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    Solved N64 Impossible

    Emulateurs Arcade/PC/Console
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    • Cyclair
      Cyclair last edited by MikaXII

      Merci de votre aide en tout cas.

      J'ai suivi en trotte ce tuto : https://github.com/recalbox/recalbox-os/wiki/acces-via-WinSCP-(FR)

      J'ai télécharger Putty.exe que j'ai placer dans son repertoire dans winscp
      http://www.hostingpics.net/viewer.php?id=302072Untitled32.jpg

      Ensuite j'ai suivi la démarche de configuration comme indiquer sur le tuto pour l’intégration de putty dans winscp.
      Ensuite exécute Putty via winscp

      http://www.hostingpics.net/viewer.php?id=478748Untitled2.jpg

      Et voici l'erreur que j'ai
      http://www.hostingpics.net/viewer.php?id=183804603.jpg

      1 Reply Last reply Reply Quote 0
      • Cyclair
        Cyclair last edited by MikaXII

        Au passage :
        /recalbox/share/system$ tvservice -s state 0x12000a [HDMI CEA (16) RGB lim 16:9], 1920x1080 @ 60.00Hz, progressive

        mon fichier recalbox.config :

        # System Variable
        # You can configure your recalbox from here
        # To set a variable, remove the first ; on the line
        
        
        
        # ------------ A - System Options ----------- #
        #    Uncomment the system.power.switch you use
        ;system.power.switch=ATX_RASPI_R2_6      # http://lowpowerlab.com/atxraspi/#installation
        ;system.power.switch=MAUSBERRY           # http://mausberry-circuits.myshopify.com/pages/setup
        ;system.power.switch=REMOTEPIBOARD_2003  # http://www.msldigital.com/pages/support-for-remotepi-board-2013
        ;system.power.switch=REMOTEPIBOARD_2005  # http://www.msldigital.com/pages/support-for-remotepi-board-plus-2015
        ;system.power.switch=PIN56ONOFF          # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
        ;system.power.switch=PIN56PUSH           # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
        
        ## Recalbox Manager (http manager)
        system.manager.enabled=1
        
        ## Recalbox API (REST)
        system.api.enabled=0
        
        ## EmulationStation menu style 
        ## default -> default all options menu
        ## none -> no menu except the game search menu
        ## bartop -> less menu, only needed for bartops
        system.es.menu=default
        
        ## Emulator special keys
        ## default -> default all special keys
        ## nomenu -> cannot popup the emulator menu
        ## none -> no special keys in emulators
        system.emulators.specialkeys=default
        
        ## Show or hide kodi in emulationstation (0,1)
        kodi.enabled=1
        ## Start kodi at launch (0,1)
        kodi.atstartup=0
        ## set x button shortcut (0,1)
        kodi.xbutton=1
        
        ## Kodi can wait for a network component before starting
        ## waithost is the ip or hostname that must answer to a ping to validate the availability
        ## waittime is the maximum time waited when kodi boots
        ## if waitmode is required, kodi will not start if the component is not available
        ## if waitmode is wish, kodi will start if the component is not available
        ## if waitmode is not set or has an other value, kodi will start immediatly
        ;kodi.network.waitmode=required
        ;kodi.network.waittime=10
        ;kodi.network.waithost=192.168.0.50
        
        # ------------ B - Network ------------ #
        ## Set system hostname
        system.hostname=RECALBOX
        ## Activate wifi (0,1)
        wifi.enabled=0
        ## Wifi SSID (string)
        ;wifi.ssid=new ssid
        ## Wifi KEY (string)
        ;wifi.key=new key
        ## Samba share
        system.samba.enabled=1
        ### Virtual Gamepads
        system.virtual-gamepads.enabled=1
        ### SSH
        system.ssh.enabled=1
        
        # ------------ C - Audio ------------ #
        ## Set the audio device (auto, hdmi, jack)
        audio.device=jack
        ## Set system volume (0..100)
        audio.volume=100
        ## Enable or disable system sounds in ES (0,1)
        audio.bgmusic=1
        
        
        
        # -------------- D - Controllers ----------------- #
        # Enable support for standard bluetooth controllers
        controllers.bluetooth.enabled=1
        
        
        ## Please enable only one of these
        # -------------- D1 - PS3 Controllers ------------ #
        ##Enable PS3 controllers support
        controllers.ps3.enabled=1
        ## Choose an driver beetween official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)
        controllers.ps3.driver=official
        
        
        # ------------ D2 - XBOX Controllers ------------ #
        ## Xbox controllers are already supported, but xboxdrv can solve some compatibility issues 
        ## Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)
        controllers.xboxdrv.enabled=0
        ## Set the amount of controllers to use with xboxdrv (0..4)
        controllers.xboxdrv.nbcontrols=2
        
        
        # ------------ D3 - GPIO Controllers ------------ #
        ## GPIO Controllers
        ## enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)
        controllers.gpio.enabled=0
        ## mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)
        controllers.gpio.args=map=1,2
        
        
        ## DB9 Controllers
        ## Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)
        controllers.db9.enabled=0
        ## db9 arguments
        controllers.db9.args=map=1
        
        ## Gamecon controllers
        ## Enable gamecon controllers, for nes, snes psx (0,1) 
        controllers.gamecon.enabled=0
        ## gamecon_args
        controllers.gamecon.args=map=1
        
        ## XGaming's XArcade Tankstik and other compatible devices
        controllers.xarcade.enabled=1
        
        
        
        # ------------ F - Language and keyboard ------------ #
        ## Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)
        system.language=fr_FR
        ## set the keyboard layout (fr,en,de,us,es)
        ;system.kblayout=us
        ## Set you local time
        ## Select your timezone from : ls /usr/share/zoneinfo/ (string)
        ;system.timezone=Europe/Paris
        
        
        
        # ------------ G - UPDATES ------------ #
        ## Automatically check for updates at start (0,1)
        updates.enabled=1
        # default : stable ; set to beta to get the next version currently beeing tested. set to unstable at your own risk to get the developpment version.
        updates.type=stable
        
        
        # ------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------ #
        ## The global value will be used for all emulators, exept if the value
        ## is redifined in the emulator
        
        ## Set game resolution for emulators
        ## select your mode from the command : tvservice -m [MODE]
        ## CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced 
        ## CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive
        ## use 'default' for using the default resolution
        ## (string)
        global.videomode=DMT 4 HDMI
        
        ## Shader set 
        ## Automatically select shaders for all systems
        ## (none, retro, scanlines)
        global.shaderset=none
        
        ## Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)
        global.shaders=
        
        ## Set ratio for all emulators (auto,4/3,16/9,16/10,custom)
        global.ratio=16/9
        
        ## Set smooth for all emulators (0,1)
        global.smooth=1
        
        ## Set rewind for all emulators (0,1)
        global.rewind=0
        
        ## Set autosave/load savestate for all emulators (0,1)
        global.autosave=0
        
        ## Enable retroarchievements (0,1)
        ## Set your www.retroachievements.org username/password
        global.retroachievements=0
        global.retroachievements.username=
        global.retroachievements.password=
        
        ## Set retroarch input driver (auto, udev, sdl2)
        ## If you don't have issues with your controllers, let auto
        global.inputdriver=auto
        
        ## If you do not want recalboxOS to generate the configuration for all emulators (string)
        ;global.configfile=/path/to/my/configfile.cfg
        
        # ------------ I - EMULATORS CHOICES ----------- #
        ## You can override the global configuration here
        ## Here is the snes example
        ;snes.videomode=CEA 4 HDMI
        snes.core=snes9x_next
        ;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
        ;snes.ratio=16/9
        ;snes.smooth=0
        ;snes.rewind=1
        ;snes.autosave=0
        ;snes.emulator=libretro
        ## If you do not want recalboxOS to generate the configuration for the emulator : 
        ;snes.configfile=/path/to/my/configfile.cfg
        
        ## Default cores for RPi3
        snes.core=snes9x_next
        gba.core=mgba
        mame.core=mame078
        nes.core=fceunext
        
        ## NeoGeo emulator 
        ## You can use pifba or a libretro core (fba2x,libretro)
        neogeo.emulator=libretro
        ## If you set libretro as neogeo.emulator, the line below sets the retroarch core (fba,imame4all)
        neogeo.core=fba
        
        ## N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)
        ## So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).
        ## If your screen is not compatible with one of these video modes, please check the recalbox's wiki.
        # n64.videomode=DMT 4 HDMI
        ## If you are using a CRT screen, please change the setting above with this one : 
         n64.videomode=DMT 4 HDMI
        
        ## Configurations generated by Recalbox
        global.integerscale=0
        n64.emulator=mupen64plus
        n64.core=gliden64
        n64.ratio=4/3
        n64.smooth=0
        
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        • Cyclair
          Cyclair last edited by

          Problème résolu pour la n64.

          Je m explique.

          J avais une manette snes brancher en USB , en la retirant tout est impeccable, les jeux ce lance bien.

          Cause d'un problème , la manette usb brancher.

          Merci de votre aide en tout cas

          1 Reply Last reply Reply Quote 0
          • acris
            acris last edited by

            @Subs ça serait pas un bug ?

            1 Reply Last reply Reply Quote 0
            • Substring
              Substring last edited by

              tant que je n'ai pas ce que j'ai demandé avec putty, je n'en ai aucune idée

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

              1 Reply Last reply Reply Quote 0
              • Cyclair
                Cyclair last edited by

                J ai marquer plus haut avec Philippe tos mon souci avec putty. Pour le.moment pas de changement par rapport à ça.

                Il aurait été intéressant de savoir la vrai nature du souci, bug ou non.

                1 Reply Last reply Reply Quote 0
                • Substring
                  Substring last edited by

                  Pour avoir la.nature du soucis, il faut relancer es manuellement et me donner le message d'erreur

                  Former dev - Please reply with @substring so that i am notified when you answer me
                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                  1 Reply Last reply Reply Quote 0
                  • tikiandskull
                    tikiandskull last edited by tikiandskull

                    Bonjour, @subs, j'ai le même problème de lancement des jeux N64
                    je suis sur un pi zero avec recalbox 4.0 beta 5.

                    voici le message que me renvoie putty via winscp lorsque je lance un jeu N64 :

                    Traceback (most recent call last):
                    File "/var/jenkins_home/workspace/recalbox-rpi1/output/target/usr/lib/python2. 7/site-packages/configgen/emulatorlauncher.py", line 153, in <module>
                    exitcode = runner.runCommand(command)
                    File "/usr/lib/python2.7/site-packages/configgen/utils/runner.py", line 15, in runCommand
                    proc = subprocess.Popen(command.array, stdout=subprocess.PIPE, env=command.e nv)
                    File "/usr/lib/python2.7/subprocess.py", line 710, in init
                    errread, errwrite)
                    File "/usr/lib/python2.7/subprocess.py", line 1335, in _execute_child
                    raise child_exception
                    OSError: [Errno 2] No such file or directory

                    en espérant que ça puisse aider (et m'aider) 🙂

                    1 Reply Last reply Reply Quote 0
                    • acris
                      acris last edited by acris

                      Bonjour @tikiandskull
                      evite à l'avenir de remonter un sujet résolu.
                      Le rpi0 n'est pas assez puissant pour faire tourner N64. Il a déjà beaucoup de mal sur raspberry 2 et3.
                      Consulte cette liste : https://github.com/recalbox/recalbox-os/wiki/Board-Compatibility-(EN)

                      1 Reply Last reply Reply Quote 0
                      • tikiandskull
                        tikiandskull last edited by

                        oups, toutes mes excuses m'sieur @subs j'y prendrai garde la prochaine fois!

                        1 Reply Last reply Reply Quote 0
                        • acris
                          acris last edited by

                          @tikiandskull
                          mdr et ajoute la boulette

                          1 Reply Last reply Reply Quote 0
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