Holy sh...! It's alive again! I cannot pin the reason down though, but I'm certain it was something I made wrong again and again. Maybe sth. to do with the windows ssh shell (didn't want to set putty up because I find that confusing). Anyway, thanks so much for guiding me through.
Best posts made by SmashDde
-
RE: Recalbox v6 - USB Keyboard Encoder not working
-
RE: USB Keyboard Encoder "Dual Strike" ArcadeForge
@jonas hey there, since I am not expecting anything to change I've installed DragonBlaze v6.1.1 onto the SD Card.
I had to struggle with the Arcadeforge setup there the last time, but had it working.BUT NOW it seems all info on how to do this is gone, since I cannot find the wiki anymore (for recalbox v6 or earlier).
This is what I have done:
recalbox config- enabling xarcade controller
This is what I have done via putty/shell:
- listing available devices via "ls /dev/input/by-id"
- creating an empty file with the device name (usb-Arduino_LLC_ArcadeForge_Key_Strike-if02-event-kbd)
done that by:
mount -o remount, rw /boot
cd /recalbox/share/system/configs/xarcade2jstick
touch usb-Arduino_LLC_ArcadeForge_Key_Strike-if02-event-kbdThat should be 99% there, but I guess I am missing something, because when I try to do the controller configuration (where you have to hold one button to start configuring the device) it says "keyboard" and I am pretty sure it said something other than that the last time (months ago though).
Tried everything back and forth, checked the ArcadeForge button binds, tried it in gamepad mode and so on... with or without rom library on external USB HDD.
Cannot get my 2-player joystick/button combo to work. Which is pretty sad. Sure, I can hook up PS3, PS4 or 8bitdo controllers (and many more), but I did not build a bartop arcade for that.
Anyway, rambling won't help either ^^
Do you remember or possibly have any notes on how to setup a keyboard encoder?
Thanks! -
RE: USB Keyboard Encoder "Dual Strike" ArcadeForge
@Zing Hey there. Don't get me wrong, please - I am sure, everybody involved is doing their best to bring the project forward. And I know that your problem does not get recognized or pushed top priority just because you've reported it. No way
On the other hand, if you (as a user) are stuck with something for months, more often than not with the added passion of a personal DIY project, it gets frustrating when there's seemingly nobody actively into solving it.I think everybody does understand the pov of the users in this as well?!