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    Unsolved [Question] Thème avec une image full screen en fond

    Recalbox Général
    [question] thème full fond
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    • Nachtgarm
      Nachtgarm @screech last edited by

      @screech Great! Thank you 🙂 Spamming stops now, but maybe I can help as well... What do you want to achieve, or what's the problem?

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      • rockaddicted
        rockaddicted last edited by

        Stops what?!

        Recalbox V4.1.0 - RPI3 OC - Xbox360 wireless
        Wiki ENG : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(EN)
        Wiki FR : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(FR)

        Don't forget to upvote messages if it has been useful ;)

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        • screech
          screech last edited by

          Lol The Stop Spamming is a joke ^^

          For @Nachtgarm The question is : Can I make a theme with a dynamic picture (one for each game) who go to Background 😉 Because I wanted to create a Template in Universal XML Scraper like the picture in the first message.

          Answer by @supernature2k who try, Yes & No, because some elements stay under the picture (like the gamelist).

          Answer by me : I need to modify UXS Mix Template to make hole in picture so ^^

          Clean your Romset with Universal ROM Cleaner
          Scrape your Romset with Universal XML Scraper

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          • supernature2k
            supernature2k last edited by

            Lol poor topic 😛
            @Nachtgarm , screech would like to create a theme where the background is the image metadata.
            It is possible but for some reason, the gamelist stay in back.

            Pi powered NES | Gameboy HD | RecalStation | RecalDrive
            Upvote messages if it has been useful ;)

            Nachtgarm 1 Reply Last reply Reply Quote 0
            • supernature2k
              supernature2k last edited by

              And now simultaneous updates 😄

              Pi powered NES | Gameboy HD | RecalStation | RecalDrive
              Upvote messages if it has been useful ;)

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              • Substring
                Substring last edited by

                As i said, the gamelist z-order might be an ES "problem"

                Former dev - Please reply with @substring so that i am notified when you answer me
                Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                • supernature2k
                  supernature2k last edited by

                  Well if ya know how to fix it, it would be great 🙂

                  Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                  Upvote messages if it has been useful ;)

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                  • Substring
                    Substring last edited by

                    /me knows nothing to ES and don't wanna ever touch it

                    Former dev - Please reply with @substring so that i am notified when you answer me
                    Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                    • Nachtgarm
                      Nachtgarm @supernature2k last edited by Nachtgarm

                      @supernature2k What do you mean with "the gamelist stays in back"?
                      How should it be possible to have a picture in the meta data of a game? At the moment there are just a handfull of callable meta tags, right?

                      Like md_lbl_rating, md_lbl_releasedate, md_lbl_developer, md_lbl_publisher, md_lbl_genre, md_lbl_players, md_lbl_lastplayed, md_lbl_playcount, md_lbl_favorite. Are there more?

                      As far as I know multiple images are not supported because ES is not loading pictures dynamically.
                      I could get in contact with Nils (inventor of the first ES Theme )

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                      • supernature2k
                        supernature2k last edited by

                        Hi @Nachtgarm ,

                        The point here is as we can't add metadata, we are tweaking it 🙂

                        So we are using the image metadata <md_image> and using it both as a background and screenshot/box art thingy thanks to screech's soft.

                        Then there is no problem to add the labels and metadatas (the one you listed) but we still have one problem:

                                    <textlist name="gamelist">
                        		<pos>0.025 0.20</pos>
                        		<size>0.39 0.7</size>
                        		<alignment>left</alignment>
                        		<horizontalMargin>0.01</horizontalMargin>
                        	</textlist>
                        

                        stays on background.

                        Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                        Upvote messages if it has been useful ;)

                        Nachtgarm 1 Reply Last reply Reply Quote 0
                        • Nachtgarm
                          Nachtgarm @supernature2k last edited by

                          @supernature2k Now I understand what you're trying to do, but what do you mean by "stays on background"?

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                          • supernature2k
                            supernature2k last edited by

                            Well, an image is worth thousand words so:

                            As you can see, image in "kinda" background, metadata and even console logo are above but gamelist is on back layer 😕

                            Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                            Upvote messages if it has been useful ;)

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                            • Nachtgarm
                              Nachtgarm last edited by

                              Now I get it. Well... Do you see any way to solve that? Because I don't. How would you change the order of the layers. Besides that you would need to create resolution fixed scrape data and the theme as well. So it won't be usable for everyone (depending of their resolution), because the bg image would always be part of the Game Image and I don't know a way of multiple layers in a graphic, except open formats like PSD.

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                              • screech
                                screech last edited by

                                The "solution" is :

                                Modify UXS to create a MIX Image where you can cut a hole in it (so with transparancy you can see the gamelist who is a back layer)
                                Modify UXS to create MIX template with "relative" position (in % of the final picture instead of direct position in Pixel)
                                You already can say to UXS what is the size of the final picture (so you can say 1920x1080 or 800x600 as you want) with the second modification (relative position) normaly it would work for every size or ratio of screen (theorically ^^)

                                The last question is : Can ES handle these big picture without too much lag ^^

                                (but work is on my side now ^^)

                                Clean your Romset with Universal ROM Cleaner
                                Scrape your Romset with Universal XML Scraper

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                                • supernature2k
                                  supernature2k last edited by

                                  Yep, lotta 1080p images could make ES suffer but we have to test it to be sure 🙂

                                  Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                                  Upvote messages if it has been useful ;)

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