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    Bury

    @Bury

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    Best posts made by Bury

    • N64, Mayflash, ingame no response of n64-controller

      Hello,

      I have a mayflash-adapter (recognized as "Product: USB GamePad | Manufacturer: USB GamePad" (output of dmesg)).

      I didn't configure any keys on startup, in my recalbox-controller-config (in GUI), there is only the ps3-controller listed as #0.

      When I call "cat /proc/bus/input/devices" it gets listed with event-files like that:

      I: Bus=0003 Vendor=0079 Product=1879 Version=0110
      N: Name="USB GamePad USB GamePad"
      P: Phys=usb-3f980000.usb-1.5/input0
      S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.5/1-1.5:1/0003:0079:1879.0002/input/input0
      U: Uniq=
      H: Handlers=js0 event0
      B: PROP=0
      B: EV=1b
      B: KEY=ffff 0 0 0 0 0 0 0 0 0
      B: ABS=30027
      B: MSC=10
      

      Also the "jstest /dev/input/js0" outputs

      Joystick (USB GamePad USB GamePad) has 6 axes (X, Y, Z, Rz, Hat0X, Hat0Y)
      

      and resonds correctly to the buttons/stick.

      I also changed recalbox.conf to

      global.inputdriver=udev
      ...
      n64.configfile=dummy
      

      and updated the /recalbox/share/system/configs/mupen64/InputAutoCfg.ini to the following

      [USB GamePad USB GamePad]
      plugged = True
      plugin = 2
      AnalogDeadzone = 2096,2096
      AnalogPeak = 21283,21283
      Mempak switch =
      Rumblepak switch =
      mouse = False
      A Button = button(9)
      B Button = button(2)
      C Button R = axis(3-)
      C Button L = axis(3+)
      C Button D = axis(2+)
      C Button U = axis(2-)
      DPad D = hat(0 Down)
      DPad L = hat(0 Left)
      DPad R = hat(0 Right)
      DPad U = hat(0 Up)
      L Trig = button(6)
      R Trig = button(7)
      Start = button(1)
      X Axis = axis(0-,0+)
      Y Axis = axis(1-,1+)
      Z Trig = button(8)
      

      But when I start any n64 game, only the ps3-controller has any function. It feels like the n64 controller isn't present (but works in shell test).

      @Chrischan told me what to do, I followed his instructions but I'm missing something...

      I'm on recalbox 4.0.2, raspberry 3

      thanks guys and girls!

      posted in Recalbox General
      Bury
      Bury

    Latest posts made by Bury

    • RE: N64, Mayflash, ingame no response of n64-controller

      Thanks for your answers and sorry for answering that late, but I wasn't at home yesterday.
      And @Substring also thanks for your appreciation. I'm also a developer and linux admin, so I think I know what the helpers/developers want to know 😉 Thanks!

      Okay, in the GUI the n64 controller doesn't appear at all. Only when I push a button the screen "3 controllers detected. Press any key to configure...." appears (3 because of 1 ps2, mayflash with 2 n64 ports). But I shoudn't configure n64 controller in the GUI because after that no rom starts.

      So in controller-config, there's only the ps3 controller. So I cant't test the hint of @acris .

      But in shell, n64-controllers are recognized and working.

      Ok, I just wanted to try your hint @Substring , and realized teh following: I rebooted with just the n64 controller. When I tried to navigate in es homescreen the controller-config-popup appears. I can't skip it since the n64 has no hotkey configured. A usb keyboard (pressing esc) also doesn't help. So when I tried to press some buttons on the n64, in the fade-in-animation of the controller name, I saw, that the first characted is one like utf8_encoding problem. It is a sqaure-character in first char like so:

      0_1502010714136_IMG_9645 Kopie.jpg

      (three gamepads because I tried first with only the n64, couldn't skip the configure-popup and then rebooted and tried it with an usb keyboard).

      So I think there may be a name-mismatch between OS-Name and ES-recognition-Name so that es thinks, there is no config. May be a controller fault...?

      Any ideas?

      In the meantime I play BanjooKazooie with ps3-gamepad. Also works fine - more or less!

      Thanks!

      posted in Recalbox General
      Bury
      Bury
    • N64, Mayflash, ingame no response of n64-controller

      Hello,

      I have a mayflash-adapter (recognized as "Product: USB GamePad | Manufacturer: USB GamePad" (output of dmesg)).

      I didn't configure any keys on startup, in my recalbox-controller-config (in GUI), there is only the ps3-controller listed as #0.

      When I call "cat /proc/bus/input/devices" it gets listed with event-files like that:

      I: Bus=0003 Vendor=0079 Product=1879 Version=0110
      N: Name="USB GamePad USB GamePad"
      P: Phys=usb-3f980000.usb-1.5/input0
      S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.5/1-1.5:1/0003:0079:1879.0002/input/input0
      U: Uniq=
      H: Handlers=js0 event0
      B: PROP=0
      B: EV=1b
      B: KEY=ffff 0 0 0 0 0 0 0 0 0
      B: ABS=30027
      B: MSC=10
      

      Also the "jstest /dev/input/js0" outputs

      Joystick (USB GamePad USB GamePad) has 6 axes (X, Y, Z, Rz, Hat0X, Hat0Y)
      

      and resonds correctly to the buttons/stick.

      I also changed recalbox.conf to

      global.inputdriver=udev
      ...
      n64.configfile=dummy
      

      and updated the /recalbox/share/system/configs/mupen64/InputAutoCfg.ini to the following

      [USB GamePad USB GamePad]
      plugged = True
      plugin = 2
      AnalogDeadzone = 2096,2096
      AnalogPeak = 21283,21283
      Mempak switch =
      Rumblepak switch =
      mouse = False
      A Button = button(9)
      B Button = button(2)
      C Button R = axis(3-)
      C Button L = axis(3+)
      C Button D = axis(2+)
      C Button U = axis(2-)
      DPad D = hat(0 Down)
      DPad L = hat(0 Left)
      DPad R = hat(0 Right)
      DPad U = hat(0 Up)
      L Trig = button(6)
      R Trig = button(7)
      Start = button(1)
      X Axis = axis(0-,0+)
      Y Axis = axis(1-,1+)
      Z Trig = button(8)
      

      But when I start any n64 game, only the ps3-controller has any function. It feels like the n64 controller isn't present (but works in shell test).

      @Chrischan told me what to do, I followed his instructions but I'm missing something...

      I'm on recalbox 4.0.2, raspberry 3

      thanks guys and girls!

      posted in Recalbox General
      Bury
      Bury
    • RE: Spiele Starten nicht mehr seit N64 Controller mit Mayflash angeschlossen war

      @chrischan Vielen Dank für deine Antwort. Ich probiere mal aus, was du sagst und versuche weiterhin eine Lösung für das "letzte" Problem zu finden. Ich werde testen und berichten.

      Thanks for your answer. I'll try what you said. I'll also try to find a solution for the "last" problem and report back.

      posted in Recalbox
      Bury
      Bury
    • RE: Suddenly, not able to start any rom of any system (few sec blank -> homescreen)

      Hello you guys are really fast - many thanks for that.

      I can tell, that your advice did the trick! Everything is working well again! D**n, many thanks!

      I'll return the mayflash and looking for an other solution for the n64.

      Can you tell me how I can reset the ps3 controller mapping. I think I've modified it and now "X" is go back and "square" is confirm.

      You are great here! Many thanks again!

      posted in Recalbox General
      Bury
      Bury
    • RE: Spiele Starten nicht mehr seit N64 Controller mit Mayflash angeschlossen war

      Hi. Ich habe gestern genau das gleiche Problem bekommen. Habe den Adapter neu gekauft, gestern geliefert, gestern angeschlossen -> bam - alles kaputt. Es starten keinerlei Spiele mehr, auch nicht SNES, PSx etc. Ich werde den Adapter zurückschicken und mir was anderes suchen. Der Mayflash kommt mir nicht mehr an die Recalbox. Du hast also auch keine Lösung, oder nutzt du die Controller tatsächlich im Spiel?

      Hast du bei dem Anschließen noch irgendwas verändert, was zu dem Problem geführt haben könnte? Irgendwelche Configs etc? Vielleicht könnten wir Gemeinsamkeiten finden und so das Problem lösen?

      posted in Recalbox
      Bury
      Bury
    • RE: Suddenly, not able to start any rom of any system (few sec blank -> homescreen)

      Thanks for your support. Here are the logs from yesterday. Just saw a thread (in the german category -> he or she had the exact same problem than me. But I don't want to reinstall recalbox because I have a dualboot with an active and intensivly used kodi...)

      German thread with the same problem (not the thread of mine)

      Here are the logs (Dropbox, tar-Archive.)

      Thanks in advance! Hope, we can solve this problem.

      posted in Recalbox General
      Bury
      Bury
    • RE: Suddenly, not able to start any rom of any system (few sec blank -> homescreen)

      Hello

      Sorry I didn't get any notifications of new posts.

      No, all roms are on SD Card (Raspberry 3, Recalbox 4.0.2, SD Card). No roms load. Neither SNES, nor N64 or PSX. But suddenly. Before, all of them were okay. All the time.

      How do I change the bios? When I edit the metadata (for n64 roms) no other "cores" are available, only "default".

      Thanks.

      posted in Recalbox General
      Bury
      Bury
    • Suddenly, not able to start any rom of any system (few sec blank -> homescreen)

      Hello,

      since yesterday (or three days more ago), I could start roms of all systems (like n64, snes etc.). Today, I tried to plug in a mayflash usb adapter (n64 controller to usb), but it didn't recognize the axis-stick correctly.

      Then I realised (I don't know if the mayflash is the cause), that I can't run any rom of any system any more.

      That means, I start Mario Kart 64 (n64 of course), the screen turns black with the recalbox-logo at the bottom. After a few seconds, it enters the main screen again. This is the same for snes, ps1 etc. Everything worked fine.

      I also tried to the the videomode to default. With no luck.

      Please, can anybody help me/us?

      Thanks in advance!

      posted in Recalbox General
      Bury
      Bury