Testers wanted: major system upgrade (Pi3b+, KODI 17 and much more ...)
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@bkg2k you're wright : that was an heat issue (solved by opening my superpi case and use and external fan for test).
I had to add some direct fan on the pi (and change my case). -
@vincent-84 you can see the temperature with the webmanager, over 80 degres your pi will become instable. I have my B+ in a snespi case with heatsinks and fan, lt's oc at 1500 and it's 60 degres.
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I have the latest version of RecalBox Beta and Raspberry Pi 3B+
I do not know how to make remount partitions as RW:
@substring said in Testers wanted: major system upgrade (Pi3b+, KODI 17 and much more ...):- know the very basics of Linux:
- remount partitions as RW
So most errors are likely because of this.
The following errors I noticed:- After adding the game to favorites and shutting down, it freezes on a black screen (below the build number)
- In Locoroco (psp), the videos do not work, the sound goes. However, the game itself is going well!
- After the reboot, wifi does not work, you have to write the password again. It feels like he can not decipher the key.
- YouTube is not working in KODI
- Saved to PSP did not work, but after installing assets in configs it worked
- WinSCP error: Incoming packet was garbled on decryption w/ winscp (FileZilla works great)
- know the very basics of Linux:
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@Gaetan thanks for the tip, I didn't know that (good) tool.
Last crash (with case close) doesn't see any anormal temperature, have to try again.
Maybe I was just lucky during my test with open case....What is the main objective of the "step by step OC" ? Seeking the maximum value of the OC for each pi or try to stabilized the OCing mode ?
P.S.: my objective (and test) : running goldeneye64 (it seems to work but only at 1500).
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A bug has been identified with some pads (8bitdo for example), making them work in Emulation Station but not in Retroarch emulators. We're working on fixing it, but here is a "quick fix" as a workaround:
- Restart the pad mapping
- Check before saving, and be sure L1R1 / L2R2 / L3R3 buttons are NOT recognized as "AXIS".
Here it's wrong for L2R2:
- If needed, remap these buttons:
Then your pad should work
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I confirm, when we add a game in favorites, the screen remains blocked on a black screen (below the build number) during a reboot or during the update of the lists of games or white screen during the recalbox stop. In the latter before unplugged the RPI3B +, during reboot, loss of connectivity bluetooth my gamepad 8bitdo SF30Pro and inpossible to re-pair.
But strangely, the fact of removing favorite games, the gamepad works properly -
@oyyodams have your try without attribute any buttons for L3R3 ?
(That's my configuration and I still have deconnexion entering retroarch) -
@oyyodams My sfc30 pro are pairing and I can map them correctly the first time, no problem.
If i map L2 R2, I can't play any retroarch games, if I map everything but L2 R2, I can play retroarch games.With my PS3 pad, i had to remap 3 times the pad to have my configuration right. I noticed that i had to map the pad very fast to make it. It's like, if i take to much time to configure it, I will have an axis instead a button in the configuration.
Hope you anderstand this part
Once it's done right, i can use it in game too.
So i confirm, L2 R2 are messing up something with retroarch games -
@gaetan Same on 8bit Nes 30 pro L1 R1 is sometime see as axes as L2R2 for SFC 30 pro.
Bluetooth and Wifi problem seems gone for me.
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Hello,
I confirm. Despite several tries to plug, unplug, remap, forget bt config, remap etc..., connection stil remains lost between ES & Retroarch and this version is not playable with SFC30pro in wireless mode when combined with dongle bt (mine at least) supposed to reduce inputlag.
Let's see on next update.
Thanks
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@vdeolive I have absolutely no problem with my SFC30 Pro on the internal Bluetooth of the 3+, as long as you make sure that the R2 L2 are correctly map as buttons and not axe.
I have the 1.29 firmware on the gamepad -
Hello Choum
And with a bluetooth dongle, it works for you?
I am using it to play with less input lag for game such as Super Mario World of Street fighter II Turbo where timing is essential. You don"t have any input lag on internal BT?
Thanking you
Regards
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I don't use a dongle.
I have made some try on SF2 Turbo snes.
with the l2ping command (to see ping time from the gamepad)Internal Bluetooth with wifi on : 7.75ms
Internal Bluetooth without wifi : 7.99ms
tested during around 140s (2-3 round each)It seems that the input lag caused by wifi like on previous 3b model are gone on 3b+.
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@choum your conclusion about lags gone on B+ could deserve to be verified. On the B it was horrible
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Hi, following emulators did not work in the latest beta version:
BLUEMSX - Returns to the menu
FMSX - Stop on a black screen
HATARI - Returns to the menu after error messageEDIT: RPI3 version
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@choum I could try the bluetooth input lag performance on B and B+, could you tell me how you did to mesure it ?
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@gaetan on putty :
hcitool con -> To list gamepad mac adressYou should see somthing like "ACL AA:BB:CC:DD:EE:FF handle 11 state 1 lm MASTER"
Then
l2ping AA:BB:CC:DD:EE:FF
This will run a infinite ping on the gamepad each second. -
@choum thanx ! Will try this
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I am testing this beta version with the new Raspberry Pi 3 A + card, with some update of some files in the Boot.Tout partition working properly as its big brother Rpi 3 B +. WiFi is functional as well as bluetooth with 8Bitdo SFC30 Pro controller.
On the other hand, in spite of the modification in recalbox.conf of:
update = https: //review-507-b*mp-b-0jn0c0-archive-review-prod.recalbox.com
the last update does not start. -
Hi @simba51 ! It's interesting test. What did you modify in Boot to make it work ?