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    Posts made by greeny

    • RE: Recalbox SNES emulator issues. What am I missing?

      So is this why the changes in the RetroArch confg are never saved for the P2 bindings? Do I need to change that line in the Python script to remedy this? If so, where do I find it?

      It doesn't matter overly now though - I've manually set the emulators for the few games that can get by on the other emulators (despite the save game location being different to proper "save" folders!). I've yet to decide whether to use this method or my manual config file.

      I think if SNES 9x could be setup to only enable multitap when 3+ controllers are connected, it would be perfect. That and the save locations for the other emulators.

      Other that that my setup is god to go. Thanks guys 🙂

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      @Substring I added input_libretro_device_p2 = "1" to the retroarchcustom.cfg.origin file. Doesn't work. SNES games still see the multitap.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      Hmm. This custom file obviously overwrites more than I'd like - now disabling the emulator menu only works for non-SNES games.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      @Substring the retroarchcustom.cfg.origin file doesn't have the input_libretro_device_p2 line to edit.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      I may have cracked it!

      I noticed that, when saving a new config from within the retroarch menu, it was saving the file to a hidden folder... /recalbox/share/system/.config/retroarch/config

      I copied this to the /recalbox/share/system/configs/retroarch folder and uncommented and edited the below line in the recalbox.conf file...
      snes.configfile=/recalbox/share/system/configs/retroarch/snes9x_next_libretro.cfg

      All loaded well and the multitap config remained.

      Then I decided to just copy the retroarchcustom.cfg file to retroarchcustom2.cfg and edit the below line...
      input_libretro_device_p2 = "1"

      Then changed the recalbox.conf file to reflect this...
      snes.configfile=/recalbox/share/system/configs/retroarch/retroarchcustom2.cfg

      All seems to be going well so far.

      I'm not sure of the repercussions yet, but it's a good start.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      So, it looks like the retroarchcustom.cfg file is bring saved back on exit. Setting the "Mex Users" to 2 holds it's value, but the input_libretro_device_p2 value always reverts back to 257, even when setting this to SNES Joypad within the retroarch menu.

      This is clearly being overwritten from somewhere else.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      Roger that. I'll wait for the heroes 😉

      I'll continue to poke about in the mean time though - I can re-install everything if it breaks. Will post back if I find the cause of the issue.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      Have also tried setting input_libretro_device_p2 = "257" in the retroarchcustom.cfg file to input_libretro_device_p2 = "1" but it just reverts back as soon as a game is launched.

      There must be an easier way to disable multitap for Snes(x - I know it wasn't the default mode before Recalbox v4.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      Even the retroarch-core-options.cfg file contains the multitap = "disabled" option.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      Already have. It appears that all other options are sticking except that one. The other options under the "save on exit" also hold their values, as well as setting the max number of controllers to just 2. But, with every launch of the games, the Player 2 binding always has the type set to "Multitap".

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • RE: Recalbox SNES emulator issues. What am I missing?

      Thanks volijega, I didn't know that was possible. I'll give this a try.

      Do you know how to get Snes_9x to disable the Multitap for port 2? If I could do that, it would solve 99% of the issues as I could just set that as the default emulator (the rest just have too many issues - the incorrect save file location being the main one).

      I've tried setting this in the retroarch menu, as mentioned in other posts, but the change just doesn't seem to stick.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny
    • Recalbox SNES emulator issues. What am I missing?

      I'm setting up a Raspberry Pi 3 Recalbox for my brother-in-law. He has a small collection of SNES games with the console and has asked me to create this so that his sons can enjoy the games without him worrying the console and cartridges will be damaged (he's kept them in great condition).

      This has to be pretty locked down (system and hotkey commands - except Exit Game - removed), which is easy to do.

      I have the thing working fantastically - as it's a small curated list of games I don't need the favorites function and I've set up a lovely power button and LED (fast shutdown is fine as no metadata is needing written back).

      The problem I have is with the emulator performance and issues. http://imgur.com/a/XMF07

      I currently can't disable the system menus as I need to swap between the different emulators depending on the game to be played. You can see a summary from the link above.

      If I can get Recalbox to only present 2 controllers I could get by with setting the SNES emulator to Snes_9x, but I see no way of doing this. Therefore games like Kirby Super Star and Yoshi's Island won't get past the warning screen.

      Setting the emulator to anything else means Starfox runs way too fast. And Super Mario Kart seems to never display the race position correctly.

      What am I missing? I can't be the only one with these issues, surely?! Once I'm able to get the emulator set and working I can disable the system menus and hand over this little magic box of nostalgia.

      TL;DR The SNES emulators in Recalbox all seem to have an issue, preventing me from using just one for all games.

      posted in Emulator Arcade/PC/Console
      greeny
      greeny