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    Strange error in Dosbox

    Emulateurs Arcade/PC/Console
    strange dosbox
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    • Dragu
      Dragu Banned last edited by

      @lmerckx
      @voljega
      Could this be a possible explication for the volume size increase, that the 2018 build is the 64-bit version and not the 32 ?

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      • lmerckx
        lmerckx last edited by lmerckx

        @Dragu @voljega
        Back home ...

        I've just tested my DosBox RPI2 (updated to 18.03.30) and I confirm: I have no lag problem on games Wolfenstein 3D, Epic Pinball, Ultima 7.
        The size of my dosbox is 5046488.

        Can you send a support archive ?

        Edit: Now, I can reproduce the /usr/share/dosbox bug ! I've never tested without dosbox.bat, in fact.
        I look for a correction.
        Still no idea for lags.

        Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
        Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

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        • lmerckx
          lmerckx last edited by

          @Dragu Mine is still 32 bits.
          Here is the result of the "file dosbox" command, launched from another Linux workstation:
          dosbox: ELF 32-bit LSB executable, ARM, EABI5 version 1 (GNU/Linux), dynamically linked, interpreter /lib/ld-linux-armhf.so.3, for GNU/Linux 4.4.0, stripped

          Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
          Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

          voljega 1 Reply Last reply Reply Quote 0
          • voljega
            voljega Banned @lmerckx last edited by voljega

            @lmerckx doesn't work in recalbox for me : # file dosbox -sh: file: command not found

            tried Epic Pinball, lags horribly too :s

            @lmerckx do you have a RPI3 ?

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            • lmerckx
              lmerckx last edited by

              @voljega Yes, I had to transfered my dosbox exec to another Linux workstation to get "file" command.
              I have a RPI2.

              Do you also launch games with autoexec or with a dosbox.bat script ?

              Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
              Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

              voljega 1 Reply Last reply Reply Quote 0
              • lmerckx
                lmerckx last edited by

                @dragu So, I think I have solved the "/usr/share/dosbox" problem:
                When there is no dosbox.bat file in directory, DosBox scan other parameters to find a valid file to execute or directory to mount. When it find the share directory, it stops and go on with it.
                It explains why I had no problem. I always use the dosbox.bat file.

                So, the solution was to put the initialization of the virtual keyboard before the autoexec startup.

                But, I'm curious, how do you configure your autoexec ?
                Do you need to specify the mount and exit in it ?
                Do you have an example ?

                Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
                Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

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                • voljega
                  voljega Banned @lmerckx last edited by voljega

                  @lmerckx said in Strange error in Dosbox:

                  s**t I f you don't have a rpi3, it's not gonna be easy to find the issue ...

                  Do you also launch games with autoexec or with a dosbox.bat script ?

                  I always use a dosbox.bat with all necessary instructions in it (mount for instance but no need for exit), I keep no command at all in dosbox.cfg (I always have one too)
                  If you need, I can give you my dosbox.bat and dosbox.cfg for Epic Pinball

                  @lmerckx said in Strange error in Dosbox:

                  Yes, I had to transfered my dosbox exec to another Linux workstation to get "file" command.

                  figured as much, but I don't have any linux at home other than my recalbox ...

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                  • Dragu
                    Dragu Banned last edited by

                    @lmerckx
                    In general I have always an dosbox.bat file to start games, and mostly the mount operations I make at the end of dosbox.cfg. But this is just personal choice and no issue.
                    I found the story with the VK at testing a game. Because, if you start with dosbox.bat and have an error, you will never see it 🙂 Screen erase instantly.
                    I for this reason sometimes start a game with no dosbox.bat, for debugging.
                    Concerning the speed lag, it is in relation important 1/2 as before if not less.
                    What is surprising that you have with the PI2 no problems, but we with PI3 have.
                    So, I think solution between both build. 🙂

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                    • Dragu
                      Dragu Banned last edited by

                      @lmerckx
                      I have another idea. Would it be possible to upload somewhere your version of PI2, to test with PI3 ?

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                      • lmerckx
                        lmerckx last edited by

                        @Dragu Good idea. The link is here: https://www.proximuscloud.be/web/app/share/invite/HLQ1C8rABR
                        If it doesn't work with it ... can you send me your configuration file. Perhaps, is it a change I made which still allow to get good performance.

                        Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
                        Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

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                        • Dragu
                          Dragu Banned last edited by

                          @lmerckx
                          I think it was not so brillant as idea, as the file is not executable under PI3. I dont know the reason and expected downward compatibility, what is not the case. So, this will unfortunately not help us.

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                          • lmerckx
                            lmerckx last edited by

                            @Dragu Sh... Can you send me your confiuration file anyway ?

                            Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
                            Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

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                            • voljega
                              voljega Banned last edited by

                              keeps getting stranger and stranger !

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                              • Dragu
                                Dragu Banned last edited by

                                @lmerckx
                                Sure, but they are not all the same :

                                # This is the configuration file for DOSBox 0.74. (Please use the latest version of DOSBox)
                                # Lines starting with a # are comment lines and are ignored by DOSBox.
                                # They are used to (briefly) document the effect of each option.
                                
                                [sdl]
                                #       fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)
                                #            vsync: Sync to Vblank IF supported by the output device and renderer (if relevant).
                                #                   It can reduce screen flickering, but it can also result in a slow DOSBox.
                                #   fullresolution: What resolution to use for fullscreen: original, desktop or a fixed size (e.g. 1024x768).
                                #                     Using your monitor's native resolution with aspect=true might give the best results.
                                #                     If you end up with small window on a large screen, try an output different from surface.
                                # windowresolution: Scale the window to this size IF the output device supports hardware scaling.
                                #                     (output=surface does not!)
                                #           output: What video system to use for output.
                                #                   Possible values: surface, texture, texturenb.
                                #         renderer: Choose a renderer driver if output=texture or output=texturenb. Use output=auto for an automatic choice.
                                #                   Possible values: auto, opengl, software.
                                #         autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock)
                                #      sensitivity: Mouse sensitivity.
                                #      waitonerror: Wait before closing the console if dosbox has an error.
                                #         priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized.
                                #                     pause is only valid for the second entry.
                                #                   Possible values: lowest, lower, normal, higher, highest, pause.
                                #       mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the default value.
                                
                                fullscreen=true
                                vsync=false
                                fullresolution=desktop
                                windowresolution=original
                                output=texture
                                renderer=auto
                                autolock=true
                                sensitivity=100
                                waitonerror=true
                                priority=higher,normal
                                mapperfile=nremorse.map
                                
                                [dosbox]
                                # language: Select another language file.
                                #  machine: The type of machine DOSBox tries to emulate.
                                #           Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
                                # captures: Directory where things like wave, midi, screenshot get captured.
                                #  memsize: Amount of memory DOSBox has in megabytes.
                                #             This value is best left at its default to avoid problems with some games,
                                #             though few games might require a higher value.
                                #             There is generally no speed advantage when raising this value.
                                
                                language=
                                machine=svga_s3
                                captures=capture
                                memsize=16
                                
                                [render]
                                # frameskip: How many frames DOSBox skips before drawing one.
                                #    aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!.
                                #    scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,
                                #            then the scaler will be used even if the result might not be desired.
                                #            Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.
                                
                                frameskip=0
                                aspect=false
                                scaler=none
                                
                                [cpu]
                                #      core: CPU Core used in emulation. auto will switch to dynamic if available and
                                #            appropriate.
                                #            Possible values: auto, dynamic, normal, simple.
                                #   cputype: CPU Type used in emulation. auto is the fastest choice.
                                #            Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
                                #    cycles: Amount of instructions DOSBox tries to emulate each millisecond.
                                #            Setting this value too high results in sound dropouts and lags.
                                #            Cycles can be set in 3 ways:
                                #              'auto'          tries to guess what a game needs.
                                #                              It usually works, but can fail for certain games.
                                #              'fixed #number' will set a fixed amount of cycles. This is what you usually
                                #                              need if 'auto' fails (Example: fixed 4000).
                                #              'max'           will allocate as much cycles as your computer is able to
                                #                              handle.
                                #            Possible values: auto, fixed, max.
                                #   cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12)
                                # cycledown: Setting it lower than 100 will be a percentage.
                                
                                core=dynamic
                                cputype=auto
                                cycles=max
                                cycleup=100
                                cycledown=100
                                
                                [mixer]
                                #   nosound: Enable silent mode, sound is still emulated though.
                                #      rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
                                #            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                                # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
                                #            Possible values: 1024, 2048, 4096, 8192, 512, 256.
                                # prebuffer: How many milliseconds of data to keep on top of the blocksize.
                                
                                nosound=false
                                rate=44100
                                blocksize=1024
                                prebuffer=20
                                
                                [midi]
                                #     mpu401: Type of MPU-401 to emulate.
                                #             Possible values: intelligent, uart, none.
                                # mididevice: Device that will receive the MIDI data from MPU-401.
                                #             Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
                                # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use.
                                #               or in the case of coreaudio, you can specify a soundfont here.
                                #               When using a Roland MT-32 rev. 0 as midi output device, some games may require a delay in order to prevent 'buffer overflow' issues.
                                #               In that case, add 'delaysysex', for example: midiconfig=2 delaysysex
                                #               See the README/Manual for more details.
                                
                                mpu401=intelligent
                                mididevice=default
                                midiconfig=
                                
                                [sblaster]
                                #  sbtype: Type of Soundblaster to emulate. gb is Gameblaster.
                                #          Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
                                #  sbbase: The IO address of the soundblaster.
                                #          Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
                                #     irq: The IRQ number of the soundblaster.
                                #          Possible values: 7, 5, 3, 9, 10, 11, 12.
                                #     dma: The DMA number of the soundblaster.
                                #          Possible values: 1, 5, 0, 3, 6, 7.
                                #    hdma: The High DMA number of the soundblaster.
                                #          Possible values: 1, 5, 0, 3, 6, 7.
                                # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
                                # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
                                #          Possible values: auto, cms, opl2, dualopl2, opl3, opl3gold, none.
                                #  oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).
                                #          Possible values: default, compat, fast.
                                # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
                                #          Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.
                                
                                sbtype=sb16
                                sbbase=220
                                irq=7
                                dma=1
                                hdma=5
                                sbmixer=true
                                oplmode=auto
                                oplemu=default
                                oplrate=44100
                                
                                [gus]
                                #      gus: Enable the Gravis Ultrasound emulation.
                                #  gusrate: Sample rate of Ultrasound emulation.
                                #           Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                                #  gusbase: The IO base address of the Gravis Ultrasound.
                                #           Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
                                #   gusirq: The IRQ number of the Gravis Ultrasound.
                                #           Possible values: 5, 3, 7, 9, 10, 11, 12.
                                #   gusdma: The DMA channel of the Gravis Ultrasound.
                                #           Possible values: 3, 0, 1, 5, 6, 7.
                                # ultradir: Path to Ultrasound directory. In this directory
                                #           there should be a MIDI directory that contains
                                #           the patch files for GUS playback. Patch sets used
                                #           with Timidity should work fine.
                                
                                gus=false
                                gusrate=44100
                                gusbase=240
                                gusirq=5
                                gusdma=3
                                ultradir=C:\ULTRASND
                                
                                [speaker]
                                # pcspeaker: Enable PC-Speaker emulation.
                                #    pcrate: Sample rate of the PC-Speaker sound generation.
                                #            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                                #     tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
                                #            Possible values: auto, on, off.
                                # tandyrate: Sample rate of the Tandy 3-Voice generation.
                                #            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                                #    disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
                                
                                pcspeaker=true
                                pcrate=44100
                                tandy=auto
                                tandyrate=44100
                                disney=true
                                
                                [joystick]
                                # joysticktype: Type of joystick to emulate: auto (default), none,
                                #               2axis (supports two joysticks),
                                #               4axis (supports one joystick, first joystick used),
                                #               4axis_2 (supports one joystick, second joystick used),
                                #               fcs (Thrustmaster), ch (CH Flightstick).
                                #               none disables joystick emulation.
                                #               auto chooses emulation depending on real joystick(s).
                                #               (Remember to reset dosbox's mapperfile if you saved it earlier)
                                #               Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
                                #        timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
                                #     autofire: continuously fires as long as you keep the button pressed.
                                #       swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
                                #   buttonwrap: enable button wrapping at the number of emulated buttons.
                                
                                joysticktype=auto
                                timed=true
                                autofire=false
                                swap34=false
                                buttonwrap=false
                                
                                [serial]
                                # serial1: set type of device connected to com port.
                                #          Can be disabled, dummy, modem, nullmodem, directserial.
                                #          Additional parameters must be in the same line in the form of
                                #          parameter:value. Parameter for all types is irq (optional).
                                #          for directserial: realport (required), rxdelay (optional).
                                #                           (realport:COM1 realport:ttyS0).
                                #          for modem: listenport (optional).
                                #          for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
                                #                         transparent, port, inhsocket (all optional).
                                #          Example: serial1=modem listenport:5000
                                #          Possible values: dummy, disabled, modem, nullmodem, directserial.
                                # serial2: see serial1
                                #          Possible values: dummy, disabled, modem, nullmodem, directserial.
                                # serial3: see serial1
                                #          Possible values: dummy, disabled, modem, nullmodem, directserial.
                                # serial4: see serial1
                                #          Possible values: dummy, disabled, modem, nullmodem, directserial.
                                
                                serial1=dummy
                                serial2=dummy
                                serial3=disabled
                                serial4=disabled
                                
                                [dos]
                                #            xms: Enable XMS support.
                                #            ems: Enable EMS support. The default (=true) provides the best
                                #                 compatibility but certain applications may run better with
                                #                 other choices, or require EMS support to be disabled (=false)
                                #                 to work at all.
                                #                 Possible values: true, emsboard, emm386, false.
                                #            umb: Enable UMB support.
                                # keyboardlayout: Language code of the keyboard layout (or none).
                                
                                xms=true
                                ems=true
                                umb=true
                                keyboardlayout=de129
                                
                                [autoexec]
                                # Lines in this section will be run at startup.
                                # You can put your MOUNT lines here.
                                
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                                • lmerckx
                                  lmerckx last edited by

                                  @Dragu The only difference between yours and my standard one is the
                                  cycles=max

                                  I prefer now auto for most games. But, I'm pretty sure this is not the cause of the problem.

                                  Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
                                  Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

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                                  • Dragu
                                    Dragu Banned last edited by

                                    @lmerckx
                                    I just rolled back, as I have a few versions in usr/bin, easy with rm and cp.
                                    But there is no effect as you expected.

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                                    • lmerckx
                                      lmerckx last edited by

                                      @dragu "The truth is elsewhere"
                                      Can I use you as tester ? Because I'm blind without RPI3.

                                      I will first compile a previous version (17.12.01?) of the code in current environment to detect where the problem could be.
                                      If it's still lagging, it could be a problem in "inherited" compilation directive.

                                      Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
                                      Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

                                      voljega 1 Reply Last reply Reply Quote 0
                                      • voljega
                                        voljega Banned @lmerckx last edited by

                                        @lmerckx I can help too, if there's no need to switch on a dev update branch 😛

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                                        • lmerckx
                                          lmerckx last edited by

                                          @voljega Thank you too. For a simple test, it will be preferable to simply update the dosbox executable.
                                          Perhaps a first version available this evening.

                                          Recalbox 9.1 on RPI 4, SSD 250Gb, 2 Logitech F710, Nespi4case
                                          Contributions for DosBox, ScummVM, ResidualVM, Daphne (Hypseus)

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                                          • Dragu
                                            Dragu Banned last edited by

                                            @lmerckx
                                            Thanks for your work. What I can still not understand, why there are different versions in Dosbox between PI2 and PI3. Just curiosity. 🙂

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