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    Solved How do I add a simple Steam Big Picture link in Recalbox?

    Emulator Arcade/PC/Console
    simple steam big picture link
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    • Substring
      Substring @Voxson last edited by

      @Voxson Try touch /recalbox/share/roms/moonlight/Steam.moonlight and reload the gamelists from ES (or restart ES)

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      • Voxson
        Voxson @Substring last edited by

        @Substring You legend! thank you very much 😄

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        • Substring
          Substring @Voxson last edited by

          @Voxson It should have been added as it's in the gamelist.txt, i don't understand ...

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          • Voxson
            Voxson @Substring last edited by

            @Substring Hi again - I hope that you can please help me out

            I've been playing with a few things, essentially broke my setup and reinstalled 4.0.0 from fresh.

            My issue is that moonlight works fine from the command prompt, but does not launch from recalbox & I cannot figure out why 😞 It just waits a few seconds and dumps back into emulationstation.

            Any ideas?

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            • Substring
              Substring @Voxson last edited by

              @Voxson the way i can help you depends on how skilled you are at linux.

              For moonlight, you should use recalbox' conf file in ~/configs/moonlight. This way you'll use the keydir that was setup with the pairing process. We don't use the standard moonlight paths

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              • Voxson
                Voxson @Substring last edited by Voxson

                @Substring thanks man - gives me a starting point anyway. I am very green with linux, but comfortable with good old dos, so there is a bit that is familiar.
                *edit - that means I am very keen to learn, and not afraid to delve in

                Annoyingly, I found that it was the updated GFE install on the gaming host that mucked things up, not my playing with the pi...

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                • Substring
                  Substring @Voxson last edited by

                  @Voxson GFE 3.2 is not yet supported. B*mping to Moonlight 2.2.3 does require some work, not just a version change

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                  • Voxson
                    Voxson @Substring last edited by

                    @Substring Thank you for the advice on GFE 3.2. I put back on 2.11.3.6 which seems to get things working nicely - Might ensure that GFE does not get upgraded any time soon 🙂
                    Did not scrap the games, but did put a Steam BP link - so essentially what I wanted initially anyway.

                    A quick question - A linux savvy friend showed me a way to echo back to the command prompt a new device when it is plugged in (e.g. wireless headset dongle), I think it was "tail -f /var/log" or something similar. Would this be able to be used to allow recalbox to hot swap audio from hdmi to a another device?

                    We did extract the USB dongle ID and could force the audio out to that via moonlight in the command prompt - & I see there is an audio device setting in moonlight.conf.
                    Is there a way to say, do an "If / then / else" type command within a config or maybe as a script (are scripts like .bat files in dos?) that runs before or as part of starting moonlight / kodi / emulator?

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                    • Substring
                      Substring @Voxson last edited by

                      @Voxson of course it IS possible. The clean way to do it would be to look for the default audio device from ALSA and set it in moonlight. Audio is something to which we definitely were sticking to hdmi or jack. The USB part really opened up with 4.0 (generating quite some problems). But, we are very few to work on recalbox, this is not something with top priority.

                      But, for a hack, ask your friend to add ~/custom.sh, edit it for some grep / sed on your /var/log/messages or dmesg that would update your moonlight.conf depending on whether your usb audio dongle is plugged or not. And of course, chmod 644 the file. That way, on boot, your custom.sh would update your moonlight.conf

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                      • Voxson
                        Voxson @Substring last edited by Voxson

                        @Substring Thank you again. I will let you know how we get on.

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