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    Posts made by Scottie

    • RE: can not get N64 remote to work... HELP

      @scottie said in can not get N64 remote to work... HELP:

      So i have tried the steps listed in https://forum.recalbox.com/topic/9016/a-lire-manettes-n64 without success (running 6.1.1Dragonblaze on a pi 3b+). i keep getting a "DragonRise Inc. Generic USB Joystick (121/6) not configured" error when i launch an N64 game
      Here is the information i pulled regarding the controller from putty.

      Joystick Name: 'DragonRise Inc. Generic USB Joystick '
      Joystick Path: '/dev/input/event0'
      Joystick GUID: 03000000790000000600000010010000
      Joystick Number: 0
      Number of Axes: 5
      Number of Buttons: 12
      Number of Hats: 1
      Number of B***s: 0
      GameController:
      Name: 'DragonRise Inc. Generic USB Joystick'
      Mapping: '03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,'
      Axis code 0: 0
      Axis code 1: 1
      Axis code 2: 2
      Axis code 3: 3
      Axis code 4: 5
      Button code 0: 288
      Button code 1: 289
      Button code 2: 290
      Button code 3: 291
      Button code 4: 292
      Button code 5: 293
      Button code 6: 294
      Button code 7: 295
      Button code 8: 296
      Button code 9: 297
      Button code 10: 298
      Button code 11: 299
      Hat code 0: 16

      And here is the file i have at InputAutoCfg.ini
      [DragonRise Inc. Generic USB Joystick ]
      plugged = True
      plugin = 2
      AnalogDeadzone = 4096,4096
      AnalogPeak = 32768,32768
      Mempak switch =
      Rumblepak switch =
      mouse = False
      A Button = button(6)
      B Button = button(8)
      C Button D = button(2)
      C Button L = button(3)
      C Button R = button(1)
      C Button U = button(0)
      DPad D = hat(0 Down)
      DPad L = hat(0 Left)
      DPad R = hat(0 Right)
      DPad U = hat(0 Up)
      L Trig = button(4)
      R Trig = button(5)
      Start = button(9)
      X Axis = axis(1-,1+)
      Y Axis = axis(2-,2+)
      Z Trig = button(7)

      here is the info from the testing
      ![0_1585183453190_df64778c-92a6-4499-8450-8ded2132e0f4-image.png](Uploading 100%) B button 8
      A button 6
      start button 9
      z button 7
      C up button 0
      C right button 1
      C down button 2
      C left button 3
      Right trigger button 5
      left trigger button 4
      Dpad up 0 hat: 0 value: 0/1 (value changes from 0 to 1 when pressed)
      Dpad right 0 hat: 0 value: 0/2 (value changes from 0 to 2 when pressed)
      Dpad down 0 hat: 0 value: 0/4 (value changes from 0 to 4 when pressed)
      Dpad left 0 hat: 0 value: 0/8 (value changes from 0 to 8 when pressed)
      joystic up dn 0 axis: 1
      joystick l r 0 axis: 2

      Before i try anything only dpad buttons, buttons A, B, Left trigger and right trigger work. And when i add "n64.configfile = dummy" to recalbox.conf nothing works and i get the controller not configured error
      0_1585328543817_7da3a495-1e8c-4435-8566-c8f8bd392285-image.png

      posted in GamePad/GPIO/USB encoder
      Scottie
      Scottie
    • RE: can not get N64 remote to work... HELP

      @flaker38 tried this with the same result

      posted in GamePad/GPIO/USB encoder
      Scottie
      Scottie
    • RE: can not get N64 remote to work... HELP

      Also using Libretro emulator

      posted in GamePad/GPIO/USB encoder
      Scottie
      Scottie
    • RE: can not get N64 remote to work... HELP

      0_1585236840119_Screenshot_20200326-113246_Gallery.jpg

      posted in GamePad/GPIO/USB encoder
      Scottie
      Scottie
    • RE: can not get N64 remote to work... HELP

      I did not configure in emulation station, is there a link i can check out on how to do that?

      posted in GamePad/GPIO/USB encoder
      Scottie
      Scottie
    • RE: can not get N64 remote to work... HELP

      0_1585189810298_cfd9f027-55fa-4fa9-9d84-ba7148df597c-image.png @scottie
      here is what i am seeing on the dpad

      posted in GamePad/GPIO/USB encoder
      Scottie
      Scottie
    • can not get N64 remote to work... HELP

      So i have tried the steps listed in https://forum.recalbox.com/topic/9016/a-lire-manettes-n64 without success (running 6.1.1Dragonblaze on a pi 3b+). i keep getting a "DragonRise Inc. Generic USB Joystick (121/6) not configured" error when i launch an N64 game
      Here is the information i pulled regarding the controller from putty.

      Joystick Name: 'DragonRise Inc. Generic USB Joystick '
      Joystick Path: '/dev/input/event0'
      Joystick GUID: 03000000790000000600000010010000
      Joystick Number: 0
      Number of Axes: 5
      Number of Buttons: 12
      Number of Hats: 1
      Number of B***s: 0
      GameController:
      Name: 'DragonRise Inc. Generic USB Joystick'
      Mapping: '03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,'
      Axis code 0: 0
      Axis code 1: 1
      Axis code 2: 2
      Axis code 3: 3
      Axis code 4: 5
      Button code 0: 288
      Button code 1: 289
      Button code 2: 290
      Button code 3: 291
      Button code 4: 292
      Button code 5: 293
      Button code 6: 294
      Button code 7: 295
      Button code 8: 296
      Button code 9: 297
      Button code 10: 298
      Button code 11: 299
      Hat code 0: 16

      And here is the file i have at InputAutoCfg.ini
      [DragonRise Inc. Generic USB Joystick ]
      plugged = True
      plugin = 2
      AnalogDeadzone = 4096,4096
      AnalogPeak = 32768,32768
      Mempak switch =
      Rumblepak switch =
      mouse = False
      A Button = button(6)
      B Button = button(8)
      C Button D = button(2)
      C Button L = button(3)
      C Button R = button(1)
      C Button U = button(0)
      DPad D = hat(0 Down)
      DPad L = hat(0 Left)
      DPad R = hat(0 Right)
      DPad U = hat(0 Up)
      L Trig = button(4)
      R Trig = button(5)
      Start = button(9)
      X Axis = axis(1-,1+)
      Y Axis = axis(2-,2+)
      Z Trig = button(7)

      here is the info from the testing
      ![0_1585183453190_df64778c-92a6-4499-8450-8ded2132e0f4-image.png](Uploading 100%) B button 8
      A button 6
      start button 9
      z button 7
      C up button 0
      C right button 1
      C down button 2
      C left button 3
      Right trigger button 5
      left trigger button 4
      Dpad up 0 hat: 0 value: 0/1 (value changes from 0 to 1 when pressed)
      Dpad right 0 hat: 0 value: 0/2 (value changes from 0 to 2 when pressed)
      Dpad down 0 hat: 0 value: 0/4 (value changes from 0 to 4 when pressed)
      Dpad left 0 hat: 0 value: 0/8 (value changes from 0 to 8 when pressed)
      joystic up dn 0 axis: 1
      joystick l r 0 axis: 2

      posted in GamePad/GPIO/USB encoder
      Scottie
      Scottie