreen mode if True, or windowed mode if False Fullscreen = False # Width of output window or fullscreen width ScreenWidth = 720 # Height of output window or fullscreen height ScreenHeight = 576 # If true, activate the SDL_GL_SWAP_CONTROL attribute VerticalSync = False   Puis n64.videomode=default dans le fichier recalbox.conf   si cela peut aider...   d'autre part, pour revenir à mes soucis d'overclock je me suis aperçu qu'il était noté sdsdram_freq=480 au lieu de sdram_freq=480 curieusement depuis que j'ai corrigé ça ne bug plus ce qui m'étonne c'est que je n'avais pas touché à ces infos ... peut-etre un copie collé mal placé mais je doute... bref ça remarche et je tenterai de passer la fréquence sdram à 450 si je re rencontre des soucis de freeze

                                        1 Reply Last reply Reply Quote 0
                                        • actarus1973
                                          actarus1973 last edited by

                                          Salut à tous, Sur la bêta 4 j’ai un bug : - quand je scrape les jaquettes sur megadrive, dès que je redémarre ma pi, les jaquettes on disparue ! Je ne rencontre pas ce problème avec les autres émulateurs Sur la beta 5 : Les scanlines sur FBA, ce sont plus des scanlines mais des barreaux 😄

                                          1 Reply Last reply Reply Quote 0
                                          • myop
                                            myop last edited by

                                            Bonjour j ai testé ma snes30 8bitdo ce matin sur la beta 5 ca fonctionne a merveille et des la premiere connection sans configuration des manettes merci beaucoup!! et un grand BRAVO!!!

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Want to support us ?

                                            74
                                            Online

                                            99.6k
                                            Users

                                            28.1k
                                            Topics

                                            187.1k
                                            Posts

                                            Copyright © 2021 recalbox.com