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    Amiga (Review & Questions)

    Emulator Arcade/PC/Console
    amiga review
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    • voljega
      voljega Banned @RustyMG last edited by voljega

      @rustymg as mentioned in documentation WHDLoad is the way to go !

      • some WHDLoad games are broken on Amiberry but they work hard to correct bugs (see their Issues page on github restricted to compatibility issues : https://github.com/midwan/amiberry/issues?q=is%3Aissue+is%3Aopen+label%3Acompatibility)
      • use amiga1200 by default, if some games are too fast, try amiga600 it will usually correct the problem
      • a lot of games don't exist in WHDL version anyway, for those one you can try ADF, multi disks is handled natively when possible (some games only wants the changed floppy to be in first folder, for the others nothing to do except press button)

      From my personal statistics, I have some 2000 amiga games on my recalbox :

      • 1400 of them on amiga1200, all in WHDL except twenty or forty in ADF
      • 650 of them in amiga600, all in ADF, except aproximatively 10 in WHDL
      • I would say that out of the complete WHDL collection you can find, most of the games work, the percentage something like for every 30 games, 29 working and 1 not working (which you can then try in ADF)
      1 Reply Last reply Reply Quote 0
      • gibs
        gibs @voljega last edited by

        @voljega said in Amiga (Review & Questions):

        f f

        I have seen some games not booting at more than 200%.
        I think you should keep the emulator the more compatible possible and as you said, whdload is the way to go. cheers

        1 Reply Last reply Reply Quote 0
        • gibs
          gibs last edited by

          @voljega

          Is the script to generate .uae is already inside the distribution ? or somewhere ?

          Thx

          voljega 2 Replies Last reply Reply Quote 0
          • voljega
            voljega Banned @gibs last edited by voljega

            @gibs in you can wait a few hours, I will package it and put it on the wiki page

            1 Reply Last reply Reply Quote 0
            • voljega
              voljega Banned @gibs last edited by

              @gibs wiki page updated : https://github.com/recalbox/recalbox-os/wiki/Amiga-on-Recalbox-(EN)

              tell me if it works for you

              RustyMG 1 Reply Last reply Reply Quote 0
              • RustyMG
                RustyMG @voljega last edited by RustyMG

                @voljega Hi!
                God I feel like an idiot asking this, as the guide seems idiot proof, however........
                I followed the wiki guide.
                Got a hold of the 2 bios files.
                Got the MD5 checker tool and confirmed bios files are correct for loading whdload files.
                Put them in share\bios.
                Unarchived a few aga whdload zips into the amiga1200 rom folder, deleting the associated .info file that was named the same as the folder.
                Used the blank template .uae file and renamed it to the same as the whdload game folder.
                Tried loading the game - nothing.
                Screen goes black for a few seconds then drops back into the menu.

                I mean, unless Im missing something obvious, any suggestions?

                I have left the contents of each game folder alone, as from the documentation I believe you only delete the .info file with the same name as the game folder.

                Oh, the archive I have has the following file structure for reference:
                The actual game folder, then inside each game folder there is a folder called "data", then files called
                [gamename].info,
                [gamename].Slave
                Readme
                Readme.info

                As a side issue, it looks as if the Recalbox Manager hasnt been updated to allow you to check the MD5 checksum of the Sharp and Amiga bios files? They are not listed?

                Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                voljega 1 Reply Last reply Reply Quote 0
                • voljega
                  voljega Banned @RustyMG last edited by voljega

                  @rustymg Well first of all you need 3 bios files, not two ? then you need to rename them as needed, lower case included.

                  do a support archive after trying to launch a game if it's still not working

                  RustyMG 1 Reply Last reply Reply Quote 0
                  • RustyMG
                    RustyMG @voljega last edited by RustyMG

                    @voljega hi, thank you for the quick response 🙂
                    I noticed 3 bios files listed but I'm just testing just now so have no intention of loading A500 or A600 adf files, so I simply didn't add that bios file.

                    The files are correctly named and in lower case.

                    I'm only trying A1200 / AGA games just now.

                    So, what I'm doing is correct?

                    I don't need to also delete the [gamename].info file inside the game folder?

                    Very puzzling......

                    Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                    voljega 1 Reply Last reply Reply Quote 0
                    • voljega
                      voljega Banned @RustyMG last edited by

                      @rustymg no don't need too, just send the support archive it should be easy to debug if you have black screen + going back to menu

                      1 Reply Last reply Reply Quote 0
                      • gibs
                        gibs last edited by

                        @voljega

                        Ok it's working, I did a howto in video :

                        https://www.youtube.com/watch?v=3FWL0sLdcLw

                        1 Reply Last reply Reply Quote 1
                        • RustyMG
                          RustyMG last edited by

                          Goint to try a different source for a few WHDLoad files, as although unlikely, it IS possible these files are the problem. That way I will know for definite where the problem lies.

                          Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                          voljega 1 Reply Last reply Reply Quote 0
                          • voljega
                            voljega Banned @RustyMG last edited by voljega

                            @rustymg but why don't you send me the support archive ??? Black screen and going back to es likely shows this an error on your part and not in the whdl files, so do the support archive, send it and I should be able to help you

                            RustyMG 1 Reply Last reply Reply Quote 0
                            • RustyMG
                              RustyMG @voljega last edited by

                              @voljega hi! Time for an update.
                              I shutdown and restarted my Pi twice......and the games immediately started working.
                              No idea why that would do anything and they might have worked after just one reset, but I thought "what the heck" after the 2nd, and, well, great!
                              Not too convinced about compatability of WHDLoad files though - I tried 5 and 3 didn't work or had seriously corrupt graphics (Shadow Of The Beast 2 NTSC froze after intro, and Zool AGA and Zool 2 AGA graphics were totally corrupt).
                              Maybe I just happened to pick bad games...

                              Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                              voljega 1 Reply Last reply Reply Quote 0
                              • voljega
                                voljega Banned @RustyMG last edited by voljega

                                @rustymg yes you did 😄

                                The two Zools are indeed reported as broken as amiberry for now.

                                And NTSC isn't activated natively (the overwhelming majority of games works without it) but you can check the NTSC parameter for a game in Amiberry GUI. So either do that or try Shadow Of The Beast 2 non-NTSC version

                                Current compatibility issues on amiberry : https://github.com/midwan/amiberry/issues?q=is%3Aissue+is%3Aopen+label%3Acompatibility

                                RustyMG 1 Reply Last reply Reply Quote 0
                                • RustyMG
                                  RustyMG @voljega last edited by RustyMG

                                  @voljega haha unbelievable! Only I could pick the games that are broken!

                                  Thank you for the link - will be handy for when I build my collection.

                                  One quick question though.
                                  This may sound silly, but with every collection of WHDLoad games I've found, there are no spaces in the folder names (eg SHADOWOFTHEBEAST). This makes scraping a pain. I did a test renaming a game and it's associated .uae file to include spaces - is this okay to do, or was I just lucky?

                                  Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                  1 Reply Last reply Reply Quote 0
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