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    [GPIO] is it possible to map combination Hotkey button into single button?

    GamePad/GPIO/USB encoder
    [gpio] possible map combination hotkey
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    • Substring
      Substring last edited by Substring

      in fact, no. BUT : we can map a gpio to a special python script if needed. I just hope it's still compatible with the gpio driver

      And BTW, your buttons layout should be :
      Y X TL
      B A TR

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      • screech
        screech last edited by screech

        Don't know if it's possible, but maybe directly in hardware mode ?

        If you wire HK GPIO+START GPIO on the same buton... Will it work to quit game ?

        I think you can, at least, try this... (not too hard to test 😉 and zero python script 😉 )

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        • Substring
          Substring @screech last edited by

          @screech well, that's risky, be cause other HK combos will never work. But could be done is SELECT is the HK and the QUIT button is wired to both SELECT and START.
          And one more question : what is the RESET button supposed to do ? Reset the game or reset the pi ? If you want to reset the game, it's the HK+A combo

          Again : scripting it would be a lot better, in my opinion

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          • Tick Lpsk
            Tick Lpsk @Substring last edited by Tick Lpsk

            @subs said in [GPIO] is it possible to map combination Hotkey button into single button?:

            @screech well, that's risky, be cause other HK combos will never work. But could be done is SELECT is the HK and the QUIT button is wired to both SELECT and START.
            And one more question : what is the RESET button supposed to do ? Reset the game or reset the pi ? If you want to reset the game, it's the HK+A combo

            Again : scripting it would be a lot better, in my opinion

            reset game . but still i just can't think of any other HK + button that more important
            if so can you point me the the guide if i want to learn how to use python script
            thank you

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            • screech
              screech last edited by

              @subs don't you think this wirring can't work ?

              wirring

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              • Substring
                Substring last edited by

                @Tick-Lpsk see :
                https://forum.recalbox.com/topic/3504/emulator-exit-button-gpio/11
                https://forum.recalbox.com/topic/3435/game-reset/10
                That's some wip, i can help you for a better integration in recalbox

                @screech It would work. But can't use the quit/reset/screenshot buttons as hotkeys by themselves and use other combos like load/save state, rewind, shaders etc ...

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                • Substring
                  Substring last edited by

                  @Tick-Lpsk please keep us informed

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                  • Tick Lpsk
                    Tick Lpsk last edited by

                    first, i don't know why GPIO doesn't recognize hotkey
                    others button work perfect
                    anyways i found out that i have to use Select button as Hotkey button (Like Select+Start = quit)
                    then i've tried screech idea.
                    i hot wire select > quit button < start
                    the button act weird . it's seem that you can't do it that way
                    So. i think the best way is to do a python script as @subs said
                    but i have limited knowledge to understand complicated codes stuff 😞
                    would you kindly tell me how to do it step-by-step
                    Thank You

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                    • deryeti
                      deryeti last edited by

                      I have the Same Problem. Is it not possible to add this Exit Button Option to Future Recalbox releases. Would be great for all Cabinet Builders. Maybe just a line in the config.

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                      • Nachtgarm
                        Nachtgarm last edited by

                        Why don't you guys just go for one more button in the front? Like I did. I know it does not help the script problem, but the usability is great and it's very easy to achieve.

                        0_1472714752757_IMG-20160724-WA0004.png

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                        • deryeti
                          deryeti last edited by

                          Of course its not a big deal and all my Cabinet have a HK Button but an Exit Button would be a Nice thing to have in future releases.

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                          • Substring
                            Substring @Nachtgarm last edited by

                            @Nachtgarm i wonder why there are condoms on your sticks ... Dude, you sure you're doing fine ? 😄

                            Concerning the topic : a button can not have different "functions : it can't be HK +something else. So the only way is the python way.

                            Find your available gpios (i hope you do have some free ones ... If you're susing the gpio driver for your sticks, then we're stuck). From there, we should be able to write down the python and tell you how and where to run it. @supernature2k my dear python + gpio guru, time to show yoyr skills and think about a nice implementation of what we've been working lately for 4.1

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                            • supernature2k
                              supernature2k @Substring last edited by

                              @subs sure bro, just tell me how you picture it.

                              Here is my proposal:

                              new option in recalbox.conf

                              gpio.emulatorbutton.quit=3
                              ;gpio.emulatorbutton.reset=5

                              problem: it works very well with retroarch but what about the standalones emus?

                              Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                              Upvote messages if it has been useful ;)

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                              • Substring
                                Substring @supernature2k last edited by Substring

                                @supernature2k i rather think about a conf file + a script that would read it. Options should look like in recalbox.conf like "gpyio.pinnumber=state, action" (the gpYio is voluntary haha but name it the way you want)
                                state = pull, push, any handled state
                                action : a set of defined actions (we know how to kill an emulator, as well as run some retroarch commands)

                                Explain how to start this script in S99custom

                                See the picture ?

                                For other emulators, it's not possible, but just quit them. Too bad, gotta move forward. I'm not sure setting all this in the recalbox.conf is a good idea because it may look really messy someday, and that's an option people may not often use. Gotta ask @digitaLumberjack

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                                • Tick Lpsk
                                  Tick Lpsk last edited by

                                  im excited ! 🙂

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                                  • Nachtgarm
                                    Nachtgarm @Substring last edited by

                                    @subs These are not my sticks. It was a cabinet I sold to a customer and therefore I kept the handles untouched and shiny 🙂

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                                    • Substring
                                      Substring @Nachtgarm last edited by

                                      @Nachtgarm yeah yeah ... you pervert ... 😄 lol

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                                      • Nachtgarm
                                        Nachtgarm @Substring last edited by

                                        @subs You have NO idea 3:-)
                                        0_1472735289773_303782_252649264781475_203369516376117_705379_1436074797_n.jpg

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