@Alvin
Hello Alvin
Thanks for this Information (i'm Swiss, so German is not a problem ), but i know about disabled Bluetooth on stadia controllers. And i don't care about that.
Because i don't like Bluetooth, all my controllers are wired.
Connected with USB, the controller is a HID (Human Interface Device).
You can read this here for example: https://www.howtogeek.com/712967/how-to-use-a-stadia-controller-with-another-platform/
if i dis- an re-connect my controller, i can see this on recalbox via dmesg:
usb 3-2: USB disconnect, device number 2
usb 3-2: new high-speed USB device number 5 using xhci_hcd
usb 3-2: New USB device found, idVendor=18d1, idProduct=9400, bcdDevice= 1.00
usb 3-2: New USB device strings: Mfr=1, Product=2, SerialNumber=3
usb 3-2: Product: Stadia Controller rev. A
usb 3-2: Manufacturer: Google LLC
usb 3-2: SerialNumber: xyz
input: Google LLC Stadia Controller rev. A as /devices/pci0000:00/0000:00:14.0/usb3/3-2/3-2:1.1/0003:18D1:9400.0004/input/input13
hid-generic 0003:18D1:9400.0004: input,hidraw0: USB HID v1.11 Gamepad [Google LLC Stadia Controller rev. A] on usb-0000:00:14.0-2/input1
As i wrote, the controller works fine in the recalbox menu. I can map all the buttons as i like.
And after starting a game, turning the controller off an on again, it also works in games. Also, unplug and replug the USB-Cable after starting a game, makes the controller working in game.
I'm just wondering about this behavior.
For me, it doesn't look like a specific stadia-controller problem. It feels more like a generic HID-Problem, but actually that's just an assumption.
I also tried to set the Controller-Driver from "Automatic" to "System Driver" or "Game Library Driver".
With "System Driver" the Problem is still the same, and with "Game Library Driver" the controller don't need a reboot but the buttons are mapped wrong.
Greetings,
S***kEE