I had the same problem on PC.
The origin of the bug is in Retroarch.cfg when you edit width a text editor the value
[input_overlay] to reset it
the correct value is
input_overlay = "nul"
the bug occurs when you have
input_overlay = ""
Posts made by ydhainaut
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RE: HOW TO CONFIGURE AUTOMATIC OVERLAYS LOAD PER GAME IN MAME ?