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    GPIO ONOFF Powerswitch / Resetbutton Problem

    GamePad/GPIO/USB encoder
    gpio onoff powerswitch resetbutton
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    • supernature2k
      supernature2k @megakoni last edited by

      @megakoni here is the script if you want to test:

      import RPi.GPIO as GPIO
      import time
      import os
      import thread
      import datetime
      import socket
      import sys
      import argpa**e
      from datetime import datetime
      from configgen import recalboxFiles
      # this last one retrieves emulators bin names
      
      pa**er = argpa**e.ArgumentPa**er(description='power manager')
      pa**er.add_argument("-m", help="mode onoff or push", type=str, required=True)
      args = pa**er.pa**e_args()
      
      mode = args.m
      
      IPADDR = "127.0.0.1"
      PORTNUM = 55355
      # IP and port for retroarch network commands
      
      POWERPLUS = 3
      RESETPLUS = 2
      LED = 14
      
      GPIO.setwarnings(False)		# no warnings
      GPIO.setmode(GPIO.BCM)		# set up BCM GPIO numbering 
       
      GPIO.setup(RESETPLUS, GPIO.IN, pull_up_down=GPIO.PUD_UP)
      # GPIO on pin 3 is the GPIO 2 in BCM mode
      #to Reset+
      
      GPIO.setup(POWERPLUS, GPIO.IN, pull_up_down=GPIO.PUD_UP)
      # GPIO on pin 5 is the GPIO 3 in BCM mode
      #to Power+
      
      GPIO.setup(LED, GPIO.OUT)
      GPIO.output(LED, True)
      # GPIO on pin 8 is the GPIO 14 in BCM mode
      #to LED+
      
        
      # Define a threaded callback function to run in another thread when events are detected  
      def button_pressed(channel):
      	if channel == POWERPLUS:
      		speed=0.15
      		shutdownstring="shutdown -h now"
      		nwcommand="QUIT"
      		
      	elif channel == RESETPLUS:
      		speed=0.05
      		shutdownstring="shutdown -r now"
      		nwcommand="RESET"
      		
      	timer = 0
      	flag = True
      	while flag:
      		if GPIO.input(channel) == False:
      			timer += 1
      			print "Button pressed"
      		elif GPIO.input(channel) == True:
      		
      			print "Button released"
      			print timer
      		
      			#timer adds 1 each 0.1 seconds if timer = 10, button is pressed for 1s
      			if (timer > 10):
      				offreset(speed, shutdownstring)
      				print "shutdown"
      			elif (timer >1):
      				retroarch(nwcommand)
      				print "retroarch"
      				killthats**t(channel)
      				
      			timer = 0
      			flag = False
      		time.sleep(0.1)
      		
      	
      #	on power short press, trying to kill all listed emus 
      def killthats**t(channel):
      	if channel == POWERPLUS:
      		for bin in recalboxFiles.recalboxBins:
      				print bin
      				proc = os.path.basename(bin)
      				print proc
      				os.system("killall -9 "+proc)
      
      # 	on long button press clean stop	of ES then shutdown -h or -r		
      def offreset(speed, shutdownstring):
      	thread.start_new_thread( blink, (speed, ))
      	flag=True
      	pids = [pid for pid in os.listdir('/proc') if pid.isdigit()]
      	os.system("/etc/init.d/S31emulationstation stop")
      	while flag:
      		flag = False
      		for pid in pids:
      				try:
      					print pid
      					commandpath = open(os.path.join('/proc', pid, 'cmdline'), 'rb').read()
      					if "emulationstation" in commandpath:
      						flag = True
      				except IOError:
      					continue
      	os.system(shutdownstring)
      
      # threaded blinking function for LED	
      def blink(speed):
      	while True:  
      			GPIO.output(LED, False)
      			time.sleep(speed)
      			GPIO.output(LED, True)
      			time.sleep(speed)
      
      
      # 	sending network command to retroarch (only exit and reset atm)		
      def retroarch(nwcommand):
      	try:
      		s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
      	except socket.error:
      		print 'Failed to create socket'
      		sys.exit()
      	s.sendto(nwcommand, (IPADDR, PORTNUM))
      		
      
      GPIO.add_event_detect(RESETPLUS, GPIO.BOTH, callback=button_pressed, bouncetime=2)
      GPIO.add_event_detect(POWERPLUS, GPIO.BOTH, callback=button_pressed, bouncetime=2)
      while True:
      	time.sleep(0.2)
      

      Pi powered NES | Gameboy HD | RecalStation | RecalDrive
      Upvote messages if it has been useful ;)

      megakoni 1 Reply Last reply Reply Quote 0
      • megakoni
        megakoni @supernature2k last edited by megakoni

        @supernature2k how do i implement that? I've never done that. Is here a tutorial for that in the forums?
        And i'm curious about the network commands. Does power/reset only work if my wlan or lan is connected to my network?

        supernature2k 1 Reply Last reply Reply Quote 0
        • supernature2k
          supernature2k @megakoni last edited by

          @megakoni

          it works without network as we use the localhost loop (127.0.0.1)

          Pi powered NES | Gameboy HD | RecalStation | RecalDrive
          Upvote messages if it has been useful ;)

          megakoni 2 Replies Last reply Reply Quote 0
          • megakoni
            megakoni @supernature2k last edited by

            @supernature2k
            couldn't get the script to work on startup. It just didn't do anything for me. I used this tutorial step by step https://github.com/recalbox/recalbox-os/wiki/Add-your-own-startup-script-(EN)

            1 Reply Last reply Reply Quote 0
            • megakoni
              megakoni @supernature2k last edited by

              @supernature2k so i got the new update, but nothing changed. Or is it coming in the next update?
              I didn't change the recalbox config, is there a new default one?

              supernature2k 1 Reply Last reply Reply Quote 0
              • supernature2k
                supernature2k @megakoni last edited by

                @megakoni what is your issue?

                Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                Upvote messages if it has been useful ;)

                megakoni 1 Reply Last reply Reply Quote 0
                • megakoni
                  megakoni @supernature2k last edited by

                  @supernature2k i still get the power button triggered with pluging something into usb or audio jack and it shuts down. This only happens when the system.power.switch=PIN356ONOFFRESET script is enabled. So i was wondering if there is a new script for power and reset function since the new update

                  supernature2k 1 Reply Last reply Reply Quote 0
                  • supernature2k
                    supernature2k @megakoni last edited by

                    @megakoni no sorry, the fix is ready and should be in the next release.
                    Meanwhile, you can try the script posted above.

                    Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                    Upvote messages if it has been useful ;)

                    megakoni 2 Replies Last reply Reply Quote 0
                    • megakoni
                      megakoni @supernature2k last edited by megakoni

                      @supernature2k ok thanks i'll wait then. I tried to implement (i'm a noob xD) the script but it didn't seem to run, so i don't know yet if it works

                      1 Reply Last reply Reply Quote 0
                      • megakoni
                        megakoni @supernature2k last edited by

                        @supernature2k so i got the new update.
                        Can you explain me how exactly the new power switch works? Reset button is i guess like 3 seconds of pressing down to reboot.
                        But i don't know exactly how the power switch works to turn off.
                        Turning on is simple, just switch it to on.
                        But turning off it seems i have to switch 3 times, but sometimes it does not work.
                        Is there a specific period of time i have to wait for the 3 times switching?

                        unik314r 1 Reply Last reply Reply Quote 0
                        • unik314r
                          unik314r last edited by

                          Also interrested here: looks like my power and reset buttons doesn't work anymore since the last update (X-MAS update)
                          Any hints?

                          1 Reply Last reply Reply Quote 0
                          • unik314r
                            unik314r @megakoni last edited by unik314r

                            @megakoni said in GPIO ONOFF Powerswitch / Resetbutton Problem:

                            But i don't know exactly how the power switch works to turn off.

                            Well I managed to find out by myself: POWER button works the exact same way as RESET button: when Recalbox ON, push the power button during 3 seconds, release it --> shutdown launched.

                            So according to me, you don't have to push the button 3 times.

                            EDIT: to show they work the same way: they have the same code line:

                            # grep GPIO.add_event_detect /recalbox/scripts/rpi-pin356-power.py 
                            GPIO.add_event_detect(RESETPLUS, GPIO.BOTH, callback=button_pressed, bouncetime=2)
                            GPIO.add_event_detect(POWERPLUS, GPIO.BOTH, callback=button_pressed, bouncetime=2)
                            
                            
                            megakoni 1 Reply Last reply Reply Quote 0
                            • megakoni
                              megakoni @unik314r last edited by megakoni

                              @unik314r but i have a power switch, not a button. My Reset trigger is a momentary button. for power i use a switch (i build my raspberry into a snes case)
                              and i use the system.power.switch=PIN356ONOFFRESET that was commented in the recalbox.conf.

                              And by the way, how and where can i find this script? And can i simply edit it?

                              unik314r 1 Reply Last reply Reply Quote 0
                              • NeeeeB
                                NeeeeB last edited by

                                Have a look here :
                                /recalbox/scripts/

                                Vieux geek ^^
                                GameList Editor : https://github.com/NeeeeB/GameList_Editor

                                1 Reply Last reply Reply Quote 0
                                • unik314r
                                  unik314r @megakoni last edited by unik314r

                                  @megakoni To edit a file: have a look at https://github.com/recalbox/recalbox-os/wiki/Edit-the-config.txt-file-(EN)
                                  The file you're looking for is /recalbox/scripts/rpi-pin356-power.py .

                                  --
                                  I Also use a modified SNES but don't like switch buttons (Recalbox python script looks for a status change --> going from on to off is the same as going from off to on and I find it not very convenient)
                                  So I turned the original power switch button into a momentary one (inside the SNES, a simple spring makes the button go back) so that when I want to turn on (or off) the SNES, it pushes a momentary button (that I glued inside the snes) and automatically comes back: that way, even if there is a general power cut and then power restored (or something else that electrically unplugs/plugs the SNES), the system doesn't boot with a power button positionned to off.

                                  But I suppose this is not what you're looking for^^

                                  megakoni 1 Reply Last reply Reply Quote 0
                                  • megakoni
                                    megakoni @unik314r last edited by

                                    @unik314r thanks for the info. I also thought of glueing a button in the inside, so the "switch" then just bounces back.
                                    But i think i stay with the switch. I just really enjoy that satisfying click sound and feel of using that original switch.
                                    Then i'll just have to shut down switching 3 times or using the menu command. At least i get no shut downs anymore when i plug in something to usb etc.

                                    unik314r 1 Reply Last reply Reply Quote 0
                                    • unik314r
                                      unik314r @megakoni last edited by

                                      @megakoni I agree with you, the switch sound is oddly satisfying 😄 But I have it on my original non-modified SNES 😄 😄

                                      1 Reply Last reply Reply Quote 1
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