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    duckstation fullscreen

    Emulator Arcade/PC/Console
    duckstation fullscreen
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    • IGA
      IGA last edited by

      IGA 12 Dec 2021, 22:07
      Hardware: Pi 4 - 4gb
      Power supply: 5V 3A Power Supply
      Recalbox 8
      Built From: Pre made from website pi4 image
      USB: logitech keyboard
      Controller: saitek x-box 360 controller
      VideoOut: crt-tv via composite !

      Hello)

      How enable fullscreen at duckstation? On crt-tv nothing is visible:

      alt text
      alt text

      And i couldn't find current parameter in E:\system.config\duckstation\settings.ini:

      [Audio]
      Backend = Cubeb
      BufferSize = 2048
      DumpOnBoot = false
      FastForwardVolume = 100
      OutputMuted = false
      OutputVolume = 100
      Resampling = true
      Sync = true
      
      [BIOS]
      PatchFastBoot = false
      PatchTTYEnable = false
      PathNTSCJ = 
      PathNTSCU = 
      PathPAL = 
      SearchDirectory = 
      
      [CDROM]
      LoadImageToRAM = false
      MuteCDAudio = false
      ReadSpeedup = 1
      ReadaheadSectors = 8
      RegionCheck = false
      SeekSpeedup = 1
      
      [CPU]
      ExecutionMode = Recompiler
      FastmemMode = LUT
      ICache = false
      OverclockDenominator = 1
      OverclockEnable = false
      OverclockNumerator = 1
      RecompilerBlockLinking = true
      RecompilerICache = false
      RecompilerMemoryExceptions = false
      
      [Cheevos]
      Enabled = false
      TestMode = false
      UnofficialTestMode = false
      UseFirstDiscFromPlaylist = true
      
      [Console]
      Enable8MBRAM = false
      Region = Auto
      
      [Controller1]
      AnalogDPadInDigitalMode = true
      AxisLeftX = Controller0/Axis0
      AxisLeftY = Controller0/Axis1
      AxisRightX = Controller0/Axis2
      AxisRightY = Controller0/Axis3
      ButtonCircle = Controller0/Button1
      ButtonCross = Controller0/Button0
      ButtonDown = Controller0/Button12
      ButtonHotkey = Controller0/Button5
      ButtonL1 = Controller0/Button9
      ButtonL2 = Controller0/+Axis4
      ButtonLeft = Controller0/Button13
      ButtonR1 = Controller0/Button10
      ButtonR2 = Controller0/+Axis5
      ButtonRight = Controller0/Button14
      ButtonSelect = Controller0/Button4
      ButtonSquare = Controller0/Button2
      ButtonStart = Controller0/Button6
      ButtonTriangle = Controller0/Button3
      ButtonUp = Controller0/Button11
      Type = AnalogController
      
      [Controller2]
      Type = None
      
      [Controller3]
      Type = None
      
      [Controller4]
      Type = None
      
      [Controller5]
      Type = None
      
      [Controller6]
      Type = None
      
      [Controller7]
      Type = None
      
      [Controller8]
      Type = None
      
      [ControllerPorts]
      MultitapMode = Disabled
      
      [Debug]
      DumpCPUToVRAMCopies = false
      DumpVRAMToCPUCopies = false
      ShowCDROMState = false
      ShowDMAState = false
      ShowGPUState = false
      ShowMDECState = false
      ShowSPUState = false
      ShowTimersState = false
      ShowVRAM = false
      
      [Display]
      ActiveEndOffset = 0
      ActiveStartOffset = 0
      AspectRatio = Auto (Game Native)
      CropMode = Overscan
      CustomAspectRatioNumerator = 4
      DisplayAllFrames = false
      Force4_3For24Bit = false
      Fullscreen = true
      IntegerScaling = false
      InternalResolutionScreenshots = false
      LineEndOffset = 0
      LineStartOffset = 0
      LinearFiltering = false
      MaxFPS = 0.000000
      PostProcessing = false
      Rotate = 0
      ShowEnhancements = false
      ShowFPS = true
      ShowOSDMessages = true
      ShowResolution = true
      ShowSpeed = true
      ShowStatusIndicators = true
      ShowVPS = true
      Stretch = false
      VSync = true
      
      [GPU]
      Adapter = 
      ChromaSmoothing24Bit = false
      DisableInterlacing = true
      DownsampleMode = Disabled
      ForceNTSCTimings = false
      FullscreenMode = 720 x 240 @ 60.112278 hz
      Multisamples = 1
      PGXPCPU = false
      PGXPCulling = true
      PGXPDepthBuffer = false
      PGXPDepthClearThreshold = 300.000000
      PGXPEnable = false
      PGXPPreserveProjFP = false
      PGXPTextureCorrection = true
      PGXPTolerance = -1.000000
      PGXPVertexCache = false
      PerSampleShading = false
      Renderer = OpenGL
      ResolutionScale = 1
      ScaledDithering = true
      TextureFilter = Nearest
      ThreadedPresentation = true
      TrueColor = false
      UseDebugDevice = false
      UseSoftwareRendererForReadbacks = false
      UseThread = true
      WidescreenHack = false
      
      [Hacks]
      DMAHaltTicks = 100
      DMAMaxSliceTicks = 1000
      GPUFIFOSize = 16
      GPUMaxRunAhead = 128
      
      [Hotkeys]
      FastForward = Keyboard/Tab
      OpenQuickMenu = Keyboard/Escape
      Screenshot = Keyboard/F10
      ToggleFullscreen = Keyboard/Alt+Return
      TogglePause = Keyboard/Space
      
      [Logging]
      LogFilter = 
      LogLevel = Error
      LogToConsole = true
      LogToDebug = false
      LogToFile = false
      LogToWindow = false
      
      [Main]
      ApplyGameSettings = true
      AutoLoadCheats = true
      ConfirmPowerOff = true
      ControllerBackend = SDL
      DisableAllEnhancements = false
      EmulationSpeed = 1.000000
      FastForwardSpeed = 0.000000
      IncreaseTimerResolution = true
      InhibitScreensaver = true
      LoadDevicesFromSaveStates = false
      PauseOnFocusLoss = false
      PauseOnMenu = true
      RewindEnable = false
      RewindFrequency = 10.000000
      RewindSaveSlots = 10
      RunaheadFrameCount = 0
      SaveStateOnExit = true
      SettingsVersion = 3
      StartFullscreen = true
      StartPaused = false
      SyncToHostRefreshRate = false
      TurboSpeed = 0.000000
      
      [MemoryCards]
      Card1Type = PerGameTitle
      Card2Type = None
      UsePlaylistTitle = true
      
      [TextureReplacements]
      DumpVRAMWriteForceAlphaChannel = true
      DumpVRAMWriteHeightThreshold = 128
      DumpVRAMWriteWidthThreshold = 128
      DumpVRAMWrites = false
      EnableVRAMWriteReplacements = false
      PreloadTextures = false
      
      
      Alvin 1 Reply Last reply Reply Quote 0
      • Alvin
        Alvin Banned @IGA last edited by Alvin

        @iga
        You've got the same Problem I've got when I had installed Recalbox 8 on an old Asus EeePC Laptop.
        Duckstation was the only PSX-Emulator working, but I got only a 4:3 Picture

        I've looked around everywhere but didn't find an solution to make it Fullscreen.

        This
        https://www.duckstation.org/wiki/Settings
        is the "Settings" Page of the Duckstation-Wiki and here it says this

        General Settings
        Most of the settings in here you do not need to change unless you want DuckStation to start in Fullsscreen mode, enable the UI in Fullscreen mode or Enable Discord Presence.

        Display Settings - Screen Display
        Aspect Ratio is 4:3 for all PS1 games by default, most monitors are 16:9 as standard, you can enable the Widescreen hack in Enhancement Settings to correct the stretching/warping which also gives a larger view in 3D games though this may not work in all games, 2D games and games with pre-rendered backgrounds may not work as expected.

        Well, I searched but I couldn't find an Access to the these "Enhancement Setttings" on Recalbox.

        Maybe they only show up if you use Windows and install Duckstation as Windows-Version.

        Here
        https://github.com/stenzek/duckstation

        it says
        Linux
        DuckStation does support Linux, but no support will be provided by the developer due to the huge range and variance of distributions.

        But maybe someone from the "Recalbox-Staff" will show up and tell us how we can access the "Enhancement Setttings" of Duckstation or how we can change at last the Screenresolution.

        IGA 1 Reply Last reply Reply Quote 0
        • IGA
          IGA @Alvin last edited by IGA

          @alvin Actually, at first it worked correctly... Now - only in window. Alt+enter does not help....

          1 Reply Last reply Reply Quote 0
          • IGA
            IGA last edited by

            I need to understand which parameter respond for fullscreen in settings.ini

            What, no one is in the subject?

            Or maybe in the blind to pick correct setting in UI - i run duckstation on PC - duckstation-nogui-x64-ReleaseLTCG to try to find this option tweak to try to apply it by analogy in recalbox...

            ...but so far unsuccessfully

            Any ideas?😕

            1 Reply Last reply Reply Quote 0
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