Recalbox Forum

    • Register
    • Login
    • Search
    • Recent
    • Tags
    • recalbox.com
    • Gitlab repository
    • Documentation
    • Discord
    1. Home
    2. michael-murphy
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 28
    • Best 0
    • Controversial 0
    • Groups 0

    michael-murphy

    @michael-murphy

    0
    Reputation
    408
    Profile views
    28
    Posts
    0
    Followers
    0
    Following
    Joined Last Online
    Website www.facebook.com/app_scoped_user_id/10153480161687887/

    michael-murphy Unfollow Follow

    Latest posts made by michael-murphy

    • Comparison video between overclocked Raspi 2 Raspi 3 and Original N64

      https://www.youtube.com/watch?v=dsrxdCtNzLg Just showing some of the early results I am getting with my Pi 3.

      posted in Recalbox General
      michael-murphy
      michael-murphy
    • RE: Mame/FBA rom compatibility and exclusion

      @Voljega Can you give me edit rights to the compatibility document?  I have gotten in my raspi 3 overclocked it and am testing with compatibility for games that were known to work poor or just not work on the raspi 2.  email is darkbrokenheartz@gmail.com Maybe add a raspi 3 column?

      posted in Recalbox General
      michael-murphy
      michael-murphy
    • RE: Logitech F310 & X-Arcade Issues

      Is it a first or second generation X-Arcade I saw confirmation earlier that Only third generation X-Arcade is supported.

      posted in GamePad/GPIO/USB encoder
      michael-murphy
      michael-murphy
    • Mame/FBA rom compatibility and exclusion

      Honestly Recalbox has the answer for almost everything. The only thing I am finding problematic is limiting my romsets for mame/FBA/PiFBA  to be only roms that work and work well. I want all the roms on there, because I can tinker in my own time in seeing if I can add them to the support list by changing settings trying a different core if an overclock brings it to workable but when I leave it for my friends to play on I don't want them to launch a game that will crash the box or just does not work. Now we have good documentation with googledocs showing the known working and games with problems.  And as a community we do fine editing that. Would some kind of exclusion option in Recalbox be viable. For example kind of a like a exclusiongamelist.xml file that could sit inside the roms directory. That file could be auto-populated from the google docs containg rom compatibility or manually edited by the user.  It would contain only known working roms for its companion emulator Then I would want a enable/disable option in the main start menu which allowed to hide known non-working roms that option would enable and automatically only show files in the .xml file as those are the authorotative list of guranteed working roms. When its disabled I could tinker as I want and then if something became working we can then edit the google docs list.   Thoughts opinions? Do we have something that already does that?

      posted in Recalbox General
      michael-murphy
      michael-murphy
    • RE: Logitech F310 & X-Arcade Issues

      Couple of questions, Did you enable Twin Arcade support in your config? https://github.com/recalbox/recalbox-os/wiki/XArcade-configuration-(EN)

      posted in GamePad/GPIO/USB encoder
      michael-murphy
      michael-murphy
    • RE: More than 20 minutes to turn off Recalbox

      I can vote that hell yea it is long depending on how high you get. I have Recalbox 4.0 I have the Samsung Evo 64 GB SD card http://www.amazon.com/gp/product/B00IVPU7AO?psc=1&redirect=true&ref_=ox_sc_sfl_title_1&smid=ATVPDKIKX0DER All roms are on internal storage.  Full NES,SNES, MAME, FBA_LIBRETRO, PIFBA, GBA, FDS, Genesis, Sega32x, GameBoy, Gameboy Advance, and several Playstation cues.

      posted in Recalbox General
      michael-murphy
      michael-murphy
    • RE: Multiple controller issues

      Try this. Configure both controllers Then in controller settings define one as player 1 and the other as player 2 make sure each is defined to its own specific player assignment. Then test.

      posted in Recalbox General
      michael-murphy
      michael-murphy
    • RE: ROM-Repository idea / Sourcecode docu / More supported controllers

      1. Github is standard, if there is something specific you are confused about the best resource and place to get clarification is in IRC which you can find the link for in the top bar. 4. It is a buildroot release, so the public edition is managed by the recalbox devs.  They maintain te installed packages and emulatores, if you want to modify it yourself totally possible just use https://github.com/recalbox/recalbox-os/wiki/Compilation-%26-Modifications-(EN) 5.  No need to edit that document as nothing changes, the partition should be fat32 at the start, the installation process wll modify the partitions as they are needed.  And the only directory that stores files is /recalbox/share which is a ext4 partition. 6. Dropbox saves are enabled in Retropie and I believe there is a request on github to add that into recalbox. While I personally have no issues with the downloading of roms the recalbox team is not going to open themselves up to that kind of risk. For example even linking to a roms location on the website is against forum rules as it should be so a world in where they provide a module in order to repo access roms is pretty much as likely as hell freezing over 🙂  Just going to have to keep with the tried and true google and torrent it yourself even if it is a minor hassle.

      posted in Recalbox General
      michael-murphy
      michael-murphy
    • RE: PSX games doesn't load

      Need to make sure its bin and cue anything else wont work*

      posted in Recalbox General
      michael-murphy
      michael-murphy
    • RE: GPIO controller gives me a sh: can't access tty; job control turned off

      Great time to order a Raspberry Pi 3 then 🙂

      posted in Recalbox General
      michael-murphy
      michael-murphy