@rsn8887 said in Amiga (Review & Questions):
I am pretty sure some of the whdload .lha files often have amiga filenames that can only be uncompressed correctly in an Amiga filesystem.
'Uncompression of filenames' hmmm ok this doesn't mean anything.... I have tested more then three thousand of WHDLoad games and filenames are not an issue at all, I don't know where you get this idea
So, ideally, I think the emulator should take the .lha file as a launch argument and automatically uncompress into a .hdf file to ensure filenames are all correct.
This doesn't mean anything again, hdf is a specific format, when you uncompress a whload game lha file you hget a folder and a .info file, not a hdf file
No need for .uae file then. It could be read automatically for custom config if it exists, but that's it. This was already solved by FS-UAE.
No it couldn't it's not as easy.
I saw the fs-uae solution for WHDLoad, I may adapt it in the future but then again it's not as simple as you say and what you propose is only a small part of what's needed
I also think that a virtual keyboard, analog stick mouse control and gamepad control of the menu are necessary for this to become usable in a typical Pi setting in front of the TV.
Cool, then the amiberry emulator team is waiting for you commit to help them make amiberry a usable emulator
@rsn8887 said in Amiga (Review & Questions):
I for sure don't have a keyboard and mouse connected, that's really the last thing I want when I am in front of my TV.
Yeah that's so horrible, I'm really sorry you could have to endure this horror ...
Anyway it's okay to have the most possible controls on the keypad, but amiga is a computer you can do what you want, keyboard and mouse will be mandatory for games using it, if only for a question of sensitivity
Virtual keyboard are really a little help to type a few characters sometimes, but that's about it