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    rougemontr

    @rougemontr

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    Latest posts made by rougemontr

    • RE: Help ! Manette configurable et fonctionelle sur ES mais pas sur les emus !

      Je complete mon précédent post avec les fichiers de config dans es_input.cfg (qui fonctionne), j'ai :

      	<inputConfig type="joystick" deviceName="Performance Designed Products Mortal Kombat Fight Stick for PlayStation 3" deviceGUID="030000006f0e00001001000010010000">
      		<input name="a" type="button" id="1" value="1" />
      		<input name="b" type="button" id="0" value="1" />
      		<input name="down" type="hat" id="0" value="4" />
      		<input name="hotkey" type="button" id="12" value="1" />
      		<input name="l2" type="button" id="6" value="1" />
      		<input name="left" type="hat" id="0" value="8" />
      		<input name="pagedown" type="button" id="5" value="1" />
      		<input name="pageup" type="button" id="4" value="1" />
      		<input name="r2" type="button" id="7" value="1" />
      		<input name="right" type="hat" id="0" value="2" />
      		<input name="select" type="button" id="8" value="1" />
      		<input name="start" type="button" id="9" value="1" />
      		<input name="up" type="hat" id="0" value="1" />
      		<input name="x" type="button" id="2" value="1" />
      		<input name="y" type="button" id="3" value="1" />
      	</inputConfig>
      

      En revanche dans

      # cat /recalbox/configs/retroarch/inputs/Performance\ Designed\ Products\ Mortal\ Kombat\ Fight\ Stick\ for\ PlayStation\ 3.cfg 
      input_device = "Performance Designed Products Mortal Kombat Fight Stick for PlayStation 3"
      input_driver = "udev"
      input_a_btn = 1
      input_b_btn = 0
      input_menu_toggle_btn = 0
      input_down_btn = h0down
      input_state_slot_decrease_btn = h0down
      input_l2_btn = 6
      input_left_btn = h0left
      input_rewind_btn = h0left
      input_r_btn = 5
      input_l_btn = 4
      input_screenshot_btn = 4
      input_r2_btn = 7
      input_right_btn = h0right
      input_hold_fast_forward_btn = h0right
      input_select_btn = 8
      input_start_btn = 9
      input_exit_emulator_btn = 9
      input_up_btn = h0up
      input_state_slot_increase_btn = h0up
      input_x_btn = 2
      input_load_state_btn = 2
      input_y_btn = 3
      input_save_state_btn = 3
      

      Que dois-je modifier ? Merci.

      posted in Recalbox Général
      rougemontr
      rougemontr
    • RE: Help ! Manette configurable et fonctionelle sur ES mais pas sur les emus !

      J'ai exactement le meme problème avec un joystick arcade pour ps3 de type http://www.gamecash.fr/thumbnail-170-240/stick-arcade-mortal-kombat-e51218.jpg ... Que faire ? Merci.

      posted in Recalbox Général
      rougemontr
      rougemontr