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    FindingFilene

    @FindingFilene

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    Best posts made by FindingFilene

    • RE: SNES, & Other Emus + PS3 Remotes + "Press Start" Multiplayer

      @voljega Thank you for your suggestion, @voljega ! That worked.
      Luckily, PS3 remotes sync in turn-on order, so as long as a remote has the second light, it's player 2.

      That's invaluable, I might even get more, now, and save me the problem of making a dedicated plug-in joypad "Number Three."

      Thank you!

      posted in GamePad/GPIO/USB encoder
      FindingFilene
      FindingFilene

    Latest posts made by FindingFilene

    • RE: SNES, & Other Emus + PS3 Remotes + "Press Start" Multiplayer

      @voljega Thank you for your suggestion, @voljega ! That worked.
      Luckily, PS3 remotes sync in turn-on order, so as long as a remote has the second light, it's player 2.

      That's invaluable, I might even get more, now, and save me the problem of making a dedicated plug-in joypad "Number Three."

      Thank you!

      posted in GamePad/GPIO/USB encoder
      FindingFilene
      FindingFilene
    • SNES, & Other Emus + PS3 Remotes + "Press Start" Multiplayer

      Greetings, everybody. This is my second post. I've decided to do something else about encrypted drives, I haven't found any resources in Kodi or Recalbox.

      My problem is best summarized thusly:

      On SNES games like Goof Troop, Super C, or their like--maybe even NES, too--the "press start to join" multiplayer does not work with my PS3 remotes.

      I'm not sure why. I'm using recalbox, with unmodified configs. For example, I'm not using SNES9x_next, even though I have a Raspberry Pi 3 Model B.

      Here is what I expect as a user, versus what actually happens:

      I am playing with a PS3 remote, the only one that is on. My friend wants to join, so we turn on the second PS3 remote. It syncs with the "Second Player" light. We hit 'start' on the second player to join in.
      But nothing happens. I don't know why, either. In my mind, I'm guessing, "Maybe this is set to the MultiTap, but can't tell which joypad should be player 2.."

      Related thoughts:
      I think that when a player starts a game from EmulationStation, their joypad is assigned "Player 1" 's status. That's OK. I can tell, because when I start a game from the PS3 remote that's "paired as number two," that joypad still counts as player one.

      But when the second joypad i[censored], I don't know why it can't auto-determine which is player 2 based on input history.

      Can anybody tell me what's going on here?

      posted in GamePad/GPIO/USB encoder
      FindingFilene
      FindingFilene
    • RE: Recalbox inaccessible when on 'access point' wireless; Works on & Requires Main Wifi?

      @findingfilene Hey there, everyone.

      Since I changed to the main Wi-Fi network in my house, I've just settled to leave it this way. I've managed to access my recalbox via IP and via http://recalbox.local/ on the subnet.

      I don't know how this failed, and worked. It's just the way things go.

      I don't think I'm going to have success on my encrypted drive problem, so I'll start a new topic about that.

      Thank you,

      ~Filene

      posted in Recalbox General
      FindingFilene
      FindingFilene
    • Recalbox inaccessible when on 'access point' wireless; Works on & Requires Main Wifi?

      Hey there everyone. I'm still being introduced to my recalbox, so I'm likely to have many more questions down the line. (IE: External encrypted drives, sharing them, activating them) So here's my first one.

      In my home, here is a network diagram:

      Main Wifi Router <--- Internet
      | Ethernet
      Sub Wifi Router (Unclear which mode; no IP Subnet or DHCP Server)
      | Wifi
      Recalbox on Wifi
      Laptop on Wifi

      Until I changed my laptop, and my Recalbox, to my main WiFi router, I could not access my recalbox while using the sub Wifi router.

      Unfortunately, I'm not clear what's going on because the sub Wifi router is a Belkin, which vaguely calls the mode it's in as "Use as an Access Point" mode. You configure a static IP on the local subnet for the router/AP, and.. that's it. It doesn't explain how network signals are broadcast from and to devices through the access point to the main DHCP server.

      However, it has functionally been cooperative. I have a network printer connected by ethernet to this very router, and I can access this device through either Wifi, as expected.
      Yet even this placement of my printer on the network has its problems. Sometimes the printer will be seen as offline, regardless of which network you are on as well. At some point, the printer is visible either due to physically waking it, or rebooting the computer accessing it.

      I didn't intend to seek networking help on my first visit, but I'm pretty stumped here. I'd like my recalbox to use the nearest wifi, and for any device to use either wifi.

      Any thoughts/help?

      Thank you!

      Kind regards,

      ~Filene

      posted in Recalbox General
      FindingFilene
      FindingFilene