30 Jun 2019, 17:38

@voljega said in My Portable Retro Game Console with 7.9-inch display:

I never said that, I said that PI3 A+ is a bad choice compared to pi3 b+

Not really. The only difference between them is the RAM. And even if it had 10 times the RAM, it would not emulate N64 games in full speed. You need a faster CPU for that.

@voljega said in My Portable Retro Game Console with 7.9-inch display:

no analog and too big screen which will drain the battery very quickly => anything more powerfull than 16bits era is either not correctly playable and/or will drain battery even more
and you don't need such a big screen to play nes and and snes as they have small resolution, so such a big screen is not really usefull and is actually not good : makes the device too big, kills the battery
what I mean in one phrase is that you need to rethink the aim of your project and what user you want to target.
first if you want a portable device, size is an issue and battery life i also
then depending of what emulators you want to target, you can improve the device and add some benefits to some area : 8-16 bits, no need for a big screen, restrict yourself to a 5 or 6 inch display, you will gain in portability and battery life
you current project tries to be a bit of everything and overextend itself, especially regarding portability

On this, we just disagree. But that's fine 🙂
Thank you for your feedback.